The first infected mod for mw2, which used to be hosted on "WZ| Infected" on 4D1 while WZ was still up.
Most of the code is from MW3, meaning that this gametype should be close to identical to the MW3 one. @DidUknowiPwn 's follow-up version can be found here.
Credits to @DidUknowiPwn for keeping the mod updated, and as well @momo5502 and @joeyb for assistance.
Dvars:
Most of the code is from MW3, meaning that this gametype should be close to identical to the MW3 one. @DidUknowiPwn 's follow-up version can be found here.
Credits to @DidUknowiPwn for keeping the mod updated, and as well @momo5502 and @joeyb for assistance.
Dvars:
Code:
scr_firstinftime //The countdown time in seconds until the first infected is picked. Defaults to 15.
scr_war_latePickAxis //Late incomers become infected. Defaults to 1.
scr_infected_attachments //Enables random attachments for the survivors' loadouts. Defaults to 0.
scr_infected_selectedGuns // Forces classic weapons for the survivors, random if set to 0. Defaults to 1.
scr_war_allowThrowingKnife //Allows throwing knife for the infected. Defaults to 1
scr_war_allowTacticalInsertion //Allows tactical insertion for the infected. Defaults to 1.