Thread Rating:
  • 5 Vote(s) - 4.8 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Release MapEdit for MW3 1.4
#51
i have it in my plugin folder but it won't work on my server Sad
Reply

#52
thank you for this plugin ...
but i have ideas ::
can remove last of wall Or last of ramp Or last of door by a command : like :
!rwall = then last of wall removed
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
Reply

#53
I'm sorry, all of the plugins are open source. You can ask someone else for help since I have lost all my interest in MW3
Reply

#54
where's the source?
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply

#55
(12-04-2013, 16:52)hillbilly Wrote: where's the source?

Mapedit Source
~FYANB~ Servers Website

Primary Account:
[Image: 76561198070236721.png]
Secondary Account:
[Image: 76561198096107676.png]
Third Account:
[Image: 76561198164751656.png]
Reply

#56
(01-31-2013, 09:53)archit Wrote: What is IS?

when you have a server you can use it tooo edir :) you ncan add some baracks or teleports :3

!flor
!ramp
!tp
!htp
!wall
Reply

#57
hi gays .
I will add this to terminal map :
Code:
CreateRamp(new Vector(2510f,3045f,40f),new Vector(1794f,2814f,252f));
createfloor(new Vector(1800f,2890f,169f),new Vector(1416f,3933f,551f));
Please give me full cod of this map edit.
my cod :
Code:
using System;
using Addon;
using MapEdit;

namespace Addon
{
    public class Boxes : MapEdit.MapEdit // If I'm right this is spelled correctly
    {

        public override void OnMapChange()
        {
            string map = GetDvar("Terminal");
            if (map == "mp_terminal_cls")
            {
                //closing windows
                CreateRamp(new Vector(2510f, 3045f, 40f), new Vector(1794f, 2814f, 252f));
                CreateFloor(new Vector(1800f, 2890f, 169f), new Vector(1416f, 3933f, 551f));
            }
        }
    }
}
But not compiled ..(please debug this cod)
& give me cod for this edit .
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
Reply

#58
Mapedit Source
~FYANB~ Servers Website

Primary Account:
[Image: 76561198070236721.png]
Secondary Account:
[Image: 76561198096107676.png]
Third Account:
[Image: 76561198164751656.png]
Reply

#59
(07-14-2014, 18:53)Casper Wrote: Mapedit Source

Thank U ..
but when i will open this source by visual basic 2010 , not opened.
why?
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
Reply

#60
(07-14-2014, 18:04)clacki Wrote: hi gays .
I will add this to terminal map :
Code:
CreateRamp(new Vector(2510f,3045f,40f),new Vector(1794f,2814f,252f));
createfloor(new Vector(1800f,2890f,169f),new Vector(1416f,3933f,551f));
Please give me full cod of this map edit.
my cod :
Code:
using System;
using Addon;
using MapEdit;

namespace Addon
{
    public class Boxes : MapEdit.MapEdit // If I'm right this is spelled correctly
    {

        public override void OnMapChange()
        {
            string map = GetDvar("Terminal");
            if (map == "mp_terminal_cls")
            {
                //closing windows
                CreateRamp(new Vector(2510f, 3045f, 40f), new Vector(1794f, 2814f, 252f));
                CreateFloor(new Vector(1800f, 2890f, 169f), new Vector(1416f, 3933f, 551f));
            }
        }
    }
}
But not compiled ..(please debug this cod)
& give me cod for this edit .

please help me.
plase give me source of map edit for terminal map.
and i learning for other maps. Huh
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
Reply



Forum Jump:


Users browsing this thread:
4 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.