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Request Hide and Seek (Mod/Plugin)
#31
(04-25-2012, 22:12)JariZ Wrote: @Snowy Leopard Could you provide some details?
Do you have grace time? Can hiders knife? etc etc?
If you have grace time (which you should), What happens to seekers while in grace time? etc etc etc etc

you have 30-45 seconds to hide, in the mean time the seekers have a white screen and frozen controls.
Hiders can only hide, no attack possibilities what so ever
There are 5 models for every map, which you can rotate by typing !1-!5 in the chat, more can be added easily
Because the hitboxes are f*cked up, we decided to freeze hiders as soon as they take damage, if we don't do that, running away would make you practically invulnerableTongue
So all basics are down, it would be playable if not for the j_mainroot kicks:/

The head glitches are still there as well, to make sure there aren't 50000000 heads in your face by the end of a game, the body of a hider changes back to a normal body on death

That's about it at the moment, do you think we are missing any basic fetures?
Oh, and shotguns are the only things able to hit the models XD
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#32
Sounds awesome except for the kick. Would like to play it soon.
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#33
(04-25-2012, 22:39)surtek Wrote: Sounds awesome except for the kick. Would like to play it soon.

We're thinking about setting up a beta server, would have done it already if there was ANY way we could work around the kick. maybe @Nukem can help Angel
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#34
Sounds interesting. Glad I didn't start on it myself Tongue
Code:
Nukem: nothing i can do
Nukem: the error is client-sided


Well, end of story for this mod + 20 (of the coolest) rolls then
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#35
Scumbag infinity ward strikes again Troll save it for mw4 LOL
LOL
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#36
I still want to see it released Fuck yea! just reduce models to those big enough to be overlapping the heads (dixie toilet, cars, etc)
you should not get kicked if you dont use setplayerhead at all

Had a life, Got a modem..
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#37
(04-25-2012, 23:14)pieter Wrote: I still want to see it released Fuck yea! just reduce models to those big enough to be overlapping the heads (dixie toilet, cars, etc)
you should not get kicked if you dont use setplayerhead at all
We don't use setplayerhead at all, but we are still getting kicked randomly.

and the player only sees all the heads on his own model, you can't see the heads on the enemy/teammate.
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#38
oh in that case it isnt really an issue but i havent experienced the kicks yet Smile

I use the setmodel > object as a punischment for players overusing the !stuck on the XS-2(funmod) server (gives noclip for 1 sec)
maybe because i just use the 10 serverwide models jariz posted?
Had a life, Got a modem..
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#39
Played the Hide and Seek mod of @bonemind and @snowyleopard today. It's quite good !1 till !5 for the models. !models for information and !lock to lock your model. Works perfect however there are some very small models that needs to be deleted, because these are invinsible if you don't know where they are.

Also the j_mainroot is a very big bug. You will get kicked 1 time in each 2-3 maps. Also: you need to find someone's head to kill him, shooting the model doesn't work obviously but same goes for leg/body. Only shooting head works which is invinsble so hard to find the exact point. And last but not least: seeker has like 10 times the HP. Takes about 10 shots on the head with shotgun.

Except for the bugs it's a great plugin. Good work guys.
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#40
I just can't stand the creepy floating head.....
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