Posts: 916
Threads: 65
Joined: Jun 2011
07-22-2011, 02:05
(This post was last modified: 07-22-2011, 02:08 by Scripts18.)
(07-22-2011, 01:30)master131 Wrote: (07-22-2011, 01:21)Scripts18 Wrote: some questions
what the exec config is for?
how we open it in-game?
to open another menu clicking on a buttom(similar to main menu) is it possible if yes how?
or like the quickmessage you click on something it close current menu and opens another
name "MENU NAME HERE"
Replace MENU NAME HERE with a menu name such as menu_customstuff and then somewhere, precache the menu:
precacheMenu("menu_customstuff");
and then simply use:
self openMenu("menu_customstuff");
I would assume you already know how to save the menu file and compile it into a fast file...
thx
Posts: 474
Threads: 67
Joined: May 2011
Reputation:
11
You're a champion man! Honestly.. nice job. Thanks + Rep for you.
Posts: 6,052
Threads: 429
Joined: Oct 2010
i totally like it, deserves rep!
very clean and good looking
Posts: 474
Threads: 67
Joined: May 2011
Reputation:
11
07-22-2011, 14:30
(This post was last modified: 07-22-2011, 16:31 by koil.)
Got this working in no time, it was easier then quick commands <3 thanks man...
with the images, how exactly do you put the text in there? where can u store these images and how so you can have custom ones? can i just use the custom shaders tut and use them images in its place?
Posts: 71
Threads: 8
Joined: Dec 2010
Reputation:
2
That's pretty damned awesome.
Posts: 25
Threads: 5
Joined: Jul 2011
Reputation:
0
wich button must i use to open it in game?