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Release Shop system for Infected gametype
#71
Where is download mirror?

I want to get this plug in..
Reply

#72
Okay, so I install the plugin, get the server up, but when I put for example !ammo the server crashes, this is 'cause I got Server Addon for MW3 1.4, right? Any fix, or help is welcome, thx ppl.
Later versions of SA will work on MW3 1.4?
Reply

#73
we only provide help for the current steam version of the game. The addon itself will only be maintained for MW3/steamversion


for now there is no current update for the addon, but i have an idea we dont need to wait long for the addon now that the new coders have shown themselves
Had a life, Got a modem..
Reply

#74
What is this song, tell me please!
Reply

#75
My people can't talk on my server now. If they do, the server crashes. Help??
Reply

#76
if i type something in the chat the server crashes who can help me?Sad
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#77
Source released:

CODE IS BULLSHIT and OLD
Use it as you want.
I'm thinking to make new shop system in real menu.

Code:
using Addon;
using System;
using System.Text;
using System.Runtime.InteropServices;
using System.Threading;
using System.Collections;
using System.IO;
namespace mw3shop
{
    public class mw3shop : CPlugin
    {
        // SHITLOAD OF CODES
        

        // PERKS
        /*
         * empgrenade
         * tk
         * fastmelee
         * fastreload
         * scavenger
         * blindeye
         * coldblood
         * bulletacc
         * stalker
         * iw5_mp5
            iw5_mp7
            iw5_m9
            iw5_p90
            iw5_pp90m1
            iw5_ump45
         * iw5_m60
            iw5_mk46
            iw5_pecheneg
            iw5_sa80
            iw5_mg36
         *
         * iw5_m4
            iw5_ak47
            iw5_m16
            iw5_fad
            iw5_acr
            iw5_mk14
            iw5_scar
            iw5_g36c
            iw5_cm901
         *  iw5_barrett
            iw5_rsass
            iw5_dragunov
            iw5_msr
            iw5_l96a1
            iw5_as50
         *  iw5_1887
            iw5_striker
            iw5_aa12
            iw5_usas12
            iw5_spas12
            xm25
            rpg
        */
        Hashtable Points = new Hashtable();


        public override int OnPlayerDamaged(ServerClient Attacker, ServerClient Victim, string Weapon, int Damage)
        {
            if (Damage >= Victim.Other.Health && Attacker.Team != Victim.Team && Victim.XUID != Attacker.XUID)
            {
                try
                {
                    Points[Attacker.XUID] = (((int)Points[Attacker.XUID]) + 100);
                    iPrintLnBold("^5Currently you have ^1" + (int)Points[Attacker.XUID] + "^5 points", Attacker);
                }
                catch (Exception z)
                {
                    iPrintLn("[^1DEV^7]: " + z.Message, Attacker);
                }
            }
            return Damage;
        }


        // Credits for MW3Console func - Jariz
        unsafe string MW3Console
        {
            get
            {
                IntPtr form = *(IntPtr*)0x5933A50;
                IntPtr txtbox = FindWindowEx(form, IntPtr.Zero, "Edit", null);
                IntPtr console = FindWindowEx(form, txtbox, "Edit", null);
                StringBuilder sb = new StringBuilder(9999999);
                int result = SendMessageTimeout(console, 0x0D, 9999999, sb, 10, 500, IntPtr.Zero);
                return sb.ToString();
            }
        }
        [DllImport("user32.dll", EntryPoint = "FindWindow", CharSet = CharSet.Ansi)]
        public static extern IntPtr FindWindow(string className, string windowName);
        [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
        public static extern IntPtr FindWindowEx(IntPtr parentHandle, IntPtr childAfter, string lclassName, string windowTitle);
        [DllImport("User32.dll", SetLastError = true)]
        public static extern int SendMessageTimeout(
          IntPtr hWnd,
          uint uMsg,
          uint wParam,
          StringBuilder lParam,
          uint fuFlags,
          uint uTimeout,
          IntPtr lpdwResult);
        public void doConsole(object x)
        {
            string disable_perks = GetServerCFG("mw3shop", "disable_perks", "");
            string disable_tk = GetServerCFG("mw3shop", "disable_tk", "");
            string clear_perks_onspawn = GetServerCFG("mw3shop", "clear_perks_onspawn", "");
            while (true)
            {
                string[] a = MW3Console.Split(new string[] { "\r\n" }, StringSplitOptions.None);
                int c = -1;
                foreach (string b in a)
                {
                    c++;
                    if (b == "]shop_sets" && c == a.Length - 2)
                    {
                        if (disable_perks == "false")
                        {
                            ServerPrint("Perks are enabled");
                        }
                        else
                        {
                            ServerPrint("Perks are disabled");
                        }

                        if (disable_tk == "true")
                        {
                            ServerPrint("Throwing knives for zombies are DISABLED");
                        }
                        else
                        {
                            ServerPrint("Throwing knives for zombies are ENABLED");
                        }

                        if (clear_perks_onspawn == "true")
                        {
                            ServerPrint("Class perks clears on spawn");
                        }
                        else
                        {
                            ServerPrint("Class perks will not clear on spawn.");
                        }
                    }
                }
                Thread.Sleep(500);
            }
        }
        // =============== //

        public override void OnServerFrame()
        {

        }

        public override void OnServerLoad()
        {
            ServerPrint("\n");
            ServerPrint("<===Shop system for infected gametype===>");
            ServerPrint("[*] To edit costs open sv_config.ini");
            ServerPrint("[*] To disable/enable perks open sv_config.ini");
            ServerPrint("[*] TYPE 'shop_sets' here, to see settings");
            ServerPrint("[*] Created by JayDi, Thanks to JariZ for help.");
            ServerPrint("[*] Loaded!");
            ServerPrint("<=======================================>");

            setup();

            ThreadPool.QueueUserWorkItem(new WaitCallback(doConsole));


        }
        void setup()
        {
            if (GetServerCFG("MW3SHOP", "disable_perks", "") == "") { SetServerCFG("MW3SHOP", "disable_perks", "false"); }
            if (GetServerCFG("MW3SHOP", "disable_tk", "") == "") { SetServerCFG("MW3SHOP", "disable_tk", "false"); }
            if (GetServerCFG("MW3SHOP", "barrettCost", "") == "") { SetServerCFG("MW3SHOP", "barrettCost", "900"); }
            if (GetServerCFG("MW3SHOP", "ammoCost", "") == "") { SetServerCFG("MW3SHOP", "ammoCost", "100"); }
            if (GetServerCFG("MW3SHOP", "scarCost", "") == "") { SetServerCFG("MW3SHOP", "scarCost", "550"); }
            if (GetServerCFG("MW3SHOP", "mk14Cost", "") == "") { SetServerCFG("MW3SHOP", "mk14Cost", "650"); }
            if (GetServerCFG("MW3SHOP", "acrCost", "") == "") { SetServerCFG("MW3SHOP", "acrCost", "650"); }
            if (GetServerCFG("MW3SHOP", "fadCost", "") == "") { SetServerCFG("MW3SHOP", "fadCost", "700"); }
            if (GetServerCFG("MW3SHOP", "m16Cost", "") == "") { SetServerCFG("MW3SHOP", "m16Cost", "500"); }
            if (GetServerCFG("MW3SHOP", "ak47Cost", "") == "") { SetServerCFG("MW3SHOP", "ak47Cost", "760"); }
            if (GetServerCFG("MW3SHOP", "m4Cost", "") == "") { SetServerCFG("MW3SHOP", "m4Cost", "800"); }
            if (GetServerCFG("MW3SHOP", "mg36Cost", "") == "") { SetServerCFG("MW3SHOP", "mg36Cost", "850"); }
            if (GetServerCFG("MW3SHOP", "sa80Cost", "") == "") { SetServerCFG("MW3SHOP", "sa80Cost", "700"); }
            if (GetServerCFG("MW3SHOP", "cm901Cost", "") == "") { SetServerCFG("MW3SHOP", "cm901Cost", "650"); }
            if (GetServerCFG("MW3SHOP", "g36Cost", "") == "") { SetServerCFG("MW3SHOP", "g36Cost", "700"); }
            if (GetServerCFG("MW3SHOP", "rsassCost", "") == "") { SetServerCFG("MW3SHOP", "rsassCost", "750"); }
            if (GetServerCFG("MW3SHOP", "rpgCost", "") == "") { SetServerCFG("MW3SHOP", "rpgCost", "1010"); }
            if (GetServerCFG("MW3SHOP", "xm25Cost", "") == "") { SetServerCFG("MW3SHOP", "xm25Cost", "910"); }
            if (GetServerCFG("MW3SHOP", "spasCost", "") == "") { SetServerCFG("MW3SHOP", "spasCost", "510"); }
            if (GetServerCFG("MW3SHOP", "usasCost", "") == "") { SetServerCFG("MW3SHOP", "usasCost", "550"); }
            if (GetServerCFG("MW3SHOP", "aa12Cost", "") == "") { SetServerCFG("MW3SHOP", "aa12Cost", "650"); }
            if (GetServerCFG("MW3SHOP", "strikerCost", "") == "") { SetServerCFG("MW3SHOP", "strikerCost", "580"); }
            if (GetServerCFG("MW3SHOP", "modelCost", "") == "") { SetServerCFG("MW3SHOP", "modelCost", "700"); }
            if (GetServerCFG("MW3SHOP", "as50Cost", "") == "") { SetServerCFG("MW3SHOP", "as50Cost", "850"); }
            if (GetServerCFG("MW3SHOP", "l96a1Cost", "") == "") { SetServerCFG("MW3SHOP", "l96a1Cost", "950"); }
            if (GetServerCFG("MW3SHOP", "msrCost", "") == "") { SetServerCFG("MW3SHOP", "msrCost", "1100"); }
            if (GetServerCFG("MW3SHOP", "dragCost", "") == "") { SetServerCFG("MW3SHOP", "dragCost", "700"); }
            if (GetServerCFG("MW3SHOP", "pechCost", "") == "") { SetServerCFG("MW3SHOP", "pechCost", "900"); }
            if (GetServerCFG("MW3SHOP", "mk46Cost", "") == "") { SetServerCFG("MW3SHOP", "mk46Cost", "850"); }
            if (GetServerCFG("MW3SHOP", "m60Cost", "") == "") { SetServerCFG("MW3SHOP", "m60Cost", "990"); }
            if (GetServerCFG("MW3SHOP", "ump45Cost", "") == "") { SetServerCFG("MW3SHOP", "ump45Cost", "300"); }
            if (GetServerCFG("MW3SHOP", "pp90m1Cost", "") == "") { SetServerCFG("MW3SHOP", "pp90m1Cost", "450"); }
            if (GetServerCFG("MW3SHOP", "p90Cost", "") == "") { SetServerCFG("MW3SHOP", "p90Cost", "500"); }
            if (GetServerCFG("MW3SHOP", "m9Cost", "") == "") { SetServerCFG("MW3SHOP", "m9Cost", "400"); }
            if (GetServerCFG("MW3SHOP", "mp7Cost", "") == "") { SetServerCFG("MW3SHOP", "mp7Cost", "650"); }
            if (GetServerCFG("MW3SHOP", "mp5Cost", "") == "") { SetServerCFG("MW3SHOP", "mp5Cost", "500"); }
            if (GetServerCFG("MW3SHOP", "Stalker_ZCost", "") == "") { SetServerCFG("MW3SHOP", "Stalker_ZCost", "200"); }
            if (GetServerCFG("MW3SHOP", "CB_ZCost", "") == "") { SetServerCFG("MW3SHOP", "CB_ZCost", "250"); }
            if (GetServerCFG("MW3SHOP", "StalkerCost", "") == "") { SetServerCFG("MW3SHOP", "StalkerCost", "300"); }
            if (GetServerCFG("MW3SHOP", "BACost", "") == "") { SetServerCFG("MW3SHOP", "BACost", "400"); }
            if (GetServerCFG("MW3SHOP", "CBCost", "") == "") { SetServerCFG("MW3SHOP", "CBCost", "500"); }
            if (GetServerCFG("MW3SHOP", "BECost", "") == "") { SetServerCFG("MW3SHOP", "BECost", "300"); }
            if (GetServerCFG("MW3SHOP", "ScavengerCost", "") == "") { SetServerCFG("MW3SHOP", "ScavengerCost", "300"); }
            if (GetServerCFG("MW3SHOP", "FRCost", "") == "") { SetServerCFG("MW3SHOP", "FRCost", "500"); }
            if (GetServerCFG("MW3SHOP", "FMCost", "") == "") { SetServerCFG("MW3SHOP", "FMCost", "450"); }
            if (GetServerCFG("MW3SHOP", "TKCost", "") == "") { SetServerCFG("MW3SHOP", "TKCost", "200"); }
            if (GetServerCFG("MW3SHOP", "EmpGrenadeCost", "") == "") { SetServerCFG("MW3SHOP", "EmpGrenadeCost", "200"); }
            if (GetServerCFG("MW3SHOP", "clear_perks_onspawn", "") == "") { SetServerCFG("MW3SHOP", "clear_perks_onspawn", "false"); }
            if (GetServerCFG("MW3SHOP", "claymoreCost", "") == "") { SetServerCFG("MW3SHOP", "claymoreCost", "420"); }
        }
        public override void OnPlayerConnect(ServerClient Client)
        {
            
        }

        public override ChatType OnSay(string Message, ServerClient Client)
        {
            try
            {

                // POINTS
                int points = (int)Points[Client.XUID];


                // SHOWS
                string EmpGrenadeCost = GetServerCFG("mw3shop", "EmpGrenadeCost", "");
                string TKCost = GetServerCFG("mw3shop", "TKCost", "");
                // PERKS
                string FMCost = GetServerCFG("mw3shop", "FMCost", "");
                string FRCost = GetServerCFG("mw3shop", "FRCost", "");
                string ScavengerCost = GetServerCFG("mw3shop", "ScavengerCost", "");
                string BECost = GetServerCFG("mw3shop", "BECost", "");
                string CBCost = GetServerCFG("mw3shop", "CBCost", "");
                string BACost = GetServerCFG("mw3shop", "BACost", "");
                string StalkerCost = GetServerCFG("mw3shop", "StalkerCost", "");
                string CB_ZCost = GetServerCFG("mw3shop", "CB_ZCost", "");
                string Stalker_ZCost = GetServerCFG("mw3shop", "Stalker_ZCost", "");
                // weapons
                string mp5Cost = GetServerCFG("mw3shop", "mp5Cost", "");
                string mp7Cost = GetServerCFG("mw3shop", "mp7Cost", "");
                string m9Cost = GetServerCFG("mw3shop", "m9Cost", "");
                string p90Cost = GetServerCFG("mw3shop", "p90Cost", "");
                string pp90m1Cost = GetServerCFG("mw3shop", "pp90m1Cost", "");
                string ump45Cost = GetServerCFG("mw3shop", "ump45Cost", "");
                string m60Cost = GetServerCFG("mw3shop", "m60Cost", "");
                string mk46Cost = GetServerCFG("mw3shop", "mk46Cost", "");
                string pechCost = GetServerCFG("mw3shop", "pechCost", "");
                string sa80Cost = GetServerCFG("mw3shop", "sa80Cost", "");
                string mg36Cost = GetServerCFG("mw3shop", "mg36Cost", "");
                string m4Cost = GetServerCFG("mw3shop", "m4Cost", "");
                string ak47Cost = GetServerCFG("mw3shop", "ak47Cost", "");
                string m16Cost = GetServerCFG("mw3shop", "m16Cost", "");
                string fadCost = GetServerCFG("mw3shop", "fadCost", "");
                string acrCost = GetServerCFG("mw3shop", "acrCost", "");
                string mk14Cost = GetServerCFG("mw3shop", "mk14Cost", "");
                string scarCost = GetServerCFG("mw3shop", "scarCost", "");
                string g36Cost = GetServerCFG("mw3shop", "g36Cost", "");
                string cm901Cost = GetServerCFG("mw3shop", "cm901Cost", "");
                string barrettCost = GetServerCFG("mw3shop", "barrettCost", "");
                string rsassCost = GetServerCFG("mw3shop", "rsassCost", "");
                string dragCost = GetServerCFG("mw3shop", "dragCost", "");
                string msrCost = GetServerCFG("mw3shop", "msrCost", "");
                string l96a1Cost = GetServerCFG("mw3shop", "l96a1Cost", "");
                string as50Cost = GetServerCFG("mw3shop", "as50Cost", "");
                string modelCost = GetServerCFG("mw3shop", "modelCost", "");
                string strikerCost = GetServerCFG("mw3shop", "strikerCost", "");
                string aa12Cost = GetServerCFG("mw3shop", "aa12Cost", "");
                string usasCost = GetServerCFG("mw3shop", "usasCost", "");
                string spasCost = GetServerCFG("mw3shop", "spasCost", "");
                string xm25Cost = GetServerCFG("mw3shop", "xm25Cost", "");
                string rpgCost = GetServerCFG("mw3shop", "rpgCost", "");
                string ammoCost = GetServerCFG("mw3shop", "ammoCost", "");
                string ZHPCost = GetServerCFG("mw3shop", "zHPCost", "");
                string claymoreCost = GetServerCFG("mw3shop", "claymoreCost", "");

                string disable_perks = GetServerCFG("mw3shop", "disable_perks", "");
                string disable_tk = GetServerCFG("mw3shop", "disable_tk", "");
                if (Message == "!z_info")
                {
                    iPrintLnBold("^2This is zombie survival. Collect points to upgrade yourself!", Client);
                    return ChatType.ChatNone;
                }
                // SHOP
              
                if (Message == "!tut")
                {
                    iPrintLnBold("^2This is Shop system for ^1Infected gametype^2. ^3Type ^1!shop^3 to show shop.", Client);
                }
                if (Message == "!mypoints")
                {
                    iPrintLnBold("^2YOUR POINTS: " + points, Client);
                }
                if (Message == "!credits")
                {
                    iPrintLnBold("^2Created by JayDi. ^3Visit ^1itsmods.com ^3for more mods and fun!", Client);
                }


                if (Message == "!shop")
                {
                    if (Client.Team == Teams.Allies)
                    {
                        TellClient(Client.ClientNum, "^1!weapons^7 - ^3shows weapon list\n^1!perks^7 - ^3shows perk list", true);
                    }
                    if (Client.Team == Teams.Axis)
                    {
                        iPrintLnBold("^3!empgrenade ^2[" + EmpGrenadeCost + "]^7|^3!throwing_knife ^2[" + TKCost + "]", Client);
                    }
                    return ChatType.ChatNone;
                }

                if (Message == "!weapons")
                {
                    if (Client.Team == Teams.Allies)
                    {
                        iPrintLnBold("!smg^7-^2SMGs^7|^3!lmg^7-^2LMGs^7|^3!assault^7-^2Assaults^7|^3!snipe^7-^2Snipers^7|^3!shotguns^7-^2Shotguns^7|^3!expl^7-^2Explosives", Client);
                    }
                    if (Client.Team == Teams.Axis)
                    {
                        iPrintLnBold("^1You can't use it", Client);
                    }
                    return ChatType.ChatNone;
                }
                if (Message == "!perks")
                {

                    if (Client.Team == Teams.Allies)
                    {
                        iPrintLnBold("!fastermelee^2[" + FMCost + "]^7|^3!fastreload^2[" + FRCost + "]^7|^3!scavenger^2[" + ScavengerCost + "]^7|^3n!blindeye^2[" + BECost + "]^7|^3!coldblood^2[" + CBCost + "]^7|^3!bulletaccuracy^2[" + BACost + "]^7|^3!stalker^2[" + StalkerCost + "]", Client);
                    }
                    if (Client.Team == Teams.Axis)
                    {
                        iPrintLnBold("^1For infected:^7|^3!coldblood ^2[" + CB_ZCost + "]^7|^3!stalker ^2[" + Stalker_ZCost + "]^3", Client);
                    }

                    return ChatType.ChatNone;
                }
                // WEAPONS

                if (Message == "!smg")
                {
                    /*
                    iw5_mp5
                    iw5_mp7
                    iw5_m9
                    iw5_p90
                    iw5_pp90m1
                    iw5_ump45
                    */
                    iPrintLnBold("^3!mp5^2[" + mp5Cost + "]^7|^3!mp7^2[" + mp7Cost + "]^7|^3!pm9^2[" + m9Cost + "]^7|^3P90^2[" + p90Cost + "]^7|^3!pp90^2[" + pp90m1Cost + "]^7|^3!ump45^2[" + ump45Cost + "]", Client);
                    return ChatType.ChatNone;
                }
                if (Message == "!lmg")
                {
                    /*
                    iw5_m60
                    iw5_mk46
                    iw5_pecheneg
                    iw5_sa80
                    iw5_mg36
                    */
                    iPrintLnBold("^3!m60^2[" + m60Cost + "]^7|^3!mk46^2[" + mk46Cost + "]^7|^3!pech^2[" + pechCost + "]^7|^3!l86^2[" + sa80Cost + "]^7|^3!mg36^2[" + mg36Cost + "]", Client);
                    return ChatType.ChatNone;
                }
                if (Message == "!assault")
                {
                    /*
                    iw5_m4
                    iw5_ak47
                    iw5_m16
                    iw5_fad
                    iw5_acr
                    iw5_mk14
                    iw5_scar
                    iw5_g36c
                    iw5_cm901
                    */
                    iPrintLnBold("^3!m4^2[" + m4Cost + "]^7|^3!ak47^2[" + ak47Cost + "]^7|^3!m16^2[" + m16Cost + "]^7|^3!fad^2[" + fadCost + "]^7|^3!acr^2[" + acrCost + "]^7|^3!mk14^2[" + mk14Cost + "]^7|^3!scar^2[" + scarCost + "]^7|^3!g36^2[" + g36Cost + "]^7|^3!cm901^2[" + cm901Cost + "]", Client);
                    return ChatType.ChatNone;
                }

                if (Message == "!snipe")
                {
                    /*
                    iw5_barrett
                    iw5_rsass
                    iw5_dragunov
                    iw5_msr
                    iw5_l96a1
                    iw5_as50

                    */
                    iPrintLnBold("^3!barret^2[" + barrettCost + "]^7|^3!rsass^2[" + rsassCost + "]^7|^3!dragunov^2[" + dragCost + "]^7|^3!msr^2[" + msrCost + "]^7|^3!l96a1^2[" + l96a1Cost + "]^7|^3!as50^2[" + as50Cost + "]", Client);
                    return ChatType.ChatNone;
                }

                if (Message == "!shotguns")
                {
                    /*
                    iw5_1887
                    iw5_striker
                    iw5_aa12
                    iw5_usas12
                    iw5_spas12
                    */
                    iPrintLnBold("^3!model^2[" + modelCost + "]^7|^3!striker^2[" + strikerCost + "]^7|^3!aa12^2[" + aa12Cost + "]^7|^3!usas12^2[" + usasCost + "]^7|^3!spas12^2[" + spasCost + "]", Client);
                    return ChatType.ChatNone;
                }
                if (Message == "!expl")
                {
                    /*xm25*/
                    iPrintLnBold("^3!rpg^2[" + rpgCost + "]^7|^3!xm25^2[" + xm25Cost + "]^7|^3!claymore^2[" + claymoreCost + "]", Client);
                    return ChatType.ChatNone;
                }
                // BUY SYSTEMS
                if (Client.Team == Teams.Allies)
                {
                    if (Message == "!ammo")
                    {
                        int ammoCost2 = Convert.ToInt32(ammoCost);
                        if ((int)Points[Client.XUID] < ammoCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            iPrintLnBold("^2180 Ammo bullets bought!", Client);
                            Client.Ammo.PrimaryAmmoClip = 180;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - ammoCost2;
                        }
                        return ChatType.ChatNone;
                    }
                    // smgs
                    if (Message == "!mp5")
                    {
                        int mp5Cost2 = Convert.ToInt32(mp5Cost);
                        if ((int)Points[Client.XUID] < mp5Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_mp5_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - mp5Cost2;
                        }
                        return ChatType.ChatNone;
                    }
                    if (Message == "!mp7")
                    {

                        int mp7Cost2 = Convert.ToInt32(mp7Cost);
                        if ((int)Points[Client.XUID] < mp7Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_mp7_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - mp7Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!pm9")
                    {
                        int m9Cost2 = Convert.ToInt32(m9Cost);
                        if ((int)Points[Client.XUID] < m9Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_m9_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - m9Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!p90")
                    {
                        int p90Cost2 = Convert.ToInt32(p90Cost);
                        if ((int)Points[Client.XUID] < p90Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_p90_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - p90Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!pp90")
                    {
                        int pp90m1Cost2 = Convert.ToInt32(pp90m1Cost);
                        if ((int)Points[Client.XUID] < pp90m1Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_pp90m1_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - pp90m1Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!ump45")
                    {
                        int ump45Cost2 = Convert.ToInt32(ump45Cost);
                        if ((int)Points[Client.XUID] < ump45Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_ump45_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - ump45Cost2;
                        }

                        return ChatType.ChatNone;
                    }

                    //lmgs
                    if (Message == "!m60")
                    {
                        int m60Cost2 = Convert.ToInt32(m60Cost);
                        if ((int)Points[Client.XUID] < m60Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_m60_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - m60Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!mk46")
                    {
                        int mk46Cost2 = Convert.ToInt32(mk46Cost);
                        if ((int)Points[Client.XUID] < mk46Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_mk46_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - mk46Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!pech")
                    {
                        int pechCost2 = Convert.ToInt32(pechCost);
                        if ((int)Points[Client.XUID] < pechCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_pecheneg_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - pechCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!l86")
                    {
                        int sa80Cost2 = Convert.ToInt32(sa80Cost);
                        if ((int)Points[Client.XUID] < sa80Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_sa80_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - sa80Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!mg36")
                    {
                        int mg36Cost2 = Convert.ToInt32(mg36Cost);
                        if ((int)Points[Client.XUID] < mg36Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_mg36_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - mg36Cost2;
                        }

                        return ChatType.ChatNone;
                    }

                    // assaults
                    if (Message == "!m4")
                    {
                        int m4Cost2 = Convert.ToInt32(m4Cost);
                        if ((int)Points[Client.XUID] < m4Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_m4_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - m4Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!ak47")
                    {
                        int ak47Cost2 = Convert.ToInt32(ak47Cost);
                        if ((int)Points[Client.XUID] < ak47Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_ak47_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - ak47Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!m16")
                    {
                        int m16Cost2 = Convert.ToInt32(m16Cost);
                        if ((int)Points[Client.XUID] < m16Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_m16_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - m16Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!fad")
                    {
                        int fadCost2 = Convert.ToInt32(fadCost);
                        if ((int)Points[Client.XUID] < fadCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_fad_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - fadCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!acr")
                    {
                        int acrCost2 = Convert.ToInt32(acrCost);
                        if ((int)Points[Client.XUID] < acrCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_acr_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - acrCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!mk14")
                    {
                        int mk14Cost2 = Convert.ToInt32(mk14Cost);
                        if ((int)Points[Client.XUID] < mk14Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_mk14_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - mk14Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!scar")
                    {
                        int scarCost2 = Convert.ToInt32(scarCost);
                        if ((int)Points[Client.XUID] < scarCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_scar_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - scarCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!g36")
                    {
                        int g36Cost2 = Convert.ToInt32(g36Cost);
                        if ((int)Points[Client.XUID] < g36Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_g36c_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - g36Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!cm901")
                    {
                        int cm901Cost2 = Convert.ToInt32(cm901Cost);
                        if ((int)Points[Client.XUID] < cm901Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_cm901_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - cm901Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!claymore")
                    {
                        int cmCost2 = Convert.ToInt32(claymoreCost);
                        if ((int)Points[Client.XUID] < cmCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("claymore_mp");
                            Client.Other.Equipment = WepID;
                            Client.Ammo.EquipmentAmmo = 2;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - cmCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    //snipers
                    if (Message == "!barret")
                    {
                        int barrettCost2 = Convert.ToInt32(barrettCost);
                        if ((int)Points[Client.XUID] < barrettCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_barrett_mp_barrettscope");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - barrettCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!rsass")
                    {
                        int rsassCost2 = Convert.ToInt32(rsassCost);
                        if ((int)Points[Client.XUID] < rsassCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_rsass_mp_rsassscope");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - rsassCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!msr")
                    {
                        int msrCost2 = Convert.ToInt32(msrCost);
                        if ((int)Points[Client.XUID] < msrCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_msr_mp_msr_scope");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - msrCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!dragunov")
                    {
                        int dragCost2 = Convert.ToInt32(dragCost);
                        if ((int)Points[Client.XUID] < dragCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_dragunov_mp_dragunovscope");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - dragCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!l96a1")
                    {
                        int l96a1Cost2 = Convert.ToInt32(l96a1Cost);
                        if ((int)Points[Client.XUID] < l96a1Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_l96a1_mp_l96a1scope");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - l96a1Cost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!as50")
                    {
                        int as50Cost2 = Convert.ToInt32(as50Cost);
                        if ((int)Points[Client.XUID] < as50Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_as50_mp_as50scope");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - as50Cost2;
                        }

                        return ChatType.ChatNone;
                    }

                    //shotguns
                    if (Message == "!model")
                    {
                        int modelCost2 = Convert.ToInt32(modelCost);
                        if ((int)Points[Client.XUID] < modelCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_1887_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - modelCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!striker")
                    {
                        int strikerCost2 = Convert.ToInt32(strikerCost);
                        if ((int)Points[Client.XUID] < strikerCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_striker_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - strikerCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!aa12")
                    {
                        int aa12Cost2 = Convert.ToInt32(aa12Cost);
                        if ((int)Points[Client.XUID] < aa12Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_aa12_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - aa12Cost2;
                        }

                        return ChatType.ChatNone;
                    }

                    if (Message == "!usas12")
                    {
                        int usasCost2 = Convert.ToInt32(usasCost);
                        if ((int)Points[Client.XUID] < usasCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_usas12_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - usasCost2;
                        }

                        return ChatType.ChatNone;
                    }
  

                    if (Message == "!spas12")
                    {
                        int spasCost2 = Convert.ToInt32(spasCost);
                        if ((int)Points[Client.XUID] < spasCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("iw5_spas12_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - spasCost2;
                        }

                        return ChatType.ChatNone;
                    }

                    //explosives
                    if (Message == "!rpg")
                    {
                        int rpgCost2 = Convert.ToInt32(rpgCost);
                        if ((int)Points[Client.XUID] < rpgCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("rpg_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - rpgCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!xm25")
                    {
                        int xm25Cost2 = Convert.ToInt32(xm25Cost);
                        if ((int)Points[Client.XUID] < xm25Cost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("xm25_mp");
                            Client.Other.PrimaryWeapon = WepID;
                            Client.Other.CurrentWeapon = WepID;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - xm25Cost2;
                        }


                        return ChatType.ChatNone;
                    }

                    if (Message == "!fastermelee")
                    {
                        int FMCost2 = Convert.ToInt32(FMCost);
                        if ((int)Points[Client.XUID] < FMCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_fastermelee"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - FMCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!fastreload")
                    {

                        int FRCost2 = Convert.ToInt32(FRCost);
                        if ((int)Points[Client.XUID] < FRCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_fastreload"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - FRCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!scavenger")
                    {

                        int ScavengerCost2 = Convert.ToInt32(ScavengerCost);
                        if ((int)Points[Client.XUID] < ScavengerCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_scavenger"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - ScavengerCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!blindeye")
                    {

                        int BECost2 = Convert.ToInt32(BECost);
                        if ((int)Points[Client.XUID] < BECost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_blindeye"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - BECost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!coldblood")
                    {

                        int CBCost2 = Convert.ToInt32(CBCost);
                        if ((int)Points[Client.XUID] < CBCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_coldblooded"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - CBCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!bulletaccuracy")
                    {

                        int BACost2 = Convert.ToInt32(BACost);
                        if ((int)Points[Client.XUID] < BACost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_bulletaccuracy"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - BACost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!stalker")
                    {

                        int StalkerCost2 = Convert.ToInt32(StalkerCost);
                        if ((int)Points[Client.XUID] < StalkerCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_stalker"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - StalkerCost2;
                        }

                        return ChatType.ChatNone;
                    }

                }

                if (Client.Team == Teams.Axis)
                {
                    
                    if (Message == "!empgrenade")
                    {
                        int EmpGrenadeCost2 = Convert.ToInt32(EmpGrenadeCost);


                        if ((int)Points[Client.XUID] < EmpGrenadeCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {

                            int WepID = GetWeapon("emp_grenade_mp");
                            Client.Other.OffhandWeapon = WepID;
                            Client.Ammo.OffhandAmmo = 2;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - EmpGrenadeCost2;
                        }
                        return ChatType.ChatNone;

                    }

                    if (Message == "!throwing_knife")
                    {

                        int TKCost2 = Convert.ToInt32(TKCost);

                        if ((int)Points[Client.XUID] < TKCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            int WepID = GetWeapon("throwingknife_mp");
                            Client.Other.Equipment = WepID;
                            Client.Ammo.EquipmentAmmo = 2;
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - TKCost2;
                        }
                        return ChatType.ChatNone;
                    }
                    if (Message == "!coldblood")
                    {

                        int CB_ZCost2 = Convert.ToInt32(CB_ZCost);
                        if ((int)Points[Client.XUID] < CB_ZCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_coldblooded"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - CB_ZCost2;
                        }

                        return ChatType.ChatNone;
                    }
                    if (Message == "!stalker")
                    {
                        int Stalker_ZCost2 = Convert.ToInt32(Stalker_ZCost);
                        if ((int)Points[Client.XUID] < Stalker_ZCost2)
                        {
                            iPrintLnBold("^1No enough points!", Client);
                        }
                        else
                        {
                            Client.Other.SetPerk(GetPerk("specialty_stalker"));
                            Points[Client.XUID] = ((int)Points[Client.XUID]) - Stalker_ZCost2;
                        }
                        return ChatType.ChatNone;
                    }

                }
            }
            catch { }
            return ChatType.ChatContinue;
        }

        public override string OnCheckBan(string xuid)
        {
            return null;
        }

        public override void OnMapChange()
        {
        }

        public override void OnFastRestart()
        {
        }

        public override void OnPlayerSpawned(ServerClient Client)
        {
            iPrintLnBold("^2Type ^1!shop^2 to show list. ^2Type ^1!tut^2 for help.", Client);
            if (Points[Client.XUID] == null) { Points.Add(Client.XUID, 0); }
            string clear_perks_onspawn = GetServerCFG("mw3shop", "clear_perks_onspawn", "");
            if (clear_perks_onspawn == "true")
            {
                Client.Other.ClearPerks();
            }
        }



        // <========== SHOP SYSTEMS ==========>
    }
}
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#78
There is a problem with the throwing knife, when someone buy it, it doesnt give them it, but takes away points.
Reply

#79
(10-06-2012, 19:27)SailorMoon Wrote: Source released:

CODE IS BULLSHIT and OLD
Use it as you want.
I'm thinking to make new shop system in real menu.

If u do that, please use SQL database please Smile
I'm looking forward if ur going to make it!
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
Reply

#80
I have a problem: After I restart the server, all points earned by the players and my are reset on zero. Help me.
Reply



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