01-31-2013, 15:54
newest one also you will get stuck use noclip to get out since the care package spawns just under you
Release Bunker Plugin 1.3
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01-31-2013, 15:54
newest one also you will get stuck use noclip to get out since the care package spawns just under you
01-31-2013, 15:58
(01-31-2013, 15:54)archit Wrote: newest one also you will get stuck use noclip to get out since the care package spawns just under youok newest one and I did that to move but as soon as i typed !nclip i was stuck again and the other 2 wasn't anywhere near where i was trying it out and they couldn't move
01-31-2013, 16:18
go a little up
then do nclip
01-31-2013, 16:37
(This post was last modified: 01-31-2013, 16:41 by EnVi Sweden Rocks.)
where can i save the boxes permanently?
and which code will i save. this? Code: createfloor(new Vector(-4140,355f,5960,863f,230,2047f),new Vector(-3704,728f,5956,111f,254,5349f)); Code: -3575,468,6535,2,280,2746
01-31-2013, 16:48
(01-31-2013, 16:37)EnVi Sweden Rocks Wrote: where can i save the boxes permanently? Code: createfloor(new Vector(-4140,355f,5960,863f,230,2047f),new Vector(-3704,728f,5956,111f,254,5349f)); and you probably get error.. you have this Code: CreateWall(new Vector(-3605,765f,6519,2f,279,0197f),new Vector(-4217,586f,6528,317f,271,8532f)); CreateWall(new Vector(-3605f,6519f,279f),new Vector(-4217f,6528f,271f)); I removed all those , things, (only real numbers without decimal or something like that)
01-31-2013, 17:08
(This post was last modified: 01-31-2013, 17:09 by EnVi Sweden Rocks.)
like the second will i save. and where to save it
02-01-2013, 16:23
where can i save the code so it will be permanent?
02-01-2013, 19:53
(02-01-2013, 16:23)EnVi Sweden Rocks Wrote: where can i save the code so it will be permanent? Use what I used in my boxes plugin (Use event onmapchange) It will look like this Code: public override void OnMapChange() Place it there where the CreateWAll is. If you change the map in console, everything you made will be printed. Copy and past eit in your plugin voila
02-01-2013, 19:55
thx. i'll test
02-01-2013, 20:07
New update!
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