My first Plugin. Michael Myers.
What is this Plugin doing?
What YOU have to set in the .dsr:
Thanks to:
@JayDi (Gave me some dvars(even IW blocked them))
@pollarpart (Testing and Idea)
HAVE FUN!
Bugs can be posted here. But it should have a description WHAT happend and HOW it did happen...
Michael Myers.zip (Size: 12.09 KB / Downloads: 61)
Changelog:
V1.1
V1.0
What is this Plugin doing?
- Implementing the original Michael Myers from Black Ops
- People that died will be able to see the game from above ( Command: !move)
- A help Message is implemented ( !mike ). It is telling how the game works
- Final Killcams
- Cannot die from Falldamage
- Spectators can only talk to Spectators
What YOU have to set in the .dsr:
- Gametype: Infected
- Infected has the same class as the First Infected
- Infected have nothing(clear) in the weapons slots and a tk ( Perks can be costumized)
- Survivors have nothing(clear) in the weapon slots, everything else can be costumized(At least one perk should be taken, because the default class is a silenced Spas12)
- Time can NOT be set to endless
- ONLY the "old" maps. Since i didn't got the Coordinats from the new free DLC
Thanks to:
@JayDi (Gave me some dvars(even IW blocked them))
@pollarpart (Testing and Idea)
HAVE FUN!
Bugs can be posted here. But it should have a description WHAT happend and HOW it did happen...
Michael Myers.zip (Size: 12.09 KB / Downloads: 61)
Changelog:
V1.1
Code:
-Added support for Aground & Erosion
-If Mike suicides he will respawn, instead of crashing the game logic
V1.0
Code:
-Initial Release