Thread Rating:
  • 28 Vote(s) - 4.25 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Release xKMod LIVE v1.1 - Final Release | Competitive Mod
(07-14-2011, 16:27)Destro Wrote:
(07-14-2011, 15:24)tybr Wrote: -Democlient doesnt work or he isnt leaving or connecting so ready up doesnt work

- The scope looks strange u put a variable on it ? why ?

the other things are really ok ... ;D

1.ex: xk_mode "eslmatch"

2.map_restart

3.Bye bye democlient

Smile

u think iam stupid ? lol
Reply

The guns from xKMod 2.7 are very gay!the rest is awesome.
plese dont fix anything with weappons and dont make the game like hardcore
Reply

(07-14-2011, 15:05)Pyroh Wrote: An idea is you could remove the deathcam, e.g. when you die you can see where you died for a few seconds, so you could see where the guy that killed you would be going which is obviously unfair. So when you die you would go straight to spectating your teammates and there would be no delay.
you cheater?


Reply

(07-14-2011, 18:13)Sunny Wrote:
(07-14-2011, 15:05)Pyroh Wrote: An idea is you could remove the deathcam, e.g. when you die you can see where you died for a few seconds, so you could see where the guy that killed you would be going which is obviously unfair. So when you die you would go straight to spectating your teammates and there would be no delay.

you cheater?

-_______________-
Reply

ch kann machen was ich will! er luft nicht!!!
[Image: sig2.jpg]
Reply

the damage still looks like hardcore. :/ imo you should put the damage and fire rate on default again , only fix the headshot multiplier, and the AKu range xD. keep it up
Reply

(07-14-2011, 18:29)execute5150 Wrote: the damage still looks like hardcore. :/ imo you should put the damage and fire rate on default again , only fix the headshot multiplier, and the AKu range xD. keep it up

There's nothing wrong with the damage. He can't please everyone. If anything it's much more balanced than reg with the pistols and scope having more damage as well as other weapons having slightly more. I think it's unique and a nice change that he isn't directly copying cod4 promod damage values.
Reply

(07-14-2011, 18:29)execute5150 Wrote: the damage still looks like hardcore. :/ imo you should put the damage and fire rate on default again , only fix the headshot multiplier, and the AKu range xD. keep it up
you played hardcore?
ak47:
two headshots to kill, hardcore hahaha

Reply

does anyone have the same probs like me?
could not load image "hud_icon_stuck_arrow"
[Image: sig2.jpg]
Reply

(07-14-2011, 18:49)XxRan3xX Wrote: does anyone have the same probs like me?
could not load image "hud_icon_stuck_arrow"

I'm not sure if this is the correct terminology but the mod atm doesn't have any localized strings for any language except english (and german after hotfix I think), so it might not work at the moment for any other language since it's not compatible with them.
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Release] Huge Release.. Host lobbies with a BAN camxxcore 11 8,351 08-11-2013, 17:07
Last Post: SuperNovaAO
  kPromod 7 Release (Yes, its still going.) koil 0 3,609 07-27-2013, 10:01
Last Post: koil
  Help xkmod error Domino29 2 4,461 07-11-2013, 20:07
Last Post: Brandeeno
Rainbow [Release] BadWords xtreme2010 9 8,585 06-13-2013, 12:57
Last Post: xtreme2010
Brick [Release] Health on HUD (no crash :D) xtreme2010 3 6,227 04-21-2013, 00:20
Last Post: CHRISLUVMSR
Brick [Release] Updated server addon release (solid models) estebespt 51 27,012 12-10-2012, 20:24
Last Post: JariZ
  [release] Slender Mod tonymamoni1 6 7,669 12-10-2012, 18:06
Last Post: Stormzy123
  [Request] anyway to release more info from MW3'S FF files? tomglazer 3 4,394 12-08-2012, 10:39
Last Post: Nekochan
Brick [Request] anyway to release more info from MW3'S FF files? tomglazer 1 2,550 12-07-2012, 09:30
Last Post: JariZ
  Bound [Release] tonymamoni1 0 2,599 10-11-2012, 02:21
Last Post: tonymamoni1

Forum Jump:


Users browsing this thread:
17 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.