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Release [SOURCE][Discontinued]Ingame RCON tool [Version 0.7.5]
(04-23-2012, 09:06)cbaker Wrote: Bonemind you should please continue this plugin the new one rcon plugin is no good. I enjoyed it when I used xuids and not just let everyone use the commands. Please reopen on countiue the plugin please.

If it helps I would like to see if continued as well Smile
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(04-23-2012, 09:12)kraze1994 Wrote:
(04-23-2012, 09:06)cbaker Wrote: Bonemind you should please continue this plugin the new one rcon plugin is no good. I enjoyed it when I used xuids and not just let everyone use the commands. Please reopen on countiue the plugin please.

If it helps I would like to see if continued as well Smile

Wasn't expecting this tbh Tongue
May pick it back up soon, after completing Hide and Seek with Snowy Leopard if it's still necessary, no promises though Tongue
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Keep it going bonemind +1
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

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bonemind shouldn't this code from your CommandClass be wrong?
Code:
/*void setMap(String message, ServerClient issuer)
        {
            String[] split = message.Split(' ');
            if (split.Length >= 2)
            {
                if (maps.setNextMapCommand(split[1]))
                {
                    TellClient(issuer.ClientNum,"The next map has been set to " + split[1], true);

                }
                else
                {
                    TellClient(issuer.ClientNum,"That map was not found",true);
                }
            }
        }
        public void nextMap()
        {
            maps.setNextMapFromFile();
        
        }
        void getNextMap()
        {
            String next = maps.getNextMap();
            if (next.Equals("DISABLED"))
            {
                ServerSay("Custom maplist disabled", true);
            }
            else if (next == "")
            {
                ServerPrint("The next map's name was not found, Check your recipe");
                ServerSay("Next map name not found", true);
            }
            else
            {
                ServerSay("The next map is: ^1 " + next,true);
            }
        }*/
shouldn't it look like this?
Code:
void setMap(String message, ServerClient issuer)
        {
            String[] split = message.Split(' ');
            if (split.Length >= 2)
            {
                if (maps.setNextMapCommand(split[1]))
                {
                    TellClient(issuer.ClientNum,"The next map has been set to " + split[1], true);

                }
                else
                {
                    TellClient(issuer.ClientNum,"That map was not found",true);
                }
            }
        }
        public void nextMap()
        {
            maps.setNextMapFromFile();
        
        }
        void getNextMap()
        {
            String next = maps.getNextMap();
            if (next.Equals("DISABLED"))
            {
                ServerSay("Custom maplist disabled", true);
            }
            else if (next == "")
            {
                ServerPrint("The next map's name was not found, Check your recipe");
                ServerSay("Next map name not found", true);
            }
            else
            {
                ServerSay("The next map is: ^1 " + next,true);
            }
        }
Huh
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(04-25-2012, 15:58)DidUknowiPwn Wrote: bonemind shouldn't this code from your CommandClass be wrong?
snip
Huh

Nope, it has been commented out for a reason, i simply forgot to remove itTongue
Reply

(04-25-2012, 16:01)bonemind Wrote:
(04-25-2012, 15:58)DidUknowiPwn Wrote: bonemind shouldn't this code from your CommandClass be wrong?
snip
Huh

Nope, it has been commented out for a reason, i simply forgot to remove itTongue

Oke seor Big Grin
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Can you tekk ne how to install the mod?
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(04-27-2012, 12:16)ImP4cT11 Wrote: Can you tekk ne how to install the mod?

It's all written in the readme's of the mod and this plugin
Reply

Was trying to set up some shortcuts through the alias file. Something like below.

!nr = !yell all No running unless under fire!

So if this works i could type !nr in chat and it would display "No running unless under fire!" to the entire server.

It doesn't work though and the plugin rejects it for errors when restarting the server. Is there another way to make this work?
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All works!!!
Code:
!t = !tmpban
!re = !reserved
!ma = !maxping
!mi = !minping
!on = !rel
!h = !help
!k = !kickc
!b = !banc
!a = !yell
!r = !rules
!p = !pi
!w = !warn
Reply



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