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If some already tried to import the tesla and monkey grenade into mp, you probably noticed that they dont "completling work"
Can any one make a tutorial to tell me how to "fix those errors"
@pcdev Is there gonna be a fix for the mod tools having problem converting some stuff from sp/mp (example the tesla :S
@
Scripts18 AFAIK everything in the modtools package converts ok. Please post your modtools questions here:
http://t.co/acv1h4H
so I guess it has nothing to do with the converter so whats going that is wrong?
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You need to change the damage in weapon file, as you can see in daveeee's Awesome Classes mod.
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(07-12-2011, 22:47)iBanana Wrote: You need to change the damage in weapon file, as you can see in daveeee's Awesome Classes mod.
Not the damage omg, I mean how it looks, import the tesla in mp you will see...
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try to find viewmodel_zombie_monkey_bomb or viewmodel_monkey_bomb (or something i forgot) and rename it to weapon_zombie_monkey_bomb
C++/Obj-Cdeveloper. Neko engine wip
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(07-13-2011, 18:36)Se7en Wrote: try to find viewmodel_zombie_monkey_bomb or viewmodel_monkey_bomb (or something i forgot) and rename it to weapon_zombie_monkey_bomb
well se7en Im using your monkey file you sent me but I mean for other weapons in general, when it says missing image or iwi when you compile your mod stuff like that how you can fix that, similar to the tesla when you only see a part of it when you get it in-game, a tutorial for that would be great, isnt this a community? I mean a community helps each others so why not just explain it to all the others?