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(09-18-2011, 15:29)Rendflex Wrote: I ain't that impressed since the idea itself isn't that original.
But you guys did a good job on the mod and it's better than the other map editor mods out there.
Yea, we know about the idea, but We had to do one for you fellow gamers that make mods
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Good job, those weapons are ported from WaW right?
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(09-18-2011, 15:33)Yamato Wrote: Good job, those weapons are ported from WaW right?
They are sp weapons, I am working on getting WaW weapons
Right now I have a little animation problem with the trenchgun and a texture problem with the double barrel (Not in the mod) I am fixing it and putting it inside asp
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I fixed it.
Just make col map to Black & White mode in PS.
C++/Obj-Cdeveloper. Neko engine wip
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(09-18-2011, 15:43)Se7en Wrote: I fixed it.
Just make col map to Black & White mode in PS.
For the Double Barrel?
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09-18-2011, 15:59
(This post was last modified: 09-18-2011, 16:01 by Nekochan.)
Yea, for DB, i fixed
also i will fix model too ( easy, Like when you reloading, you can see only one bullet. Need to rebone it )
P.S. Xmodel Exporter exports wrong tag. * ex: combined 2-3 tags.
C++/Obj-Cdeveloper. Neko engine wip
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09-18-2011, 16:01
(This post was last modified: 09-18-2011, 16:13 by Scripts18.)
(09-18-2011, 15:59)Se7en Wrote: Yea, for DB, i fixed
also i will fix Animations too ( easy, Like when you reloading, you can see only one bullet. Need to rebone it )
I have no problems with Double Barrel animations ( I can see both bullets)
The Trenchgun pump just wont move for some reasons
Updated First Post
Added LordScripts' Rifle Picture
Said That The Map Editor Is A Gametype (Must be launch as a gametype)
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The lordscripts rifle is one weird looking gun
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09-18-2011, 16:17
(This post was last modified: 09-18-2011, 16:18 by Scripts18.)
(09-18-2011, 16:17)jariz Wrote: The lordscripts rifle is one weird looking gun
Yea, but it is so awesome , if you get it ( pretty hard to get )
Bolt action , powerful and nice to handle