03-18-2011, 22:37
Errors have linenumbers and you didn't post the snippet when I previously posted.
Release GScyntax
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03-18-2011, 22:37
Errors have linenumbers and you didn't post the snippet when I previously posted.
03-18-2011, 23:17
Good job nova
03-19-2011, 00:38
OMG Nova youre the Best
Love u ( a bit gay but wayne^^ )
03-19-2011, 01:52
(This post was last modified: 03-19-2011, 03:17 by SuperNovaAO.)
@home again: I do not get these floating point errors.
Someone also experienced this on x86 W7 Prof (which I use as well) with an Intel Core 2 Duo (which I also used to test this). So it is weird. v0.11 in first post.
03-19-2011, 04:15
Goodjob Supernova this is an essential
03-19-2011, 12:15
Impressive.
07-08-2011, 10:41
Thanks for this program. Now I can finnaly check for errors when I am on a pc that is not able to play black ops, also is a lot quicker than in-game. Also like it that it gives a bigger description about the error.
I found a piece of code where it says that it is an error but isn't though. Code: if ( level.numLives ) it's happens at line 6 in this code and I think something similar happens here: Code: for ( i = 0; i < players.size; i++ ) this one also happens at line 6 Hope this helps!
08-02-2011, 17:52
does this works with mw2 mods?
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