Just print on screen under the hitmarker the remaining health / max health of the victim
_damagefeedback.gsc
_damage.gsc
And this other print on the screen the damage.
_damagefeedback.gsc
_damage.gsc
there may be bugs
-Based on @QliMaXMiTo code
_damagefeedback.gsc
_damage.gsc
And this other print on the screen the damage.
_damagefeedback.gsc
_damage.gsc
there may be bugs
-Based on @QliMaXMiTo code
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