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Release MapEdit for MW3 1.4
#51
i have it in my plugin folder but it won't work on my server Sad
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#52
thank you for this plugin ...
but i have ideas ::
can remove last of wall Or last of ramp Or last of door by a command : like :
!rwall = then last of wall removed
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
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#53
I'm sorry, all of the plugins are open source. You can ask someone else for help since I have lost all my interest in MW3
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#54
where's the source?
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

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#55
(12-04-2013, 16:52)hillbilly Wrote: where's the source?

Mapedit Source
~FYANB~ Servers Website

Primary Account:
[Image: 76561198070236721.png]
Secondary Account:
[Image: 76561198096107676.png]
Third Account:
[Image: 76561198164751656.png]
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#56
(01-31-2013, 09:53)archit Wrote: What is IS?

when you have a server you can use it tooo edir :) you ncan add some baracks or teleports :3

!flor
!ramp
!tp
!htp
!wall
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#57
hi gays .
I will add this to terminal map :
Code:
CreateRamp(new Vector(2510f,3045f,40f),new Vector(1794f,2814f,252f));
createfloor(new Vector(1800f,2890f,169f),new Vector(1416f,3933f,551f));
Please give me full cod of this map edit.
my cod :
Code:
using System;
using Addon;
using MapEdit;

namespace Addon
{
    public class Boxes : MapEdit.MapEdit // If I'm right this is spelled correctly
    {

        public override void OnMapChange()
        {
            string map = GetDvar("Terminal");
            if (map == "mp_terminal_cls")
            {
                //closing windows
                CreateRamp(new Vector(2510f, 3045f, 40f), new Vector(1794f, 2814f, 252f));
                CreateFloor(new Vector(1800f, 2890f, 169f), new Vector(1416f, 3933f, 551f));
            }
        }
    }
}
But not compiled ..(please debug this cod)
& give me cod for this edit .
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
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#58
Mapedit Source
~FYANB~ Servers Website

Primary Account:
[Image: 76561198070236721.png]
Secondary Account:
[Image: 76561198096107676.png]
Third Account:
[Image: 76561198164751656.png]
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#59
(07-14-2014, 18:53)Casper Wrote: Mapedit Source

Thank U ..
but when i will open this source by visual basic 2010 , not opened.
why?
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
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#60
(07-14-2014, 18:04)clacki Wrote: hi gays .
I will add this to terminal map :
Code:
CreateRamp(new Vector(2510f,3045f,40f),new Vector(1794f,2814f,252f));
createfloor(new Vector(1800f,2890f,169f),new Vector(1416f,3933f,551f));
Please give me full cod of this map edit.
my cod :
Code:
using System;
using Addon;
using MapEdit;

namespace Addon
{
    public class Boxes : MapEdit.MapEdit // If I'm right this is spelled correctly
    {

        public override void OnMapChange()
        {
            string map = GetDvar("Terminal");
            if (map == "mp_terminal_cls")
            {
                //closing windows
                CreateRamp(new Vector(2510f, 3045f, 40f), new Vector(1794f, 2814f, 252f));
                CreateFloor(new Vector(1800f, 2890f, 169f), new Vector(1416f, 3933f, 551f));
            }
        }
    }
}
But not compiled ..(please debug this cod)
& give me cod for this edit .

please help me.
plase give me source of map edit for terminal map.
and i learning for other maps. Huh
Nyan Cat You can't teach an old dog new tricks Nyan Cat
Nyan Cat You can't teach grandmother to suck eggs Nyan Cat
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