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Release [Inactive] [1.2] GoldenWrapper's Shotgun Battle Mod!!!
#21
Updgraded zombie shotguns told you Big Grin
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#22
(08-07-2011, 18:51)Scripts18 Wrote: Updgraded zombie shotguns told you Big Grin

Ok, I will. It seems that those are a little boring. The pack-a-punched HS-10 just is dual wielded and the pack-a-punched Stakeout just reloads faster and has more ammo. I might only do the spas and olympia. If anyone has anymore suggestions, feel free to leave a comment!
[Image: mca.png]
Add me on steam! otterm
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#23
(08-08-2011, 14:56)GoldenWrapper Wrote:
(08-07-2011, 18:51)Scripts18 Wrote: Updgraded zombie shotguns told you Big Grin

Ok, I will. It seems that those are a little boring. The pack-a-punched HS-10 just is dual wielded and the pack-a-punched Stakeout just reloads faster and has more ammo. I might only do the spas and olympia. If anyone has anymore suggestions, feel free to leave a comment!

Hum their sound is not the same too, same for dmg and range
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#24
and zombie guns has another fx!
Heres the Zombie Spas:
Code:
    "spas_zm_ais" ( "bulletweapon.gdf" )
    {
        "adsAimPitch" "-0.1"
        "adsBobFactor" "0.7"
        "adsCrosshairInFrac" "1"
        "adsCrosshairOutFrac" "0.2"
        "adsDofEnd" "17"
        "adsDofStart" "2"
        "adsDownAnim" "viewmodel_spas12_ads_down"
        "adsFire" "0"
        "adsFireAnim" "viewmodel_spas12_ads_fire"
        "adsGunKickAccel" "260"
        "adsGunKickPitchMax" "45"
        "adsGunKickPitchMin" "35"
        "adsGunKickReducedKickBullets" "0"
        "adsGunKickReducedKickPercent" "0"
        "adsGunKickSpeedDecay" "50"
        "adsGunKickSpeedMax" "600"
        "adsGunKickStaticDecay" "10"
        "adsGunKickYawMax" "25"
        "adsGunKickYawMin" "-25"
        "adsIdleAmount" "2"
        "adsIdleSpeed" "0.8"
        "adsLastShotAnim" "viewmodel_spas12_ads_fire"
        "adsMoveSpeedScale" "1"
        "adsOverlayAlphaScale" "1"
        "adsOverlayHeight" "220"
        "adsOverlayReticle" "none"
        "adsOverlayShader" ""
        "adsOverlayShaderLowRes" ""
        "adsOverlayWidth" "220"
        "adsRechamberAnim" ""
        "adsReloadTransTime" "0.5"
        "adsSpread" "5.5"
        "adsSwayHorizScale" "0.3"
        "adsSwayLerpSpeed" "4"
        "adsSwayMaxAngle" "2"
        "adsSwayPitchScale" "0.1"
        "adsSwayVertScale" "0.3"
        "adsSwayYawScale" "0.1"
        "adsTransBlendTime" "0.1"
        "adsTransInTime" "0.2"
        "adsTransOutTime" "0.2"
        "adsUpAnim" "viewmodel_spas12_ads_up"
        "adsViewBobMult" "0.2"
        "adsViewErrorMax" "0"
        "adsViewErrorMin" "0"
        "adsViewKickCenterSpeed" "1200"
        "adsViewKickPitchMax" "100"
        "adsViewKickPitchMin" "95"
        "adsViewKickYawMax" "-85"
        "adsViewKickYawMin" "-75"
        "adsZoomFov1" "50"
        "adsZoomFov2" "50"
        "adsZoomFov3" "50"
        "adsZoomInFrac" "0.5"
        "adsZoomOutFrac" "0.4"
        "adsZoomSound" ""
        "aimAssistRange" "3200"
        "aimAssistRangeAds" "3200"
        "aimDownSight" "1"
        "AIOverlayDescription" ""
        "aiVsAiAccuracyGraph" ""
        "aiVsPlayerAccuracyGraph" ""
        "altDropAnim" "viewmodel_spas12_putaway"
        "altDropTime" "0"
        "altRaiseAnim" "viewmodel_spas12_pullout"
        "altRaiseTime" "0.6"
        "altSwitchSound" ""
        "altSwitchSoundPlayer" ""
        "altWeapon" ""
        "ammoCountClipRelative" "1"
        "ammoCounterClip" "Shotgun"
        "ammoCounterIcon" "hud_icon_spas12"
        "ammoCounterIconRatio" "1:1"
        "ammoName" "12 gauge spas"
        "ammoPickupSound" "wpn_ammo_pickup_npc"
        "ammoPickupSoundPlayer" "wpn_ammo_pickup_plr"
        "armorPiercing" "0"
        "autoAimRange" "1000"
        "avoidDropCleanup" "0"
        "bayonet" "0"
        "blocksProne" "0"
        "boltAction" "0"
        "breakdownAnim" ""
        "breakdownSound" ""
        "breakdownSoundPlayer" ""
        "breakdownTime" "0.5"
        "bulletImpactExplode" "0"
        "cancelAutoHolsterWhenEmpty" "0"
        "clipName" "spas_upgraded_zm"
        "clipSize" "24"
        "clipType" "bottom"
        "configstringFileType" "WEAPONFILE"
        "contFireInAnim" ""
        "contFireInTime" "0.5"
        "contFireLoopAnim" ""
        "contFireLoopTime" "0.5"
        "contFireOutAnim" ""
        "contFireOutTime" "0.5"
        "continuousFire" "0"
        "cooldownRate" "30"
        "coolWhileFiring" "0"
        "crackSound" ""
        "crosshairColorChange" "1"
        "crouchMountedWeapdef" ""
        "damage" "300"
        "damageConeAngle" "180"
        "deployAnim" ""
        "deploySound" ""
        "deploySoundPlayer" ""
        "deployTime" "0.5"
        "displayName" "ZOMBIE_SPAS_UPGRADED"
        "doGibbing" "0"
        "dpadIcon" ""
        "dpadIconRatio" "1:1"
        "dropAmmoMax" "8"
        "dropAmmoMin" "1"
        "dropAnim" "viewmodel_spas12_putaway"
        "dropClipAmmoMax" "1000"
        "dropClipAmmoMin" "0"
        "dropTime" "0.75"
        "dtp_empty_in" ""
        "dtp_empty_loop" ""
        "dtp_empty_out" ""
        "dtp_in" "viewmodel_spas12_d2p_in"
        "dtp_loop" "viewmodel_spas12_d2p_loop"
        "dtp_out" "viewmodel_spas12_d2p_out"
        "dtpBobH" "0"
        "dtpBobV" "0"
        "dtpInCameraAnim" "t5_viewmodel_camera_dtp_in"
        "dtpInTime" "0.15"
        "dtpLoopCameraAnim" "t5_viewmodel_camera_dtp_loop"
        "dtpLoopTime" "0.6"
        "dtpOfsF" "0"
        "dtpOfsR" "0"
        "dtpOfsU" "0"
        "dtpOutCameraAnim" "t5_viewmodel_camera_dtp_out"
        "dtpOutTime" "0.25"
        "dtpRotP" "0"
        "dtpRotR" "0"
        "dtpRotY" "0"
        "dtpScale" "1"
        "DualMag" "0"
        "dualWield" "0"
        "DualWieldWeapon" ""
        "duckedMoveF" "0"
        "duckedMoveMinSpeed" "20"
        "duckedMoveR" "0"
        "duckedMoveU" "0"
        "duckedOfsF" "-0.1"
        "duckedOfsR" "0.8"
        "duckedOfsU" "-0.2"
        "duckedRotMinSpeed" "20"
        "duckedRotP" "2"
        "duckedRotR" "-2"
        "duckedRotY" "0"
        "emptyDropAnim" "viewmodel_spas12_putaway"
        "emptyDropTime" "0.43"
        "emptyFireSound" "wpn_spas_dryfire_npc"
        "emptyFireSoundPlayer" "wpn_spas_dryfire_plr"
        "emptyIdleAnim" "viewmodel_spas12_idle"
        "emptyRaiseAnim" "viewmodel_spas12_pullout"
        "emptyRaiseTime" "0.75"
        "enemyCrosshairRange" "600"
        "explosionInnerDamage" "0"
        "explosionOuterDamage" "0"
        "explosionRadius" "0"
        "fightDist" "720"
        "finishDeploySound" ""
        "finishDeploySoundPlayer" ""
        "fireAnim" "viewmodel_spas12_fire"
        "fireDelay" "0"
        "fireRumble" "shotgun_fire"
        "fireSound" "wpn_spas_fire_npc"
        "fireSoundPlayer" "wpn_spas_fire_plr"
        "fireTime" "0.192"
        "fireType" "Full Auto"
        "firstRaiseAnim" "viewmodel_spas12_first_raise"
        "firstRaiseSound" "wpn_spas_1straise_npc"
        "firstRaiseSoundPlayer" "wpn_spas_1straise_plr"
        "firstRaiseTime" "1.15"
        "flipKillIcon" "1"
        "fullMetalJacket" "0"
        "gunMaxPitch" "80"
        "gunMaxYaw" "15"
        "gunModel" "t5_weapon_spas_viewmodel"
        "gunModel10" ""
        "gunModel11" ""
        "gunModel12" ""
        "gunModel13" ""
        "gunModel14" ""
        "gunModel15" ""
        "gunModel16" ""
        "gunModel2" ""
        "gunModel3" ""
        "gunModel4" ""
        "gunModel5" ""
        "gunModel6" ""
        "gunModel7" ""
        "gunModel8" ""
        "gunModel9" ""
        "handModel" "viewhands_usmc"
        "hideTags" "tag_suppressor"
        "hipGunKickAccel" "1000"
        "hipGunKickPitchMax" "60"
        "hipGunKickPitchMin" "50"
        "hipGunKickReducedKickBullets" "0"
        "hipGunKickReducedKickPercent" "0"
        "hipGunKickSpeedDecay" "100"
        "hipGunKickSpeedMax" "1200"
        "hipGunKickStaticDecay" "2"
        "hipGunKickYawMax" "30"
        "hipGunKickYawMin" "-30"
        "hipIdleAmount" "15"
        "hipIdleSpeed" "5"
        "hipReticleSidePos" "0"
        "hipSpreadDecayRate" "4"
        "hipSpreadDuckedDecay" "1.05"
        "hipSpreadDuckedMax" "7"
        "hipSpreadDuckedMin" "5"
        "hipSpreadFireAdd" "0.6"
        "hipSpreadMax" "8"
        "hipSpreadMoveAdd" "2"
        "hipSpreadProneDecay" "1.1"
        "hipSpreadProneMax" "6"
        "hipSpreadProneMin" "5"
        "hipSpreadStandMin" "5"
        "hipSpreadTurnAdd" "0"
        "hipViewKickCenterSpeed" "1200"
        "hipViewKickPitchMax" "100"
        "hipViewKickPitchMin" "95"
        "hipViewKickYawMax" "-85"
        "hipViewKickYawMin" "-75"
        "hollowPoint" "0"
        "hudIcon" "hud_icon_spas12"
        "hudIconRatio" "2:1"
        "idleAnim" "viewmodel_spas12_idle"
        "idleCrouchFactor" "0.8"
        "idleProneFactor" "0.4"
        "ikLeftHandOffsetF" "2"
        "ikLeftHandOffsetR" "0"
        "ikLeftHandOffsetU" "1"
        "ikLeftHandProneOffsetF" "2"
        "ikLeftHandProneOffsetR" "0"
        "ikLeftHandProneOffsetU" "0.5"
        "ikLeftHandProneRotationP" "40"
        "ikLeftHandProneRotationR" "0"
        "ikLeftHandProneRotationY" "0"
        "ikLeftHandRotationP" "40"
        "ikLeftHandRotationR" "0"
        "ikLeftHandRotationY" "0"
        "ikLeftHandUiViewerOffsetF" "0"
        "ikLeftHandUiViewerOffsetR" "-0.5"
        "ikLeftHandUiViewerOffsetU" "1"
        "ikLeftHandUiViewerRotationP" "20"
        "ikLeftHandUiViewerRotationR" "0"
        "ikLeftHandUiViewerRotationY" "0"
        "impactType" "shotgun"
        "inventoryType" "primary"
        "isCarriedKillstreakWeapon" "0"
        "jamFireTime" "0.05"
        "keepCrosshairWhenADS" "0"
        "killIcon" "hud_icon_spas12"
        "killIconRatio" "2:1"
        "laserSightDuringNightvision" "0"
        "lastFireTime" "0"
        "lastShotAnim" "viewmodel_spas12_fire"
        "lastShotSound" ""
        "lastShotSoundPlayer" ""
        "locGun" "0"
        "locHead" "1"
        "locHelmet" "1"
        "locLeftArmLower" "1"
        "locLeftArmUpper" "1"
        "locLeftFoot" "1"
        "locLeftHand" "1"
        "locLeftLegLower" "1"
        "locLeftLegUpper" "1"
        "locNeck" "1"
        "locNone" "1"
        "locRightArmLower" "1"
        "locRightArmUpper" "1"
        "locRightFoot" "1"
        "locRightHand" "1"
        "locRightLegLower" "1"
        "locRightLegUpper" "1"
        "locTorsoLower" "1"
        "locTorsoUpper" "1"
        "loopFireEndSound" ""
        "loopFireEndSoundPlayer" ""
        "loopFireSound" ""
        "loopFireSoundPlayer" ""
        "lowAmmoWarningThreshold" "0.33"
        "lowReadyInAnim" ""
        "lowReadyInTime" "0.5"
        "lowReadyLoopAnim" ""
        "lowReadyLoopTime" "0.5"
        "lowReadyOfsF" "0"
        "lowReadyOfsR" "0"
        "lowReadyOfsU" "0"
        "lowReadyOutAnim" ""
        "lowReadyOutTime" "0.5"
        "lowReadyRotP" "0"
        "lowReadyRotR" "0"
        "lowReadyRotY" "0"
        "mantleAnim" ""
        "mantleCameraAnim" "t5_viewmodel_camera_mantle"
        "mantleOfsF" "-1"
        "mantleOfsR" "-1"
        "mantleOfsU" "2"
        "mantleRotP" "10"
        "mantleRotR" "0"
        "mantleRotY" "0"
        "maxAmmo" "3"
        "maxDamageRange" "350"
        "maxDist" "680"
        "maxGibDistance" "1000"
        "maxHorTurnSpeed" "0"
        "maxVertTurnSpeed" "0"
        "meleeAnim" ""
        "meleeChargeAnim" ""
        "meleeChargeDelay" "0"
        "meleeChargeRange" "0"
        "meleeChargeTime" "0"
        "meleeDamage" "25"
        "meleeDelay" "0.25"
        "meleeHitSound" ""
        "meleeMissSound" ""
        "meleeSwipeSound" ""
        "meleeSwipeSoundPlayer" ""
        "meleeTime" "0.7"
        "minDamage" "30"
        "minDamageRange" "1100"
        "modeName" ""
        "mountableWeapon" "0"
        "mountedModel" ""
        "moveSpeedScale" "1"
        "nightVisionRemoveAnim" ""
        "nightVisionRemoveSound" ""
        "nightVisionRemoveSoundPlayer" ""
        "nightVisionRemoveTime" "0"
        "nightVisionRemoveTimeFadeInStart" "0"
        "nightVisionRemoveTimePowerDown" "0"
        "nightVisionWearAnim" ""
        "nightVisionWearSound" ""
        "nightVisionWearSoundPlayer" ""
        "nightVisionWearTime" "0"
        "nightVisionWearTimeFadeOutEnd" "0"
        "nightVisionWearTimePowerUp" "0"
        "noADSAutoReload" "0"
        "noAdsWhenMagEmpty" "0"
        "noPartialReload" "0"
        "noQuickDropWhenEmpty" "0"
        "notetrackSoundMap" ""
        "noThirdPersonDropsOrRaises" "0"
        "overheatEndVal" "25"
        "overheatRate" "1"
        "overheatWeapon" "0"
        "parentWeaponName" "spas"
        "penetrateType" "small"
        "pickupSound" "wpn_weap_pickup_npc"
        "pickupSoundPlayer" "wpn_weap_pickup_plr"
        "playerAnimType" "other"
        "playerDamage" "30"
        "posMoveRate" "6"
        "posProneMoveRate" "25"
        "posProneRotRate" "30"
        "posRotRate" "6"
        "proneMountedWeapdef" ""
        "proneMoveF" "-100"
        "proneMoveMinSpeed" "0"
        "proneMoveR" "3"
        "proneMoveU" "-105"
        "proneOfsF" "-0.5"
        "proneOfsR" "0"
        "proneOfsU" "0.8"
        "proneRotMinSpeed" "0"
        "proneRotP" "0"
        "proneRotR" "-300"
        "proneRotY" "220"
        "putawaySound" ""
        "putawaySoundPlayer" ""
        "quickDropAnim" "viewmodel_spas12_putaway_quick"
        "quickDropTime" "0.25"
        "quickRaiseAnim" "viewmodel_spas12_pullout_quick"
        "quickRaiseTime" "0.5"
        "raiseAnim" "viewmodel_spas12_pullout"
        "raiseSound" "wpn_spas_raise_npc"
        "raiseSoundPlayer" "wpn_spas_raise_plr"
        "raiseTime" "0.75"
        "rapidFire" "0"
        "rechamberAnim" ""
        "rechamberBoltTime" "0.55"
        "rechamberSound" ""
        "rechamberSoundPlayer" ""
        "rechamberTime" "0"
        "rechamberWhileAds" "0"
        "reloadAddTime" "0.25"
        "reloadAmmoAdd" "24"
        "reloadAnim" "viewmodel_spas12_reload_loop"
        "reloadAnimRight" ""
        "reloadEmptyAddTime" "0"
        "reloadEmptyAnim" ""
        "reloadEmptySound" ""
        "reloadEmptySoundPlayer" ""
        "reloadEmptyTime" "0.567"
        "reloadEndAnim" "viewmodel_spas12_reload_outro"
        "reloadEndSound" ""
        "reloadEndSoundPlayer" ""
        "reloadEndTime" "1"
        "reloadQuickAddTime" "0"
        "reloadQuickAnim" ""
        "reloadQuickEmptyAddTime" "0"
        "reloadQuickEmptyAnim" ""
        "reloadQuickEmptyTime" "0"
        "reloadQuickTime" "0"
        "reloadRumble" ""
        "reloadSound" ""
        "reloadSoundPlayer" ""
        "reloadStartAdd" "24"
        "reloadStartAddTime" "1.25"
        "reloadStartAnim" "viewmodel_spas12_reload_intro"
        "reloadStartSound" ""
        "reloadStartSoundPlayer" ""
        "reloadStartTime" "1.5"
        "reloadTime" "0.567"
        "reticleCenter" ""
        "reticleCenterSize" "3"
        "reticleMinOfs" "0"
        "reticleSide" "reticle_side_small"
        "reticleSideSize" "8"
        "rifleBullet" "0"
        "segmentedReload" "1"
        "sharedAmmo" "0"
        "shotCount" "8"
        "silenced" "0"
        "slide_in" ""
        "slideInTime" "0.5"
        "slideOfsF" "0"
        "slideOfsR" "0"
        "slideOfsU" "0"
        "slideRotP" "0"
        "slideRotR" "0"
        "slideRotY" "0"
        "spinDownTime" "1"
        "spinLoopSound" ""
        "spinLoopSoundPlayer" ""
        "spinRate" "1"
        "spinUpTime" "1"
        "sprintBobH" "0"
        "sprintBobV" "0"
        "sprintCameraAnim" ""
        "sprintDurationScale" "1"
        "sprintInAnim" "viewmodel_spas12_sprint_in"
        "sprintInEmptyAnim" ""
        "sprintInTime" "0.3"
        "sprintLoopAnim" "viewmodel_spas12_sprint_loop"
        "sprintLoopEmptyAnim" ""
        "sprintLoopTime" "0.75"
        "sprintOfsF" "0"
        "sprintOfsR" "0"
        "sprintOfsU" "0"
        "sprintOutAnim" "viewmodel_spas12_sprint_out"
        "sprintOutEmptyAnim" ""
        "sprintOutTime" "0.3"
        "sprintRotP" "0"
        "sprintRotR" "0"
        "sprintRotY" "0"
        "sprintScale" "0.75"
        "standMountedWeapdef" ""
        "standMoveF" "0"
        "standMoveMinSpeed" "80"
        "standMoveR" "0"
        "standMoveU" "0"
        "standRotMinSpeed" "80"
        "standRotP" "2"
        "standRotR" "-2"
        "standRotY" "0"
        "startAmmo" "3"
        "startSpinSound" ""
        "startSpinSoundPlayer" ""
        "stopSpinSound" ""
        "stopSpinSoundPlayer" ""
        "strafeMoveF" "0"
        "strafeMoveR" "0.5"
        "strafeMoveU" "0"
        "strafeRotP" "0"
        "strafeRotR" "3"
        "strafeRotY" "0"
        "suppressAmmoReserveDisplay" "0"
        "swayHorizScale" "0.15"
        "swayLerpSpeed" "4"
        "swayMaxAngle" "4"
        "swayPitchScale" "-1"
        "swayShellShockScale" "5"
        "swayVertScale" "0.3"
        "swayYawScale" "-1"
        "targetFolder" "2: Multi-Player"
        "tracerFrequency" "1"
        "tracerLength" "0"
        "tracerWidth" "10"
        "twoHanded" "1"
        "unlimitedAmmo" "0"
        "useAltTagFlash" "0"
        "useAsMelee" "0"
        "useDroppedModelAsStowed" "0"
        "viewFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
        "viewLastShotEjectEffect" ""
        "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
        "weaponClass" "spread"
        "weaponType" "bullet"
        "whizbySound" ""
        "worldClipDropEffect" ""
        "worldClipModel" ""
        "worldFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
        "worldLastShotEjectEffect" ""
        "worldModel" "t5_weapon_spas_world"
        "worldModel10" ""
        "worldModel11" ""
        "worldModel12" ""
        "worldModel13" ""
        "worldModel14" ""
        "worldModel15" ""
        "worldModel16" ""
        "worldModel2" ""
        "worldModel3" ""
        "worldModel4" ""
        "worldModel5" ""
        "worldModel6" ""
        "worldModel7" ""
        "worldModel8" ""
        "worldModel9" ""
        "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
    }
But has no special Sound! Put that in Spas.gdt at Source_Data and go in Asset Manager choose the spas.gdt file and choose the spas then press f10! You can change the name of gun! Dont must have the name spas_zm_ais..If you want to you it you can!

Reply

#25
links dead :L
Reply

#26
No! First came "There was a problem with your download." 10 secs later they site reloads and you can download the zip!

Reply

#27
(08-10-2011, 05:14)coolkat1 Wrote: links dead :L

I'll put up 2 more links.
(08-10-2011, 00:48)Elite_Nudel Wrote: and zombie guns has another fx!
Heres the Zombie Spas:
Code:
    "spas_zm_ais" ( "bulletweapon.gdf" )
    {
        "adsAimPitch" "-0.1"
        "adsBobFactor" "0.7"
        "adsCrosshairInFrac" "1"
        "adsCrosshairOutFrac" "0.2"
        "adsDofEnd" "17"
        "adsDofStart" "2"
        "adsDownAnim" "viewmodel_spas12_ads_down"
        "adsFire" "0"
        "adsFireAnim" "viewmodel_spas12_ads_fire"
        "adsGunKickAccel" "260"
        "adsGunKickPitchMax" "45"
        "adsGunKickPitchMin" "35"
        "adsGunKickReducedKickBullets" "0"
        "adsGunKickReducedKickPercent" "0"
        "adsGunKickSpeedDecay" "50"
        "adsGunKickSpeedMax" "600"
        "adsGunKickStaticDecay" "10"
        "adsGunKickYawMax" "25"
        "adsGunKickYawMin" "-25"
        "adsIdleAmount" "2"
        "adsIdleSpeed" "0.8"
        "adsLastShotAnim" "viewmodel_spas12_ads_fire"
        "adsMoveSpeedScale" "1"
        "adsOverlayAlphaScale" "1"
        "adsOverlayHeight" "220"
        "adsOverlayReticle" "none"
        "adsOverlayShader" ""
        "adsOverlayShaderLowRes" ""
        "adsOverlayWidth" "220"
        "adsRechamberAnim" ""
        "adsReloadTransTime" "0.5"
        "adsSpread" "5.5"
        "adsSwayHorizScale" "0.3"
        "adsSwayLerpSpeed" "4"
        "adsSwayMaxAngle" "2"
        "adsSwayPitchScale" "0.1"
        "adsSwayVertScale" "0.3"
        "adsSwayYawScale" "0.1"
        "adsTransBlendTime" "0.1"
        "adsTransInTime" "0.2"
        "adsTransOutTime" "0.2"
        "adsUpAnim" "viewmodel_spas12_ads_up"
        "adsViewBobMult" "0.2"
        "adsViewErrorMax" "0"
        "adsViewErrorMin" "0"
        "adsViewKickCenterSpeed" "1200"
        "adsViewKickPitchMax" "100"
        "adsViewKickPitchMin" "95"
        "adsViewKickYawMax" "-85"
        "adsViewKickYawMin" "-75"
        "adsZoomFov1" "50"
        "adsZoomFov2" "50"
        "adsZoomFov3" "50"
        "adsZoomInFrac" "0.5"
        "adsZoomOutFrac" "0.4"
        "adsZoomSound" ""
        "aimAssistRange" "3200"
        "aimAssistRangeAds" "3200"
        "aimDownSight" "1"
        "AIOverlayDescription" ""
        "aiVsAiAccuracyGraph" ""
        "aiVsPlayerAccuracyGraph" ""
        "altDropAnim" "viewmodel_spas12_putaway"
        "altDropTime" "0"
        "altRaiseAnim" "viewmodel_spas12_pullout"
        "altRaiseTime" "0.6"
        "altSwitchSound" ""
        "altSwitchSoundPlayer" ""
        "altWeapon" ""
        "ammoCountClipRelative" "1"
        "ammoCounterClip" "Shotgun"
        "ammoCounterIcon" "hud_icon_spas12"
        "ammoCounterIconRatio" "1:1"
        "ammoName" "12 gauge spas"
        "ammoPickupSound" "wpn_ammo_pickup_npc"
        "ammoPickupSoundPlayer" "wpn_ammo_pickup_plr"
        "armorPiercing" "0"
        "autoAimRange" "1000"
        "avoidDropCleanup" "0"
        "bayonet" "0"
        "blocksProne" "0"
        "boltAction" "0"
        "breakdownAnim" ""
        "breakdownSound" ""
        "breakdownSoundPlayer" ""
        "breakdownTime" "0.5"
        "bulletImpactExplode" "0"
        "cancelAutoHolsterWhenEmpty" "0"
        "clipName" "spas_upgraded_zm"
        "clipSize" "24"
        "clipType" "bottom"
        "configstringFileType" "WEAPONFILE"
        "contFireInAnim" ""
        "contFireInTime" "0.5"
        "contFireLoopAnim" ""
        "contFireLoopTime" "0.5"
        "contFireOutAnim" ""
        "contFireOutTime" "0.5"
        "continuousFire" "0"
        "cooldownRate" "30"
        "coolWhileFiring" "0"
        "crackSound" ""
        "crosshairColorChange" "1"
        "crouchMountedWeapdef" ""
        "damage" "300"
        "damageConeAngle" "180"
        "deployAnim" ""
        "deploySound" ""
        "deploySoundPlayer" ""
        "deployTime" "0.5"
        "displayName" "ZOMBIE_SPAS_UPGRADED"
        "doGibbing" "0"
        "dpadIcon" ""
        "dpadIconRatio" "1:1"
        "dropAmmoMax" "8"
        "dropAmmoMin" "1"
        "dropAnim" "viewmodel_spas12_putaway"
        "dropClipAmmoMax" "1000"
        "dropClipAmmoMin" "0"
        "dropTime" "0.75"
        "dtp_empty_in" ""
        "dtp_empty_loop" ""
        "dtp_empty_out" ""
        "dtp_in" "viewmodel_spas12_d2p_in"
        "dtp_loop" "viewmodel_spas12_d2p_loop"
        "dtp_out" "viewmodel_spas12_d2p_out"
        "dtpBobH" "0"
        "dtpBobV" "0"
        "dtpInCameraAnim" "t5_viewmodel_camera_dtp_in"
        "dtpInTime" "0.15"
        "dtpLoopCameraAnim" "t5_viewmodel_camera_dtp_loop"
        "dtpLoopTime" "0.6"
        "dtpOfsF" "0"
        "dtpOfsR" "0"
        "dtpOfsU" "0"
        "dtpOutCameraAnim" "t5_viewmodel_camera_dtp_out"
        "dtpOutTime" "0.25"
        "dtpRotP" "0"
        "dtpRotR" "0"
        "dtpRotY" "0"
        "dtpScale" "1"
        "DualMag" "0"
        "dualWield" "0"
        "DualWieldWeapon" ""
        "duckedMoveF" "0"
        "duckedMoveMinSpeed" "20"
        "duckedMoveR" "0"
        "duckedMoveU" "0"
        "duckedOfsF" "-0.1"
        "duckedOfsR" "0.8"
        "duckedOfsU" "-0.2"
        "duckedRotMinSpeed" "20"
        "duckedRotP" "2"
        "duckedRotR" "-2"
        "duckedRotY" "0"
        "emptyDropAnim" "viewmodel_spas12_putaway"
        "emptyDropTime" "0.43"
        "emptyFireSound" "wpn_spas_dryfire_npc"
        "emptyFireSoundPlayer" "wpn_spas_dryfire_plr"
        "emptyIdleAnim" "viewmodel_spas12_idle"
        "emptyRaiseAnim" "viewmodel_spas12_pullout"
        "emptyRaiseTime" "0.75"
        "enemyCrosshairRange" "600"
        "explosionInnerDamage" "0"
        "explosionOuterDamage" "0"
        "explosionRadius" "0"
        "fightDist" "720"
        "finishDeploySound" ""
        "finishDeploySoundPlayer" ""
        "fireAnim" "viewmodel_spas12_fire"
        "fireDelay" "0"
        "fireRumble" "shotgun_fire"
        "fireSound" "wpn_spas_fire_npc"
        "fireSoundPlayer" "wpn_spas_fire_plr"
        "fireTime" "0.192"
        "fireType" "Full Auto"
        "firstRaiseAnim" "viewmodel_spas12_first_raise"
        "firstRaiseSound" "wpn_spas_1straise_npc"
        "firstRaiseSoundPlayer" "wpn_spas_1straise_plr"
        "firstRaiseTime" "1.15"
        "flipKillIcon" "1"
        "fullMetalJacket" "0"
        "gunMaxPitch" "80"
        "gunMaxYaw" "15"
        "gunModel" "t5_weapon_spas_viewmodel"
        "gunModel10" ""
        "gunModel11" ""
        "gunModel12" ""
        "gunModel13" ""
        "gunModel14" ""
        "gunModel15" ""
        "gunModel16" ""
        "gunModel2" ""
        "gunModel3" ""
        "gunModel4" ""
        "gunModel5" ""
        "gunModel6" ""
        "gunModel7" ""
        "gunModel8" ""
        "gunModel9" ""
        "handModel" "viewhands_usmc"
        "hideTags" "tag_suppressor"
        "hipGunKickAccel" "1000"
        "hipGunKickPitchMax" "60"
        "hipGunKickPitchMin" "50"
        "hipGunKickReducedKickBullets" "0"
        "hipGunKickReducedKickPercent" "0"
        "hipGunKickSpeedDecay" "100"
        "hipGunKickSpeedMax" "1200"
        "hipGunKickStaticDecay" "2"
        "hipGunKickYawMax" "30"
        "hipGunKickYawMin" "-30"
        "hipIdleAmount" "15"
        "hipIdleSpeed" "5"
        "hipReticleSidePos" "0"
        "hipSpreadDecayRate" "4"
        "hipSpreadDuckedDecay" "1.05"
        "hipSpreadDuckedMax" "7"
        "hipSpreadDuckedMin" "5"
        "hipSpreadFireAdd" "0.6"
        "hipSpreadMax" "8"
        "hipSpreadMoveAdd" "2"
        "hipSpreadProneDecay" "1.1"
        "hipSpreadProneMax" "6"
        "hipSpreadProneMin" "5"
        "hipSpreadStandMin" "5"
        "hipSpreadTurnAdd" "0"
        "hipViewKickCenterSpeed" "1200"
        "hipViewKickPitchMax" "100"
        "hipViewKickPitchMin" "95"
        "hipViewKickYawMax" "-85"
        "hipViewKickYawMin" "-75"
        "hollowPoint" "0"
        "hudIcon" "hud_icon_spas12"
        "hudIconRatio" "2:1"
        "idleAnim" "viewmodel_spas12_idle"
        "idleCrouchFactor" "0.8"
        "idleProneFactor" "0.4"
        "ikLeftHandOffsetF" "2"
        "ikLeftHandOffsetR" "0"
        "ikLeftHandOffsetU" "1"
        "ikLeftHandProneOffsetF" "2"
        "ikLeftHandProneOffsetR" "0"
        "ikLeftHandProneOffsetU" "0.5"
        "ikLeftHandProneRotationP" "40"
        "ikLeftHandProneRotationR" "0"
        "ikLeftHandProneRotationY" "0"
        "ikLeftHandRotationP" "40"
        "ikLeftHandRotationR" "0"
        "ikLeftHandRotationY" "0"
        "ikLeftHandUiViewerOffsetF" "0"
        "ikLeftHandUiViewerOffsetR" "-0.5"
        "ikLeftHandUiViewerOffsetU" "1"
        "ikLeftHandUiViewerRotationP" "20"
        "ikLeftHandUiViewerRotationR" "0"
        "ikLeftHandUiViewerRotationY" "0"
        "impactType" "shotgun"
        "inventoryType" "primary"
        "isCarriedKillstreakWeapon" "0"
        "jamFireTime" "0.05"
        "keepCrosshairWhenADS" "0"
        "killIcon" "hud_icon_spas12"
        "killIconRatio" "2:1"
        "laserSightDuringNightvision" "0"
        "lastFireTime" "0"
        "lastShotAnim" "viewmodel_spas12_fire"
        "lastShotSound" ""
        "lastShotSoundPlayer" ""
        "locGun" "0"
        "locHead" "1"
        "locHelmet" "1"
        "locLeftArmLower" "1"
        "locLeftArmUpper" "1"
        "locLeftFoot" "1"
        "locLeftHand" "1"
        "locLeftLegLower" "1"
        "locLeftLegUpper" "1"
        "locNeck" "1"
        "locNone" "1"
        "locRightArmLower" "1"
        "locRightArmUpper" "1"
        "locRightFoot" "1"
        "locRightHand" "1"
        "locRightLegLower" "1"
        "locRightLegUpper" "1"
        "locTorsoLower" "1"
        "locTorsoUpper" "1"
        "loopFireEndSound" ""
        "loopFireEndSoundPlayer" ""
        "loopFireSound" ""
        "loopFireSoundPlayer" ""
        "lowAmmoWarningThreshold" "0.33"
        "lowReadyInAnim" ""
        "lowReadyInTime" "0.5"
        "lowReadyLoopAnim" ""
        "lowReadyLoopTime" "0.5"
        "lowReadyOfsF" "0"
        "lowReadyOfsR" "0"
        "lowReadyOfsU" "0"
        "lowReadyOutAnim" ""
        "lowReadyOutTime" "0.5"
        "lowReadyRotP" "0"
        "lowReadyRotR" "0"
        "lowReadyRotY" "0"
        "mantleAnim" ""
        "mantleCameraAnim" "t5_viewmodel_camera_mantle"
        "mantleOfsF" "-1"
        "mantleOfsR" "-1"
        "mantleOfsU" "2"
        "mantleRotP" "10"
        "mantleRotR" "0"
        "mantleRotY" "0"
        "maxAmmo" "3"
        "maxDamageRange" "350"
        "maxDist" "680"
        "maxGibDistance" "1000"
        "maxHorTurnSpeed" "0"
        "maxVertTurnSpeed" "0"
        "meleeAnim" ""
        "meleeChargeAnim" ""
        "meleeChargeDelay" "0"
        "meleeChargeRange" "0"
        "meleeChargeTime" "0"
        "meleeDamage" "25"
        "meleeDelay" "0.25"
        "meleeHitSound" ""
        "meleeMissSound" ""
        "meleeSwipeSound" ""
        "meleeSwipeSoundPlayer" ""
        "meleeTime" "0.7"
        "minDamage" "30"
        "minDamageRange" "1100"
        "modeName" ""
        "mountableWeapon" "0"
        "mountedModel" ""
        "moveSpeedScale" "1"
        "nightVisionRemoveAnim" ""
        "nightVisionRemoveSound" ""
        "nightVisionRemoveSoundPlayer" ""
        "nightVisionRemoveTime" "0"
        "nightVisionRemoveTimeFadeInStart" "0"
        "nightVisionRemoveTimePowerDown" "0"
        "nightVisionWearAnim" ""
        "nightVisionWearSound" ""
        "nightVisionWearSoundPlayer" ""
        "nightVisionWearTime" "0"
        "nightVisionWearTimeFadeOutEnd" "0"
        "nightVisionWearTimePowerUp" "0"
        "noADSAutoReload" "0"
        "noAdsWhenMagEmpty" "0"
        "noPartialReload" "0"
        "noQuickDropWhenEmpty" "0"
        "notetrackSoundMap" ""
        "noThirdPersonDropsOrRaises" "0"
        "overheatEndVal" "25"
        "overheatRate" "1"
        "overheatWeapon" "0"
        "parentWeaponName" "spas"
        "penetrateType" "small"
        "pickupSound" "wpn_weap_pickup_npc"
        "pickupSoundPlayer" "wpn_weap_pickup_plr"
        "playerAnimType" "other"
        "playerDamage" "30"
        "posMoveRate" "6"
        "posProneMoveRate" "25"
        "posProneRotRate" "30"
        "posRotRate" "6"
        "proneMountedWeapdef" ""
        "proneMoveF" "-100"
        "proneMoveMinSpeed" "0"
        "proneMoveR" "3"
        "proneMoveU" "-105"
        "proneOfsF" "-0.5"
        "proneOfsR" "0"
        "proneOfsU" "0.8"
        "proneRotMinSpeed" "0"
        "proneRotP" "0"
        "proneRotR" "-300"
        "proneRotY" "220"
        "putawaySound" ""
        "putawaySoundPlayer" ""
        "quickDropAnim" "viewmodel_spas12_putaway_quick"
        "quickDropTime" "0.25"
        "quickRaiseAnim" "viewmodel_spas12_pullout_quick"
        "quickRaiseTime" "0.5"
        "raiseAnim" "viewmodel_spas12_pullout"
        "raiseSound" "wpn_spas_raise_npc"
        "raiseSoundPlayer" "wpn_spas_raise_plr"
        "raiseTime" "0.75"
        "rapidFire" "0"
        "rechamberAnim" ""
        "rechamberBoltTime" "0.55"
        "rechamberSound" ""
        "rechamberSoundPlayer" ""
        "rechamberTime" "0"
        "rechamberWhileAds" "0"
        "reloadAddTime" "0.25"
        "reloadAmmoAdd" "24"
        "reloadAnim" "viewmodel_spas12_reload_loop"
        "reloadAnimRight" ""
        "reloadEmptyAddTime" "0"
        "reloadEmptyAnim" ""
        "reloadEmptySound" ""
        "reloadEmptySoundPlayer" ""
        "reloadEmptyTime" "0.567"
        "reloadEndAnim" "viewmodel_spas12_reload_outro"
        "reloadEndSound" ""
        "reloadEndSoundPlayer" ""
        "reloadEndTime" "1"
        "reloadQuickAddTime" "0"
        "reloadQuickAnim" ""
        "reloadQuickEmptyAddTime" "0"
        "reloadQuickEmptyAnim" ""
        "reloadQuickEmptyTime" "0"
        "reloadQuickTime" "0"
        "reloadRumble" ""
        "reloadSound" ""
        "reloadSoundPlayer" ""
        "reloadStartAdd" "24"
        "reloadStartAddTime" "1.25"
        "reloadStartAnim" "viewmodel_spas12_reload_intro"
        "reloadStartSound" ""
        "reloadStartSoundPlayer" ""
        "reloadStartTime" "1.5"
        "reloadTime" "0.567"
        "reticleCenter" ""
        "reticleCenterSize" "3"
        "reticleMinOfs" "0"
        "reticleSide" "reticle_side_small"
        "reticleSideSize" "8"
        "rifleBullet" "0"
        "segmentedReload" "1"
        "sharedAmmo" "0"
        "shotCount" "8"
        "silenced" "0"
        "slide_in" ""
        "slideInTime" "0.5"
        "slideOfsF" "0"
        "slideOfsR" "0"
        "slideOfsU" "0"
        "slideRotP" "0"
        "slideRotR" "0"
        "slideRotY" "0"
        "spinDownTime" "1"
        "spinLoopSound" ""
        "spinLoopSoundPlayer" ""
        "spinRate" "1"
        "spinUpTime" "1"
        "sprintBobH" "0"
        "sprintBobV" "0"
        "sprintCameraAnim" ""
        "sprintDurationScale" "1"
        "sprintInAnim" "viewmodel_spas12_sprint_in"
        "sprintInEmptyAnim" ""
        "sprintInTime" "0.3"
        "sprintLoopAnim" "viewmodel_spas12_sprint_loop"
        "sprintLoopEmptyAnim" ""
        "sprintLoopTime" "0.75"
        "sprintOfsF" "0"
        "sprintOfsR" "0"
        "sprintOfsU" "0"
        "sprintOutAnim" "viewmodel_spas12_sprint_out"
        "sprintOutEmptyAnim" ""
        "sprintOutTime" "0.3"
        "sprintRotP" "0"
        "sprintRotR" "0"
        "sprintRotY" "0"
        "sprintScale" "0.75"
        "standMountedWeapdef" ""
        "standMoveF" "0"
        "standMoveMinSpeed" "80"
        "standMoveR" "0"
        "standMoveU" "0"
        "standRotMinSpeed" "80"
        "standRotP" "2"
        "standRotR" "-2"
        "standRotY" "0"
        "startAmmo" "3"
        "startSpinSound" ""
        "startSpinSoundPlayer" ""
        "stopSpinSound" ""
        "stopSpinSoundPlayer" ""
        "strafeMoveF" "0"
        "strafeMoveR" "0.5"
        "strafeMoveU" "0"
        "strafeRotP" "0"
        "strafeRotR" "3"
        "strafeRotY" "0"
        "suppressAmmoReserveDisplay" "0"
        "swayHorizScale" "0.15"
        "swayLerpSpeed" "4"
        "swayMaxAngle" "4"
        "swayPitchScale" "-1"
        "swayShellShockScale" "5"
        "swayVertScale" "0.3"
        "swayYawScale" "-1"
        "targetFolder" "2: Multi-Player"
        "tracerFrequency" "1"
        "tracerLength" "0"
        "tracerWidth" "10"
        "twoHanded" "1"
        "unlimitedAmmo" "0"
        "useAltTagFlash" "0"
        "useAsMelee" "0"
        "useDroppedModelAsStowed" "0"
        "viewFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
        "viewLastShotEjectEffect" ""
        "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
        "weaponClass" "spread"
        "weaponType" "bullet"
        "whizbySound" ""
        "worldClipDropEffect" ""
        "worldClipModel" ""
        "worldFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
        "worldLastShotEjectEffect" ""
        "worldModel" "t5_weapon_spas_world"
        "worldModel10" ""
        "worldModel11" ""
        "worldModel12" ""
        "worldModel13" ""
        "worldModel14" ""
        "worldModel15" ""
        "worldModel16" ""
        "worldModel2" ""
        "worldModel3" ""
        "worldModel4" ""
        "worldModel5" ""
        "worldModel6" ""
        "worldModel7" ""
        "worldModel8" ""
        "worldModel9" ""
        "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
    }
But has no special Sound! Put that in Spas.gdt at Source_Data and go in Asset Manager choose the spas.gdt file and choose the spas then press f10! You can change the name of gun! Dont must have the name spas_zm_ais..If you want to you it you can!

Thanks
(08-10-2011, 00:48)Elite_Nudel Wrote: and zombie guns has another fx!
Heres the Zombie Spas:
Code:
    "spas_zm_ais" ( "bulletweapon.gdf" )
    {
        "adsAimPitch" "-0.1"
        "adsBobFactor" "0.7"
        "adsCrosshairInFrac" "1"
        "adsCrosshairOutFrac" "0.2"
        "adsDofEnd" "17"
        "adsDofStart" "2"
        "adsDownAnim" "viewmodel_spas12_ads_down"
        "adsFire" "0"
        "adsFireAnim" "viewmodel_spas12_ads_fire"
        "adsGunKickAccel" "260"
        "adsGunKickPitchMax" "45"
        "adsGunKickPitchMin" "35"
        "adsGunKickReducedKickBullets" "0"
        "adsGunKickReducedKickPercent" "0"
        "adsGunKickSpeedDecay" "50"
        "adsGunKickSpeedMax" "600"
        "adsGunKickStaticDecay" "10"
        "adsGunKickYawMax" "25"
        "adsGunKickYawMin" "-25"
        "adsIdleAmount" "2"
        "adsIdleSpeed" "0.8"
        "adsLastShotAnim" "viewmodel_spas12_ads_fire"
        "adsMoveSpeedScale" "1"
        "adsOverlayAlphaScale" "1"
        "adsOverlayHeight" "220"
        "adsOverlayReticle" "none"
        "adsOverlayShader" ""
        "adsOverlayShaderLowRes" ""
        "adsOverlayWidth" "220"
        "adsRechamberAnim" ""
        "adsReloadTransTime" "0.5"
        "adsSpread" "5.5"
        "adsSwayHorizScale" "0.3"
        "adsSwayLerpSpeed" "4"
        "adsSwayMaxAngle" "2"
        "adsSwayPitchScale" "0.1"
        "adsSwayVertScale" "0.3"
        "adsSwayYawScale" "0.1"
        "adsTransBlendTime" "0.1"
        "adsTransInTime" "0.2"
        "adsTransOutTime" "0.2"
        "adsUpAnim" "viewmodel_spas12_ads_up"
        "adsViewBobMult" "0.2"
        "adsViewErrorMax" "0"
        "adsViewErrorMin" "0"
        "adsViewKickCenterSpeed" "1200"
        "adsViewKickPitchMax" "100"
        "adsViewKickPitchMin" "95"
        "adsViewKickYawMax" "-85"
        "adsViewKickYawMin" "-75"
        "adsZoomFov1" "50"
        "adsZoomFov2" "50"
        "adsZoomFov3" "50"
        "adsZoomInFrac" "0.5"
        "adsZoomOutFrac" "0.4"
        "adsZoomSound" ""
        "aimAssistRange" "3200"
        "aimAssistRangeAds" "3200"
        "aimDownSight" "1"
        "AIOverlayDescription" ""
        "aiVsAiAccuracyGraph" ""
        "aiVsPlayerAccuracyGraph" ""
        "altDropAnim" "viewmodel_spas12_putaway"
        "altDropTime" "0"
        "altRaiseAnim" "viewmodel_spas12_pullout"
        "altRaiseTime" "0.6"
        "altSwitchSound" ""
        "altSwitchSoundPlayer" ""
        "altWeapon" ""
        "ammoCountClipRelative" "1"
        "ammoCounterClip" "Shotgun"
        "ammoCounterIcon" "hud_icon_spas12"
        "ammoCounterIconRatio" "1:1"
        "ammoName" "12 gauge spas"
        "ammoPickupSound" "wpn_ammo_pickup_npc"
        "ammoPickupSoundPlayer" "wpn_ammo_pickup_plr"
        "armorPiercing" "0"
        "autoAimRange" "1000"
        "avoidDropCleanup" "0"
        "bayonet" "0"
        "blocksProne" "0"
        "boltAction" "0"
        "breakdownAnim" ""
        "breakdownSound" ""
        "breakdownSoundPlayer" ""
        "breakdownTime" "0.5"
        "bulletImpactExplode" "0"
        "cancelAutoHolsterWhenEmpty" "0"
        "clipName" "spas_upgraded_zm"
        "clipSize" "24"
        "clipType" "bottom"
        "configstringFileType" "WEAPONFILE"
        "contFireInAnim" ""
        "contFireInTime" "0.5"
        "contFireLoopAnim" ""
        "contFireLoopTime" "0.5"
        "contFireOutAnim" ""
        "contFireOutTime" "0.5"
        "continuousFire" "0"
        "cooldownRate" "30"
        "coolWhileFiring" "0"
        "crackSound" ""
        "crosshairColorChange" "1"
        "crouchMountedWeapdef" ""
        "damage" "300"
        "damageConeAngle" "180"
        "deployAnim" ""
        "deploySound" ""
        "deploySoundPlayer" ""
        "deployTime" "0.5"
        "displayName" "ZOMBIE_SPAS_UPGRADED"
        "doGibbing" "0"
        "dpadIcon" ""
        "dpadIconRatio" "1:1"
        "dropAmmoMax" "8"
        "dropAmmoMin" "1"
        "dropAnim" "viewmodel_spas12_putaway"
        "dropClipAmmoMax" "1000"
        "dropClipAmmoMin" "0"
        "dropTime" "0.75"
        "dtp_empty_in" ""
        "dtp_empty_loop" ""
        "dtp_empty_out" ""
        "dtp_in" "viewmodel_spas12_d2p_in"
        "dtp_loop" "viewmodel_spas12_d2p_loop"
        "dtp_out" "viewmodel_spas12_d2p_out"
        "dtpBobH" "0"
        "dtpBobV" "0"
        "dtpInCameraAnim" "t5_viewmodel_camera_dtp_in"
        "dtpInTime" "0.15"
        "dtpLoopCameraAnim" "t5_viewmodel_camera_dtp_loop"
        "dtpLoopTime" "0.6"
        "dtpOfsF" "0"
        "dtpOfsR" "0"
        "dtpOfsU" "0"
        "dtpOutCameraAnim" "t5_viewmodel_camera_dtp_out"
        "dtpOutTime" "0.25"
        "dtpRotP" "0"
        "dtpRotR" "0"
        "dtpRotY" "0"
        "dtpScale" "1"
        "DualMag" "0"
        "dualWield" "0"
        "DualWieldWeapon" ""
        "duckedMoveF" "0"
        "duckedMoveMinSpeed" "20"
        "duckedMoveR" "0"
        "duckedMoveU" "0"
        "duckedOfsF" "-0.1"
        "duckedOfsR" "0.8"
        "duckedOfsU" "-0.2"
        "duckedRotMinSpeed" "20"
        "duckedRotP" "2"
        "duckedRotR" "-2"
        "duckedRotY" "0"
        "emptyDropAnim" "viewmodel_spas12_putaway"
        "emptyDropTime" "0.43"
        "emptyFireSound" "wpn_spas_dryfire_npc"
        "emptyFireSoundPlayer" "wpn_spas_dryfire_plr"
        "emptyIdleAnim" "viewmodel_spas12_idle"
        "emptyRaiseAnim" "viewmodel_spas12_pullout"
        "emptyRaiseTime" "0.75"
        "enemyCrosshairRange" "600"
        "explosionInnerDamage" "0"
        "explosionOuterDamage" "0"
        "explosionRadius" "0"
        "fightDist" "720"
        "finishDeploySound" ""
        "finishDeploySoundPlayer" ""
        "fireAnim" "viewmodel_spas12_fire"
        "fireDelay" "0"
        "fireRumble" "shotgun_fire"
        "fireSound" "wpn_spas_fire_npc"
        "fireSoundPlayer" "wpn_spas_fire_plr"
        "fireTime" "0.192"
        "fireType" "Full Auto"
        "firstRaiseAnim" "viewmodel_spas12_first_raise"
        "firstRaiseSound" "wpn_spas_1straise_npc"
        "firstRaiseSoundPlayer" "wpn_spas_1straise_plr"
        "firstRaiseTime" "1.15"
        "flipKillIcon" "1"
        "fullMetalJacket" "0"
        "gunMaxPitch" "80"
        "gunMaxYaw" "15"
        "gunModel" "t5_weapon_spas_viewmodel"
        "gunModel10" ""
        "gunModel11" ""
        "gunModel12" ""
        "gunModel13" ""
        "gunModel14" ""
        "gunModel15" ""
        "gunModel16" ""
        "gunModel2" ""
        "gunModel3" ""
        "gunModel4" ""
        "gunModel5" ""
        "gunModel6" ""
        "gunModel7" ""
        "gunModel8" ""
        "gunModel9" ""
        "handModel" "viewhands_usmc"
        "hideTags" "tag_suppressor"
        "hipGunKickAccel" "1000"
        "hipGunKickPitchMax" "60"
        "hipGunKickPitchMin" "50"
        "hipGunKickReducedKickBullets" "0"
        "hipGunKickReducedKickPercent" "0"
        "hipGunKickSpeedDecay" "100"
        "hipGunKickSpeedMax" "1200"
        "hipGunKickStaticDecay" "2"
        "hipGunKickYawMax" "30"
        "hipGunKickYawMin" "-30"
        "hipIdleAmount" "15"
        "hipIdleSpeed" "5"
        "hipReticleSidePos" "0"
        "hipSpreadDecayRate" "4"
        "hipSpreadDuckedDecay" "1.05"
        "hipSpreadDuckedMax" "7"
        "hipSpreadDuckedMin" "5"
        "hipSpreadFireAdd" "0.6"
        "hipSpreadMax" "8"
        "hipSpreadMoveAdd" "2"
        "hipSpreadProneDecay" "1.1"
        "hipSpreadProneMax" "6"
        "hipSpreadProneMin" "5"
        "hipSpreadStandMin" "5"
        "hipSpreadTurnAdd" "0"
        "hipViewKickCenterSpeed" "1200"
        "hipViewKickPitchMax" "100"
        "hipViewKickPitchMin" "95"
        "hipViewKickYawMax" "-85"
        "hipViewKickYawMin" "-75"
        "hollowPoint" "0"
        "hudIcon" "hud_icon_spas12"
        "hudIconRatio" "2:1"
        "idleAnim" "viewmodel_spas12_idle"
        "idleCrouchFactor" "0.8"
        "idleProneFactor" "0.4"
        "ikLeftHandOffsetF" "2"
        "ikLeftHandOffsetR" "0"
        "ikLeftHandOffsetU" "1"
        "ikLeftHandProneOffsetF" "2"
        "ikLeftHandProneOffsetR" "0"
        "ikLeftHandProneOffsetU" "0.5"
        "ikLeftHandProneRotationP" "40"
        "ikLeftHandProneRotationR" "0"
        "ikLeftHandProneRotationY" "0"
        "ikLeftHandRotationP" "40"
        "ikLeftHandRotationR" "0"
        "ikLeftHandRotationY" "0"
        "ikLeftHandUiViewerOffsetF" "0"
        "ikLeftHandUiViewerOffsetR" "-0.5"
        "ikLeftHandUiViewerOffsetU" "1"
        "ikLeftHandUiViewerRotationP" "20"
        "ikLeftHandUiViewerRotationR" "0"
        "ikLeftHandUiViewerRotationY" "0"
        "impactType" "shotgun"
        "inventoryType" "primary"
        "isCarriedKillstreakWeapon" "0"
        "jamFireTime" "0.05"
        "keepCrosshairWhenADS" "0"
        "killIcon" "hud_icon_spas12"
        "killIconRatio" "2:1"
        "laserSightDuringNightvision" "0"
        "lastFireTime" "0"
        "lastShotAnim" "viewmodel_spas12_fire"
        "lastShotSound" ""
        "lastShotSoundPlayer" ""
        "locGun" "0"
        "locHead" "1"
        "locHelmet" "1"
        "locLeftArmLower" "1"
        "locLeftArmUpper" "1"
        "locLeftFoot" "1"
        "locLeftHand" "1"
        "locLeftLegLower" "1"
        "locLeftLegUpper" "1"
        "locNeck" "1"
        "locNone" "1"
        "locRightArmLower" "1"
        "locRightArmUpper" "1"
        "locRightFoot" "1"
        "locRightHand" "1"
        "locRightLegLower" "1"
        "locRightLegUpper" "1"
        "locTorsoLower" "1"
        "locTorsoUpper" "1"
        "loopFireEndSound" ""
        "loopFireEndSoundPlayer" ""
        "loopFireSound" ""
        "loopFireSoundPlayer" ""
        "lowAmmoWarningThreshold" "0.33"
        "lowReadyInAnim" ""
        "lowReadyInTime" "0.5"
        "lowReadyLoopAnim" ""
        "lowReadyLoopTime" "0.5"
        "lowReadyOfsF" "0"
        "lowReadyOfsR" "0"
        "lowReadyOfsU" "0"
        "lowReadyOutAnim" ""
        "lowReadyOutTime" "0.5"
        "lowReadyRotP" "0"
        "lowReadyRotR" "0"
        "lowReadyRotY" "0"
        "mantleAnim" ""
        "mantleCameraAnim" "t5_viewmodel_camera_mantle"
        "mantleOfsF" "-1"
        "mantleOfsR" "-1"
        "mantleOfsU" "2"
        "mantleRotP" "10"
        "mantleRotR" "0"
        "mantleRotY" "0"
        "maxAmmo" "3"
        "maxDamageRange" "350"
        "maxDist" "680"
        "maxGibDistance" "1000"
        "maxHorTurnSpeed" "0"
        "maxVertTurnSpeed" "0"
        "meleeAnim" ""
        "meleeChargeAnim" ""
        "meleeChargeDelay" "0"
        "meleeChargeRange" "0"
        "meleeChargeTime" "0"
        "meleeDamage" "25"
        "meleeDelay" "0.25"
        "meleeHitSound" ""
        "meleeMissSound" ""
        "meleeSwipeSound" ""
        "meleeSwipeSoundPlayer" ""
        "meleeTime" "0.7"
        "minDamage" "30"
        "minDamageRange" "1100"
        "modeName" ""
        "mountableWeapon" "0"
        "mountedModel" ""
        "moveSpeedScale" "1"
        "nightVisionRemoveAnim" ""
        "nightVisionRemoveSound" ""
        "nightVisionRemoveSoundPlayer" ""
        "nightVisionRemoveTime" "0"
        "nightVisionRemoveTimeFadeInStart" "0"
        "nightVisionRemoveTimePowerDown" "0"
        "nightVisionWearAnim" ""
        "nightVisionWearSound" ""
        "nightVisionWearSoundPlayer" ""
        "nightVisionWearTime" "0"
        "nightVisionWearTimeFadeOutEnd" "0"
        "nightVisionWearTimePowerUp" "0"
        "noADSAutoReload" "0"
        "noAdsWhenMagEmpty" "0"
        "noPartialReload" "0"
        "noQuickDropWhenEmpty" "0"
        "notetrackSoundMap" ""
        "noThirdPersonDropsOrRaises" "0"
        "overheatEndVal" "25"
        "overheatRate" "1"
        "overheatWeapon" "0"
        "parentWeaponName" "spas"
        "penetrateType" "small"
        "pickupSound" "wpn_weap_pickup_npc"
        "pickupSoundPlayer" "wpn_weap_pickup_plr"
        "playerAnimType" "other"
        "playerDamage" "30"
        "posMoveRate" "6"
        "posProneMoveRate" "25"
        "posProneRotRate" "30"
        "posRotRate" "6"
        "proneMountedWeapdef" ""
        "proneMoveF" "-100"
        "proneMoveMinSpeed" "0"
        "proneMoveR" "3"
        "proneMoveU" "-105"
        "proneOfsF" "-0.5"
        "proneOfsR" "0"
        "proneOfsU" "0.8"
        "proneRotMinSpeed" "0"
        "proneRotP" "0"
        "proneRotR" "-300"
        "proneRotY" "220"
        "putawaySound" ""
        "putawaySoundPlayer" ""
        "quickDropAnim" "viewmodel_spas12_putaway_quick"
        "quickDropTime" "0.25"
        "quickRaiseAnim" "viewmodel_spas12_pullout_quick"
        "quickRaiseTime" "0.5"
        "raiseAnim" "viewmodel_spas12_pullout"
        "raiseSound" "wpn_spas_raise_npc"
        "raiseSoundPlayer" "wpn_spas_raise_plr"
        "raiseTime" "0.75"
        "rapidFire" "0"
        "rechamberAnim" ""
        "rechamberBoltTime" "0.55"
        "rechamberSound" ""
        "rechamberSoundPlayer" ""
        "rechamberTime" "0"
        "rechamberWhileAds" "0"
        "reloadAddTime" "0.25"
        "reloadAmmoAdd" "24"
        "reloadAnim" "viewmodel_spas12_reload_loop"
        "reloadAnimRight" ""
        "reloadEmptyAddTime" "0"
        "reloadEmptyAnim" ""
        "reloadEmptySound" ""
        "reloadEmptySoundPlayer" ""
        "reloadEmptyTime" "0.567"
        "reloadEndAnim" "viewmodel_spas12_reload_outro"
        "reloadEndSound" ""
        "reloadEndSoundPlayer" ""
        "reloadEndTime" "1"
        "reloadQuickAddTime" "0"
        "reloadQuickAnim" ""
        "reloadQuickEmptyAddTime" "0"
        "reloadQuickEmptyAnim" ""
        "reloadQuickEmptyTime" "0"
        "reloadQuickTime" "0"
        "reloadRumble" ""
        "reloadSound" ""
        "reloadSoundPlayer" ""
        "reloadStartAdd" "24"
        "reloadStartAddTime" "1.25"
        "reloadStartAnim" "viewmodel_spas12_reload_intro"
        "reloadStartSound" ""
        "reloadStartSoundPlayer" ""
        "reloadStartTime" "1.5"
        "reloadTime" "0.567"
        "reticleCenter" ""
        "reticleCenterSize" "3"
        "reticleMinOfs" "0"
        "reticleSide" "reticle_side_small"
        "reticleSideSize" "8"
        "rifleBullet" "0"
        "segmentedReload" "1"
        "sharedAmmo" "0"
        "shotCount" "8"
        "silenced" "0"
        "slide_in" ""
        "slideInTime" "0.5"
        "slideOfsF" "0"
        "slideOfsR" "0"
        "slideOfsU" "0"
        "slideRotP" "0"
        "slideRotR" "0"
        "slideRotY" "0"
        "spinDownTime" "1"
        "spinLoopSound" ""
        "spinLoopSoundPlayer" ""
        "spinRate" "1"
        "spinUpTime" "1"
        "sprintBobH" "0"
        "sprintBobV" "0"
        "sprintCameraAnim" ""
        "sprintDurationScale" "1"
        "sprintInAnim" "viewmodel_spas12_sprint_in"
        "sprintInEmptyAnim" ""
        "sprintInTime" "0.3"
        "sprintLoopAnim" "viewmodel_spas12_sprint_loop"
        "sprintLoopEmptyAnim" ""
        "sprintLoopTime" "0.75"
        "sprintOfsF" "0"
        "sprintOfsR" "0"
        "sprintOfsU" "0"
        "sprintOutAnim" "viewmodel_spas12_sprint_out"
        "sprintOutEmptyAnim" ""
        "sprintOutTime" "0.3"
        "sprintRotP" "0"
        "sprintRotR" "0"
        "sprintRotY" "0"
        "sprintScale" "0.75"
        "standMountedWeapdef" ""
        "standMoveF" "0"
        "standMoveMinSpeed" "80"
        "standMoveR" "0"
        "standMoveU" "0"
        "standRotMinSpeed" "80"
        "standRotP" "2"
        "standRotR" "-2"
        "standRotY" "0"
        "startAmmo" "3"
        "startSpinSound" ""
        "startSpinSoundPlayer" ""
        "stopSpinSound" ""
        "stopSpinSoundPlayer" ""
        "strafeMoveF" "0"
        "strafeMoveR" "0.5"
        "strafeMoveU" "0"
        "strafeRotP" "0"
        "strafeRotR" "3"
        "strafeRotY" "0"
        "suppressAmmoReserveDisplay" "0"
        "swayHorizScale" "0.15"
        "swayLerpSpeed" "4"
        "swayMaxAngle" "4"
        "swayPitchScale" "-1"
        "swayShellShockScale" "5"
        "swayVertScale" "0.3"
        "swayYawScale" "-1"
        "targetFolder" "2: Multi-Player"
        "tracerFrequency" "1"
        "tracerLength" "0"
        "tracerWidth" "10"
        "twoHanded" "1"
        "unlimitedAmmo" "0"
        "useAltTagFlash" "0"
        "useAsMelee" "0"
        "useDroppedModelAsStowed" "0"
        "viewFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
        "viewLastShotEjectEffect" ""
        "viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
        "weaponClass" "spread"
        "weaponType" "bullet"
        "whizbySound" ""
        "worldClipDropEffect" ""
        "worldClipModel" ""
        "worldFlashEffect" "fx/weapon/muzzleflashes/fx_zombie_shotgun_flash_base_ug.efx"
        "worldLastShotEjectEffect" ""
        "worldModel" "t5_weapon_spas_world"
        "worldModel10" ""
        "worldModel11" ""
        "worldModel12" ""
        "worldModel13" ""
        "worldModel14" ""
        "worldModel15" ""
        "worldModel16" ""
        "worldModel2" ""
        "worldModel3" ""
        "worldModel4" ""
        "worldModel5" ""
        "worldModel6" ""
        "worldModel7" ""
        "worldModel8" ""
        "worldModel9" ""
        "worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_shotgun.efx"
    }
But has no special Sound! Put that in Spas.gdt at Source_Data and go in Asset Manager choose the spas.gdt file and choose the spas then press f10! You can change the name of gun! Dont must have the name spas_zm_ais..If you want to you it you can!

But, I need the sound files, not the weapon files... the sound files for the spaz24
[Image: mca.png]
Add me on steam! otterm
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#28
Here are some more Links:

-Rapidshare
-Uploaded.to
-Megaupload.com
-x7.to
-Mediafire

Here you can download the current version! 1.2

Reply

#29
Btw you cant post external links...
Reply

#30
I think, this one is nice for your mod (PM me if you want ))
[Image: k156982011-08-09_00062u143.jpg]
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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