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Release xZombie Mod (Beta)
Hardcore much?
Code:
Client.Ammo.SecondaryAmmo = (0x3e7);
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(05-20-2012, 20:59)JariZ Wrote: Hardcore much?
Code:
Client.Ammo.SecondaryAmmo = (0x3e7);

I think that's because of the decompiler..? It's 999 btw
[Image: MaEIQ.png]
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I meant hard code btw, And ah I see
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damn it.. Sad
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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Server crashed and it told me "NET_SendPacket: bad address type 1671600" wtf does that mean?
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http://www.itsmods.com/forum/Thread-Gene...8#pid75248
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What is the fix? Also, I tried to buy throwing knife as a zombie and it didn't give me a throwing knife BUT it did steal my points...I think I fixed this awhile ago but I forget how...I tried updating the dllc. file or whatever (the thing that runs nukem's addon) and updated some of the logs and folders n stuff in addon...but it steals our money and won't give the zombies a throwing knife? anyone know how to fix?

Litgar, I read the link you sent me, what plugin caused that error? which did not work correctly?

how do I fix tk Sad
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emp doesn't work either...is it because I have starting items for the zombies already?!
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i've used the source @JayDi released instead of the decompiled one to create this version.

I cannot test it atm so its untested!


Binary (DLL):
.zip   mw3zombie_fixed_binary.zip (Size: 11.56 KB / Downloads: 34)


Source :
.zip   mw3zombie_fixed_source.zip (Size: 87.57 KB / Downloads: 33)

let me know if this one works better (no promisses!)
Had a life, Got a modem..
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I will test it now, thanks pieter Tongue
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