03-29-2013, 23:47
(This post was last modified: 03-30-2013, 00:37 by The6thMessenger.)
Hi, i am The6thMessenger, and i am a writer. Pleased to meet you.
I humbly ask for a mod of Zombies Kino-der-toten, with the weapons and the player statistics.
- Player will have x2 hit points; 4 hits to down, 10 with juggernog.
- Quick-revive is unlimited.
- All existing ammo-pool will have 2x the ammo capacity; say you have an Olympia; 2/38, it will now be 2/76. But frag grenades will have 10 ammo.
And a few modded weapons
- Tomahawk can be bought for 400 points with 5 ammo at the wall beside the Stakeout Shotgun.
- Semtex can be bought for 300 points with 5 ammo at the wall beside the M16.
- Olympia Pack-a-punch will shoot dragon's breath and at the same time 20 pellets 360 damage each.
- Kiparis can be bought off the wall at the lower hall beside the mystery-box spawning point. 20/180 ammo pool, deals 150 - 80 each shot.
- Kiparis pack-a-punch is dual-wield with 60-rd capacity each, with 420 ammo pool, and deals 200 - 120 each shot. Spread is simmilar to Stake-out shotgun.
Name; Rock and Roll
- M14 will have a 20/180 ammo capacity
- M14 Pack-a-Punch will have a 40/360 ammo capacity
- Famas Pack-a-Punch would have an underbarrel Flamethrower with 100% + 10 Fuel Tank ammo. Each "Shot" will deal 500 damage in line. and will only eat up 2% at each "Shot".
- AUG can be bought at the back-room.
- AUG pack-a-punch will have a 45 round capacity, master-key will have 12-pellets dealing 300 each.
- Add Death Machine - can be bought off the wall for 3000 points; at the side of the frag grenade on the projector room. same stats of the power-up but instead will have a 999 ammo pool and deals 500 damage at all ranges. (I don't like the powerup version in Five, and i prefer the death-machine to be a longterm weapon that can be pack a punched)
- Death Machine Pack-a-Punch would have 9999 ammo, 0.01 fire-rate (160 shots/s; 6000RPM), no fire spread, and + 50% MS. Deals 1000 at all ranges. + High mobility
Name; Ultimate Death Machine
- Add Walther 2000 that can be bought at the wall for 2250 Points; at the alley next to the double-tap machine. (i really really love this sniper rifle, and i was disappointed that this weapon never reached the zombie mode)
- Walther 2000 Pack-a-punch, will have a 12-round magazine; ACOG, a really small spread (python-like spread). Ammo Pool 12/180. can penetrate maximum of 24 target. 10x head, 3x chest, 3x leg + High mobility
Name; Planet Cracker.
- M60 will be added at the mystery box; 100/400 ammo pool and deals 200 damage each shot.
- M60 pack-a-punch will allow each shot to be fired to have 5 pellets that deals the same damage, One pellet will always have 0 spread and will go to the center of the crosshair, 200/800 ammo pool, and reflex sight.
Name; Samantha's Revenge
Thank you and have a good day ^_^
I humbly ask for a mod of Zombies Kino-der-toten, with the weapons and the player statistics.
- Player will have x2 hit points; 4 hits to down, 10 with juggernog.
- Quick-revive is unlimited.
- All existing ammo-pool will have 2x the ammo capacity; say you have an Olympia; 2/38, it will now be 2/76. But frag grenades will have 10 ammo.
And a few modded weapons
- Tomahawk can be bought for 400 points with 5 ammo at the wall beside the Stakeout Shotgun.
- Semtex can be bought for 300 points with 5 ammo at the wall beside the M16.
- Olympia Pack-a-punch will shoot dragon's breath and at the same time 20 pellets 360 damage each.
- Kiparis can be bought off the wall at the lower hall beside the mystery-box spawning point. 20/180 ammo pool, deals 150 - 80 each shot.
- Kiparis pack-a-punch is dual-wield with 60-rd capacity each, with 420 ammo pool, and deals 200 - 120 each shot. Spread is simmilar to Stake-out shotgun.
Name; Rock and Roll
- M14 will have a 20/180 ammo capacity
- M14 Pack-a-Punch will have a 40/360 ammo capacity
- Famas Pack-a-Punch would have an underbarrel Flamethrower with 100% + 10 Fuel Tank ammo. Each "Shot" will deal 500 damage in line. and will only eat up 2% at each "Shot".
- AUG can be bought at the back-room.
- AUG pack-a-punch will have a 45 round capacity, master-key will have 12-pellets dealing 300 each.
- Add Death Machine - can be bought off the wall for 3000 points; at the side of the frag grenade on the projector room. same stats of the power-up but instead will have a 999 ammo pool and deals 500 damage at all ranges. (I don't like the powerup version in Five, and i prefer the death-machine to be a longterm weapon that can be pack a punched)
- Death Machine Pack-a-Punch would have 9999 ammo, 0.01 fire-rate (160 shots/s; 6000RPM), no fire spread, and + 50% MS. Deals 1000 at all ranges. + High mobility
Name; Ultimate Death Machine
- Add Walther 2000 that can be bought at the wall for 2250 Points; at the alley next to the double-tap machine. (i really really love this sniper rifle, and i was disappointed that this weapon never reached the zombie mode)
- Walther 2000 Pack-a-punch, will have a 12-round magazine; ACOG, a really small spread (python-like spread). Ammo Pool 12/180. can penetrate maximum of 24 target. 10x head, 3x chest, 3x leg + High mobility
Name; Planet Cracker.
- M60 will be added at the mystery box; 100/400 ammo pool and deals 200 damage each shot.
- M60 pack-a-punch will allow each shot to be fired to have 5 pellets that deals the same damage, One pellet will always have 0 spread and will go to the center of the crosshair, 200/800 ammo pool, and reflex sight.
Name; Samantha's Revenge
Thank you and have a good day ^_^