Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Request Things we need as modders
#1
Ok just though i'd make a list of things that we need or things missing from our modtools that are killing the inspiration of the blackops modding scene.

The obvious

* Radiant - fairly obvious.
* Sound Converter - many have tried tally has done it, but is not sharing.
* VMGun. files
* Character rig files -skeleton idk

-side note 2 of the viewmodels dont work


Also needed

* documentation
* more source files - i'm finding my self referring to other "rips" for files when it seems unecessary it Exclude them.
* treyarch & iw wiki/forums are never online when treyarch's is it needs updateing and i've never seen iw's everytime i think i've found something it take me to a site saying something a about a cloud update.

im sure im missing things and this was mostly a rant/fume but there you have it, some of the things that are makeing me look at other game engines.

Reply

#2
documentation for what?
Also, modders don't need radiant. That's for mappers Big Grin

And what is VMgun?
[Image: MaEIQ.png]
Reply

#3
I'd want some movement source files.

Radiant are for mappers and not being to able to make custom sound files is lame, indeed.
But the good thing about not being able to make custom sound files is that Treyarch prevents copyright that way.
Reply

#4
(09-22-2011, 09:19)Rendflex Wrote: I'd want some movement source files.

Radiant are for mappers and not being to able to make custom sound files is lame, indeed.
But the good thing about not being able to make custom sound files is that Treyarch prevents copyright that way.

Movement is done in the engine... We are using the MOD TOOLS. Not a SDK. This will never happen.
[Image: MaEIQ.png]
Reply

#5
I agree, the wiki also is 99% of the time 500 Internal Server Error
also mods + maps = pure awesomeness
Reply

#6
(09-22-2011, 07:23)rotceh_dnih Wrote: Ok just though i'd make a list of things that we need or things missing from our modtools that are killing the inspiration of the blackops modding scene.

The obvious

* Radiant - fairly obvious.
* Sound Converter - many have tried tally has done it, but is not sharing.
* VMGun. files
* Character rig files -skeleton idk

-side note 2 of the viewmodels dont work


Also needed

* documentation
* more source files - i'm finding my self referring to other "rips" for files when it seems unecessary it Exclude them.
* treyarch & iw wiki/forums are never online when treyarch's is it needs updateing and i've never seen iw's everytime i think i've found something it take me to a site saying something a about a cloud update.

im sure im missing things and this was mostly a rant/fume but there you have it, some of the things that are makeing me look at other game engines.

Nah
- Sounds support
- Radiant
- ALL SP Assets
- More support for modders
- ALL CSV Files
- Some VMGun, Char files
- ALL Material files
- Not bugged Asset Viewer
- Increased limits on assets ( !!!!!!!!!!!!!!!!!!!!!!!!!!! )
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#7
Why not all Treyarch money?? They will do whatever they want, Dodgy
Reply

#8
Radiant is definitely for modders. Using the current maps prevents the creation of many awesome mods.
Reply

#9
(09-22-2011, 07:23)rotceh_dnih Wrote: Ok just though i'd make a list of things that we need or things missing from our modtools that are killing the inspiration of the blackops modding scene.

The obvious

* Radiant - fairly obvious.
* Sound Converter - many have tried tally has done it, but is not sharing.
* VMGun. files
* Character rig files -skeleton idk

-side note 2 of the viewmodels dont work


Also needed

* documentation
* more source files - i'm finding my self referring to other "rips" for files when it seems unecessary it Exclude them.
* treyarch & iw wiki/forums are never online when treyarch's is it needs updateing and i've never seen iw's everytime i think i've found something it take me to a site saying something a about a cloud update.

im sure im missing things and this was mostly a rant/fume but there you have it, some of the things that are makeing me look at other game engines.
+up to date .menu files.
Would like to make a donation? Click here
Reply

#10
(all SP and) ofc all ZM files
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  GTA V fun things RaZ 4 4,712 05-06-2015, 18:55
Last Post: RaZ
  [Tutorial] Random Things 7 Yamato 8 6,023 04-25-2012, 15:06
Last Post: Yamato
  Preview Minecraft things Romuald27 3 4,474 01-21-2012, 17:16
Last Post: Romuald27
Information [Request] Few things iAegle 2 2,506 01-02-2012, 19:09
Last Post: JariZ
Wink 3 things.. Nekochan 5 3,927 11-17-2011, 04:27
Last Post: Metro-Police#45
Rainbow Some things for modding ( lol? ) Nekochan 6 4,463 11-10-2011, 09:29
Last Post: Pozzuh
  [Tutorial] Random Things 6 Yamato 8 5,849 10-12-2011, 11:46
Last Post: Yamato
Heart [Tutorial] Random Things 5 Yamato 3 3,761 10-08-2011, 12:23
Last Post: Nekochan
Bug [Tutorial] Random Things 4 Yamato 7 5,882 10-07-2011, 21:33
Last Post: 4FunPlayin
  [Tutorial] Random Things 3 Yamato 11 8,633 09-21-2011, 13:08
Last Post: Yamato

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.