So since @Nukem is a lazy fuck ( ) I think it's a good idea to make one central topic with all requests in it.
List of requests (Put more in replies to this topic)
--Log events (All must include XUID, CID, team, name and time)
-Kill
-Say
-Join team
-Join server
-Disconnect
--Script events
-onGameEnd(time)
-onGameStart(time)
-onPlayerSpawn(time, player)
-onPlayerConnect(time, player)
-onPlayerDisconnect(time, player)
-onPlayerKilled(killed player, attacker, weapon, time)
-OnServerConsoleCmdEntered(message)
-onServerShutdown()
-HookDvar(string dvar, void function) //call a function when the dvar is changed
-OnJoinedTeam(ServerClient player, string team) //allies, axis, spectators
--Script functions
- RankUpPlayer(rank, prestige)
- GiveWeapon(client,weapon)
--General/other
-Ability to turn auto update off.
-Ability to (un)load a plugin while the server is running.
--Bug fixes
-Fix iPrintLn(bold) on the API page. (message,client) not (client,message)
-Make SetClientDvar use ServerClient instead of client num
Red = new
List of requests (Put more in replies to this topic)
--Log events (All must include XUID, CID, team, name and time)
-Kill
-Say
-Join team
-Join server
-Disconnect
--Script events
-onGameEnd(time)
-onGameStart(time)
-onPlayerSpawn(time, player)
-onPlayerConnect(time, player)
-onPlayerDisconnect(time, player)
-onPlayerKilled(killed player, attacker, weapon, time)
-OnServerConsoleCmdEntered(message)
-onServerShutdown()
-HookDvar(string dvar, void function) //call a function when the dvar is changed
-OnJoinedTeam(ServerClient player, string team) //allies, axis, spectators
--Script functions
- RankUpPlayer(rank, prestige)
- GiveWeapon(client,weapon)
--General/other
-Ability to turn auto update off.
-Ability to (un)load a plugin while the server is running.
--Bug fixes
-Fix iPrintLn(bold) on the API page. (message,client) not (client,message)
-Make SetClientDvar use ServerClient instead of client num
Red = new