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Request Jelly xmodel
#11
This would also be cool, could you create such epic thing ?
[Image: lQDUjba.jpg]
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#12
I can make it, but not as fast as you need it.
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#13
Sure, can be an update for the mod. PM me if you have time to create it
[Image: lQDUjba.jpg]
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#14
Did you order some jelly?

[Image: jelly1.JPG]
[Image: jelly2.JPG]

In progress... Big Grin
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#15
Oh no, now @JellyPL will be jelly even when he plays D:

Serious ontopic: Very good job :p
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#16
I was bored so i made something fastly...
Its a 5 min work, so its not perfect but say if its something like u want.
btw, i suck at texturing so someone should make the texture Narwhal

Pic:
[Image: unbenanntnbi.png]
[Image: ctoc.jpg]
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#17
U JELLY? @http://www.itsmods.com/forum/User-Renderflex.html
[Image: lQDUjba.jpg]
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#18
@deadcrayon can you export & import it without losing the opacity? would be funny to put a player into
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#19
That's what I would like to do. I am sure I can get it in the game just how it looks, but I have a lot of work to do to make physics apply to this model so that the jelly jiggles when the player runs.

Right now its a liquid mass with a high density so it acts like jelly. Its rigged different
then a skeleton would be, but I have been able to export the anims.

Can you SetAnim on a script model?
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#20
(09-27-2011, 18:05)deadcrayon Wrote: Can you SetAnim on a script model?

Yes, @SE7EN did that once.
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