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Release xKMod LIVE v1.1 - Final Release | Competitive Mod
i tryed the cbmatch-mode - mr_rating 10... but after 4:0 score the match ends...
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(07-30-2011, 10:11)SchtroumpfGamer Wrote: OMG really bad system maxpackets , fixe this plz so many people report "blurry screen" plz remove this.
sound bomb don't change
no voice when "bomb is planted" or "bomb defused"

Just get your dvars in the limit. Announcer hasn't been added yet.

(07-30-2011, 10:07)hapimate Wrote: Japanese mainstream rule is different from the rules of MatchMode-rule.
But,In Japan, this MOD is mainstream.And PublicMode which is customized Rules is mainstream.
All Japanese people hope FriendliFire and ReadyUpSystem adapted in the PublicMode.
Can not?

I'll think about it, thank you.

^-^
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The way I see the weapon it is fov 80.
but in ADS its not like it was at 2.7.
its diffrent than 2.7.
Seems like the fov scale is 1.125 and not 1
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is it possible to make a time limitation for the timeout and half time ready up?
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+ Added half-time and timeout ready-up periods
+ Added suicide function


How do it?
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on eslmatch and cbmatch the map ends if one team has 4 points,pls fix that :O
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Classes arent saved...
its pretty annoyin to change it every time...
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im getting blind Cool

where is the download link for 2.9 Huh

nvm
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http://www.itsmods.com/forum/Thread-xKMo...9#pid18289

under attached files
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Hi

noticed somekind of bug. On halftime when teams and points supposed to change they dont so u need to manually change teams and then other team gets points
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