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Release luck ahaha
#1
Wink 
Hey hey guys. I just started learning C #, and have made a very simple plugin. Maybe it fits is for the beginner who has just created a server and fills its plugins))


This plug-in gives weapons ak47 and ACR, 300 lives and police shield team !luc, !luc2. this plugin for infection.


may be useful. ahaha. Sorry for my bad English. Smile

COMMANDS
!luc get AK-47
!luc2 get ACR


Attached Files
.rar   luck.rar (Size: 4.39 KB / Downloads: 31)
[Image: doc137842780_192751677?hash=1bfc334a6fc0...7907&wnd=1]
======================================
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#2
(02-07-2013, 17:30)NyZzE Wrote: Hey hey guys. I just started learning C #, and have made a very simple plugin. Maybe it fits is for the beginner who has just created a server and fills its plugins))


This plug-in gives weapons ak47 and ACR, 300 lives and police shield team !luc, !luc2. this plugin for infection.


may be useful. ahaha. Sorry for my bad English. Smile

COMMANDS
!luc get AK-47
!luc2 get ACR

Why you named it "luck ahaha"?
I don't understand what the use of this plugin is, maybe you should explain it a bit better.
Reply

#3
(02-07-2013, 19:32)8q4s8 Wrote:
(02-07-2013, 17:30)NyZzE Wrote: Hey hey guys. I just started learning C #, and have made a very simple plugin. Maybe it fits is for the beginner who has just created a server and fills its plugins))


This plug-in gives weapons ak47 and ACR, 300 lives and police shield team !luc, !luc2. this plugin for infection.


may be useful. ahaha. Sorry for my bad English. Smile

COMMANDS
!luc get AK-47
!luc2 get ACR

Why you named it "luck ahaha"?
I don't understand what the use of this plugin is, maybe you should explain it a bit better.

OK. you help me with the plugin? I called plugin "luck ahaha", because it can only use one player who will have time to type a command, and once for the card, and even if you do not like the name "luck ahaha"then offer me a new name, I will change a new one))

Sorry for bad english, if you understand me

help me with the problem of side arms, weapons work, but when they switch to a second weapon, it does not shoot ((

I say again, Sorry for English

PHP Code:
using System;
using Addon;
using System.Timers;

namespace 
plugin_test_akimbo
{
    
//" : CPlugin"     NyZzE akimbo
    
public class plugin_test_akimbo CPlugin
    
{
        
//    NyZzE akimbo
        
bool mp5 false;
        
//
        
public override void OnMapChange()
        {
            
mp5 false;
        }

        public 
override void OnServerLoad()
        {
            
ServerPrint("**NyZzE akimbo_Load**");
        }

        public 
void NyZzEFunc(ServerClient Client)
        {
            
iPrintLnBold("^1|akimbo Load ^2" Client.Name ""null);
            
int mp5 GetWeapon("iw5_acr_mp_camo11_mp_reflex");
            
Client.Other.PrimaryWeaponAkimbo true;
            
Client.Other.SecondaryWeaponAkimbo true;
            
Client.Other.PrimaryWeapon mp5;
            
Client.Other.SecondaryWeapon mp5;
            
Client.Other.CurrentWeapon mp5;
            
Client.Ammo.PrimaryAmmoClip 1034;
            
Client.Ammo.SecondaryAmmoClip 1034;

            
Client.Other.MaxHealth 660;
            
Client.Other.Health 660;

            
int mp51 GetWeapon("iw5_mp5_mp_camo11");
            
Client.Other.PrimaryWeaponAkimbo true;
            
Client.Other.SecondaryWeaponAkimbo true;
            
Client.Other.PrimaryWeapon mp5;
            
Client.Other.SecondaryWeapon mp51;
            
Client.Other.CurrentWeapon mp51;
            
Client.Ammo.PrimaryAmmoClip 1034;
            
Client.Ammo.SecondaryAmmoClip 1034;
        }



        public 
override ChatType OnSay(string MessageServerClient Client)
        {
            
ServerPrint("Player " Client.Name "said " Message);
            if (
Client.Team == Teams.Allies)
            {
                if (
Message == "!ak")
                {
                    if (
mp5 == false)
                    {
                        
NyZzEFunc(Client);
                        return 
ChatType.ChatNone;
                    }
                    else if (
mp5 == true)
                    {
                        
TellClient(Client.ClientNum"^1NyZzE akimbo load"true);
                        return 
ChatType.ChatNone;
                    }
                }
            }
            else if (
Client.Team == Teams.Axis)
            {
                if (
Message == "!ak")
                {
                    
TellClient(Client.ClientNum"^1NyZzE akimbo load"true);
                    return 
ChatType.ChatNone;
                }
            }
            return 
ChatType.ChatContinue;
        }
    }


you can look?


Attached Files
.rar   NyZze akimbo.rar (Size: 2.22 KB / Downloads: 6)
[Image: doc137842780_192751677?hash=1bfc334a6fc0...7907&wnd=1]
======================================
Reply

#4
(02-07-2013, 19:32)8q4s8 Wrote: I don't understand what the use of this plugin is, maybe you should explain it a bit better.

Some people learn how to make plugins. Embrace them and don't hate them but help them.
Reply

#5
Well, to hell with you .
[Image: doc137842780_192751677?hash=1bfc334a6fc0...7907&wnd=1]
======================================
Reply

#6
(02-07-2013, 23:38)NyZzE Wrote: OK. you help me with the plugin? I called plugin "luck ahaha", because it can only use one player who will have time to type a command, and once for the card, and even if you do not like the name "luck ahaha"then offer me a new name, I will change a new one))

Sorry for bad english, if you understand me

help me with the problem of side arms, weapons work, but when they switch to a second weapon, it does not shoot ((

I say again, Sorry for English

PHP Code:
using System;
using Addon;
using System.Timers;

namespace 
plugin_test_akimbo
{
    
//" : CPlugin"     NyZzE akimbo
    
public class plugin_test_akimbo CPlugin
    
{
        
//    NyZzE akimbo
        
bool mp5 false;
        
//
        
public override void OnMapChange()
        {
            
mp5 false;
        }

        public 
override void OnServerLoad()
        {
            
ServerPrint("**NyZzE akimbo_Load**");
        }

        public 
void NyZzEFunc(ServerClient Client)
        {
            
iPrintLnBold("^1|akimbo Load ^2" Client.Name ""null);
            
int mp5 GetWeapon("iw5_acr_mp_camo11_mp_reflex");
            
Client.Other.PrimaryWeaponAkimbo true;
            
Client.Other.SecondaryWeaponAkimbo true;
            
Client.Other.PrimaryWeapon mp5;
            
Client.Other.SecondaryWeapon mp5;
            
Client.Other.CurrentWeapon mp5;
            
Client.Ammo.PrimaryAmmoClip 1034;
            
Client.Ammo.SecondaryAmmoClip 1034;

            
Client.Other.MaxHealth 660;
            
Client.Other.Health 660;

            
int mp51 GetWeapon("iw5_mp5_mp_camo11");
            
Client.Other.PrimaryWeaponAkimbo true;
            
Client.Other.SecondaryWeaponAkimbo true;
            
Client.Other.PrimaryWeapon mp5;
            
Client.Other.SecondaryWeapon mp51;
            
Client.Other.CurrentWeapon mp51;
            
Client.Ammo.PrimaryAmmoClip 1034;
            
Client.Ammo.SecondaryAmmoClip 1034;
        }



        public 
override ChatType OnSay(string MessageServerClient Client)
        {
            
ServerPrint("Player " Client.Name "said " Message);
            if (
Client.Team == Teams.Allies)
            {
                if (
Message == "!ak")
                {
                    if (
mp5 == false)
                    {
                        
NyZzEFunc(Client);
                        return 
ChatType.ChatNone;
                    }
                    else if (
mp5 == true)
                    {
                        
TellClient(Client.ClientNum"^1NyZzE akimbo load"true);
                        return 
ChatType.ChatNone;
                    }
                }
            }
            else if (
Client.Team == Teams.Axis)
            {
                if (
Message == "!ak")
                {
                    
TellClient(Client.ClientNum"^1NyZzE akimbo load"true);
                    return 
ChatType.ChatNone;
                }
            }
            return 
ChatType.ChatContinue;
        }
    }


you can look?

PrimarryWeaponAkimbo doesn't work very well, I think @SailorMoon will release a fix for that. I didn't understand why you named it "luck" but now I understand why, sorry for that.
Reply

#7
its a bug, you get when you try and have primary and secondary akimbo with different weapons, someone said they were going to release a fix but not as yet.
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

Reply

#8
wait is not difficult, thanks to all. name can be changed just tell me))Smile

(02-08-2013, 15:53)hillbilly Wrote: its a bug, you get when you try and have primary and secondary akimbo with different weapons, someone said they were going to release a fix but not as yet.

I tried to do but for this very very stupid
[Image: doc137842780_192751677?hash=1bfc334a6fc0...7907&wnd=1]
======================================
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