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Release Votemap plugin
#61
(11-04-2012, 10:10)moosa67 Wrote:
(11-04-2012, 08:59)nouri.reza Wrote: thank you for your best plugin

but have a problem

when i change the mod with (!mode or !map do dz and other mod) only change gameopt

Instead of holding the game type should be changed DSR and DSPL

!map do dd

dd must be DSR no gameopt

fix this pls

thanks

reza in bala javabeto dade yebar dg chek kon:
mode problem maybe i should find another method to do it later...
tu fekreshe bekhoda dare rush kar mikone Big Grin

rast migi nadide bodamSmile
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#62
please speak english, thanks
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#63
hi
your Plug Is very Nice & Very Applied
Tnx

But I have a Problem
You Say in This LIne :
!mode [gametype] change to specified mode. Ex: !mode ffa
Admin Load a Map by DSR Extension

I want load in My Server any MOD by DSR . for Ex : !mode INF_1 ( INF_1.DSR & INF_1.dspl Exist in Admin folder )

can I do IT ??
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#64
I have a Problem

Admin Command ( !map ) is exist in GODplugin4.0 !
when I type !map do ( map with Space do = for load map dome ) Server say :
pls type a MAp name !

becuse in GODPlugin Need to type : !mapdome

do you change command !map . for Ex : !mp do ????

Tnx
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#65
zhp0083, !mode dz, !mode sab, !mode sd . . .
All modes are work not correctly, correct it.
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#66
Where insert SOURSE CODE?
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#67
(01-05-2013, 13:42)dimitrycio Wrote: Where insert SOURSE CODE?

It's a C Sharp code (C#)
So you need to use Visual Studio.
But you can also just download the plugin, saves a lot of time and errors. (You need to add reference and do more stuff)
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#68
(01-05-2013, 15:08)99IRock Wrote:
(01-05-2013, 13:42)dimitrycio Wrote: Where insert SOURSE CODE?

It's a C Sharp code (C#)
So you need to use Visual Studio.
But you can also just download the plugin, saves a lot of time and errors. (You need to add reference and do more stuff)

Noob. It's not only c# or VS

Google is smarter than you Dumb Bitch

Google: A text listing of commands to be compiled or assembled into an executable/library computer program.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#69
Ha-ha.
Shut up I just tryed to help that guy.
Damn @SirGravzy is infectable >.<
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#70
(01-05-2013, 15:08)99IRock Wrote:
(01-05-2013, 13:42)dimitrycio Wrote: Where insert SOURSE CODE?

It's a C Sharp code (C#)
So you need to use Visual Studio.
But you can also just download the plugin, saves a lot of time and errors. (You need to add reference and do more stuff)
Thank you and I think it is necessary to insert
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