11-16-2011, 17:26
Release MW3: All GSC Files Extracted
|
@Pozzuh thanks for you post
I added it to the mainpost (11-16-2011, 17:22)DEREKTROTTER Wrote:(11-16-2011, 17:21)Pozzuh Wrote: No. We will probably get an error saying unknown function. And if we remove those codes we lose a lot of rumbles and ghillies Notepad++ > ctrl+f > find in files
@JariZ
You posted my unmodified list in the OP. Use this list please: maps\mp\gametypes\dd.gsc maps\mp\gametypes\sab.gsc maps\mp\gametypes\sd.gsc maps\mp\gametypes\_damage.gsc // probably usable maps\mp\gametypes\_missions.gsc maps\mp\gametypes\_shellshock.gsc maps\mp\gametypes\_teams.gsc maps\mp\killstreaks\_a10.gsc maps\mp\killstreaks\_airstrike.gsc maps\mp\killstreaks\_remoteturret.gsc maps\mp\_load.gsc maps\mp\_matchevents.gsc I removed some files because they only had comments about wii. (i.e. no osprey gunner on wii and globallogic just made a dvar checking if the game was on console) Also wtf is this: Code: isSP_TowerDefense() Also wait .07; wut? Code: waitframe() (11-16-2011, 17:31)Pozzuh Wrote: @JariZ also wii not uses notifyonplayercommand, it uses something other. isSP_TowerDefense() - Its survival no? Bcz survival uses some mp files
11-16-2011, 17:40
Wii does use notifyonplayercommand but it also has something else. Don't worry about it
11-16-2011, 17:42
In other words, this is pretty useless if you want to make a serious mod
(08-10-2011, 12:58)Pozzuh Wrote:Se7en Wrote:Stealed, from cod4 mod ...look who's talking [Release] Old School Mod v2.2 [Release] Scroll menu
11-16-2011, 17:43
(11-16-2011, 17:42)iAegle Wrote: In other words, this is pretty useless if you want to make a serious mod Nah, it isn't.
11-16-2011, 17:44
(11-16-2011, 17:43)Pozzuh Wrote:(11-16-2011, 17:42)iAegle Wrote: In other words, this is pretty useless if you want to make a serious mod Unless you feel like changing every single wii-related code to work on pc (08-10-2011, 12:58)Pozzuh Wrote:Se7en Wrote:Stealed, from cod4 mod ...look who's talking [Release] Old School Mod v2.2 [Release] Scroll menu
11-16-2011, 17:49
(11-16-2011, 17:44)iAegle Wrote:(11-16-2011, 17:43)Pozzuh Wrote:(11-16-2011, 17:42)iAegle Wrote: In other words, this is pretty useless if you want to make a serious mod As I said, it's only these files: maps\mp\gametypes\dd.gsc maps\mp\gametypes\sab.gsc maps\mp\gametypes\sd.gsc maps\mp\gametypes\_damage.gsc // probably usable maps\mp\gametypes\_missions.gsc maps\mp\gametypes\_shellshock.gsc maps\mp\gametypes\_teams.gsc maps\mp\killstreaks\_a10.gsc maps\mp\killstreaks\_airstrike.gsc maps\mp\killstreaks\_remoteturret.gsc maps\mp\_load.gsc maps\mp\_matchevents.gsc Not that many. And only a few lines of code. Only _load.gsc and sd.gsc are annoying |
Users browsing this thread: |
7 Guest(s) |