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Release MapEdit for MW3 1.4
#21
(02-15-2013, 14:50)archit Wrote: You need to recompile your dlls after referencing to the newest mapedit as everything is working fine for me

I thought I already did but I will do again
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#22
Just a few things: The new stairs are NOT good. I get stuck on top of them.
The angles, please make it normal again on the walls.
I think I will go back to version 1.2 with NORMAL stairs, and NORMAL walls, because this bugs as shit, I get stuck everytime :O.
The old version MUCh better Wink
And, the config thing with changing the box isn't working good, I tried it.
Anyway offcourse it's boss plugin, but please fix or change back to normal Smile
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#23
It should I amm adding random weapon box and flags so tomorrow new update
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#24
Repairing the door KEEPS crashing it
A member of me says it's between 150 or 300 health, but he's not sure.
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#25
Crashing server?
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#26
(02-18-2013, 11:41)archit Wrote: Crashing server?
yes my server gets offline when people try to repair door
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#27
Any error?
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#28
(02-15-2013, 14:09)99IRock Wrote: My server crashes lots of time, I have 1.3 version
Code:
[11:21:47] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:47] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:48] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:48] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:48] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:48] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:49] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:49] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

   at System.ThrowHelper.ThrowKeyNotFoundException()

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

   at (Object , Int32 )

   at A..(Object , Int32 )

   at MapEdit.MapEdit.OnAddonFrame()

   at Addon.PluginCode.TriggerAddonFrame()
[11:21:49] Connect;011000010527cd23;8;Juggernog
[11:21:49] Spawn;011000010527cd23;8;Juggernog
[11:21:49] Obituary;011000010623a911;Slouch_au;0110000104c9daa6;alex_lion92;iw5_usp45_mp_tactical;138;MOD_MELEE

[14:01:52] Assembly MapEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null could not load because of an exception.
Exception: System.TypeLoadException: Could not load type 'Invalid_Token.0x01003FFF' from assembly 'MapEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

I think the [14:01:52] is crashing server or something
So annoying, every hour or two hour my server just Suddently shutdown (It gives the samemessage as if you say killserver in console)
Please help me with it :S

This is the error, and it happens when repairing doors I thought.
(people say that)
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#29
Maybe cool idea:
!wall
wall is the normal wall we have right now.

!wall2
Wall2, for more straight walls, like the floor(so you can't make walls with angels)
Is that possible?
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#30
remove
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