updated but still didn't kick in, doing this on a lan on my own, disconnecting then rejoining. waited for over 2 min each time.
//////////////////////////////////////////
//////Dedicated server addon enabled//////
////Created by Nukem |
www.itsmods.com////
////CoD8HMod |
www.cod6hmod.itshax.com////
//////////////////////////////////////////
Version 1.313
Server timed messages successfully loaded!
Inf-Restarter(V7) (by: Pieter [idea/help:JariZ,zxz0O0]
www.itsmods.com)
version 1.5.388
Connecting to online services....
Connected to online services.
Executing server config "server.cfg"
]start_map_rotate
Map rotate started...
Playlist: inf_default Map: mp_dome
Succeeded reading from temp-pl.dspl
Loaded 1 map entries
Loading DSR "inf_default.dsr"...
Loading Succeeded for DSR "inf_default.dsr"
-----------------------------------
Spawning map: mp_dome, gametype infect
Initializing Steam Game Server: game port 27015, auth port 8766, query port 27018, gamedir modernwarfare3, version 1.0.0.0
Steam Game Server initialized as Internet Server.
No Steam Master Servers found. Server will LAN visible only.
Steam Game Server connected. Local IP 192.168.0.6, Public IP 2.000.000.6, Game Port 00000
Steam Game Server is VAC Secure
Spawn map (mp_dome, infect) complete.
-----------------------------------
Console: !fov
[InfRestarter] OnDisconnect triggerred, but restarter doesnt seem to care :likeaboss:
Console: SERVER WILL BE ENABLED ASAP WITH THE JUMP FIX
Console: MAP_ROTATION FIXED
[InfRestarter] OnDisconnect triggerred, but restarter doesnt seem to care :likeaboss:
Console: !fov