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Trollarch fixed usermaps, i will fix it when i will have time
Hi guys, i will show how to make DLC Maps as Custom Maps with using:
Folder usermaps in <bloops root>
Hex Editor ( i'm using HxD )
FF.Util
DLC Map FastFile (.FF, I will use mp_kowloon)
NOTE: YOU NEED ALL STUFF FROM DLC's IWD FILES! iw_XX.iwd
ADDED NEW STEP.... (sorry guys i forgot .. lol)
ALSO Files for mp_kowloo1 included now.... (without mod.ff and without mpmaps.arena file
[attachment=875]
First Step:
1. With using FF.Util, unpack mp_kowloon.ff
2. In Hex Editor open UNPACKED file...
3. Now, Press CTRL + F and type 'mp_kowloon', you need to find:
4. AND Change all finds to:
EXAMPLE:
NOTE: mp_kowloon - 10 Letters, mp_kowloo1 - 10 letters.... (not less or bigger)
NOTE: *.D3DBSP file must be renamed, this map will be same as original...
5. Save file ...
6. Now with using FF.Util PACK New map...
7. Create folder 'mp_kowloo1 (Name is SAME as files): in <bloops dir>/usermaps(Ex. <blops>/usermaps/mp_kowloo1)
8. Place new file in <blops>/usermaps/mp_kowloo1 and rename new file to: mp_kowloo1.ff (Name is SAME as files again ..)
Second Step
You need to create new gsc and csc files!
9. Create mod folder (blops/mods/mp_MODNAME) ....
10. Now find ORIGINAL FILES in <blops dir>/raw/(ex. maps/mp/mp_kowloon.gsc etc)
Original Files:
Ex. <blops dir>/mods/mp_MODNAME/maps and <blops dir>/mods/mp_MODNAME/clientscripts
12. Rename all files...
Example:
14. Now find mpmaps.arena file in <blops dir>/raw/mp/ and place to <blops dir>/mods/mp_MODNAME/mp
15. Open mpmaps.arena file with NotePad etc..
16. Now make new map in END OF FILE:
Example:
18. Add in zone source file (mod.csv):
NEW STEP. Now open new files
AND CHANGE THEM ALL TO NEW MAP NAME: mp_kowloo1
19. Build mod!
20. Launch game and mod ...
21. Type in console:
22. Enjoy map ...
23. Result: http://cloud.steampowered.com/ugc/541775...8C495B235/
NOTE: YOU NEED ALL STUFF FROM DLC's IWD FILES! iw_XX.iwd
ALSO MAP DOWNLOADING WORKS
Q. where i can get DLC maps?
A. http://lmgtfy.com/?q=Black+Ops+DLC+download
Q. will be this work on DEDIs?
A. i don't know ..
Q. Why sometimes my screen is red and i am in god mode?
A. Need to destroy all hurt triggers:
[CoDBOMod]Nukem - said about usermaps and Hex Editing..
Sorry if bad tutorial ....
last step
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[hide]
Trollarch fixed usermaps, i will fix it when i will have time
Hi guys, i will show how to make DLC Maps as Custom Maps with using:
Folder usermaps in <bloops root>
Hex Editor ( i'm using HxD )
FF.Util
DLC Map FastFile (.FF, I will use mp_kowloon)
NOTE: YOU NEED ALL STUFF FROM DLC's IWD FILES! iw_XX.iwd
ADDED NEW STEP.... (sorry guys i forgot .. lol)
ALSO Files for mp_kowloo1 included now.... (without mod.ff and without mpmaps.arena file
[attachment=875]
First Step:
1. With using FF.Util, unpack mp_kowloon.ff
2. In Hex Editor open UNPACKED file...
3. Now, Press CTRL + F and type 'mp_kowloon', you need to find:
Quote:clientscripts/mp/mp_kowloon.cscALSO:
clientscripts/mp/mp_kowloon_fx.csc
clientscripts/mp/mp_kowloon_amb.csc
clientscripts/mp/createfx/mp_kowloon_fx.csc
maps/mp/mp_kowloon.gsc
maps/mp/mp_kowloon_fx.gsc
maps/mp/mp_kowloon_amb.gsc
maps/mp/createfx/mp_kowloon_fx.gsc
maps/mp/createart/mp_kowloon_art.gsc
Quote:maps/mp/mp_kowloon.d3dbsp
4. AND Change all finds to:
EXAMPLE:
Quote:clientscripts/mp/mp_kowloo1.csc
clientscripts/mp/mp_kowloo1_fx.csc
clientscripts/mp/mp_kowloo1_amb.csc
clientscripts/mp/createfx/mp_kowloo1_fx.csc
maps/mp/mp_kowloo1.gsc
maps/mp/mp_kowloo1_fx.gsc
maps/mp/mp_kowloo1_amb.gsc
maps/mp/createfx/mp_kowloo1_fx.gsc
maps/mp/createart/mp_kowloo1_art.gsc
maps/mp/mp_kowloo1.d3dbsp
NOTE: mp_kowloon - 10 Letters, mp_kowloo1 - 10 letters.... (not less or bigger)
NOTE: *.D3DBSP file must be renamed, this map will be same as original...
5. Save file ...
6. Now with using FF.Util PACK New map...
7. Create folder 'mp_kowloo1 (Name is SAME as files): in <bloops dir>/usermaps(Ex. <blops>/usermaps/mp_kowloo1)
8. Place new file in <blops>/usermaps/mp_kowloo1 and rename new file to: mp_kowloo1.ff (Name is SAME as files again ..)
Second Step
You need to create new gsc and csc files!
9. Create mod folder (blops/mods/mp_MODNAME) ....
10. Now find ORIGINAL FILES in <blops dir>/raw/(ex. maps/mp/mp_kowloon.gsc etc)
Original Files:
Quote:clientscripts/mp/mp_kowloon.csc11. Place original files to <blops dir>/mods/mp_MODNAME (my is mp_maptest)
clientscripts/mp/mp_kowloon_fx.csc
clientscripts/mp/mp_kowloon_amb.csc
clientscripts/mp/createfx/mp_kowloon_fx.csc
maps/mp/mp_kowloon.gsc
maps/mp/mp_kowloon_fx.gsc
maps/mp/mp_kowloon_amb.gsc
maps/mp/createfx/mp_kowloon_fx.gsc
maps/mp/createfx/mp_kowloon_art.gsc
Ex. <blops dir>/mods/mp_MODNAME/maps and <blops dir>/mods/mp_MODNAME/clientscripts
12. Rename all files...
Example:
Quote:<blops dir>/mods/mp_MODNAME/clientscripts/mp/mp_kowloo1.csc
<blops dir>/mods/mp_MODNAME/clientscripts/mp/mp_kowloo1_fx.csc
<blops dir>/mods/mp_MODNAME/clientscripts/mp/mp_kowloo1_amb.csc
<blops dir>/mods/mp_MODNAME/clientscripts/mp/createfx/mp_kowloo1_fx.csc
<blops dir>/mods/mp_MODNAME/maps/mp/mp_kowloo1.gsc
<blops dir>/mods/mp_MODNAME/maps/mp/mp_kowloo1_fx.gsc
<blops dir>/mods/mp_MODNAME/maps/mp/mp_kowloo1_amb.gsc
<blops dir>/mods/mp_MODNAME/maps/mp/createfx/mp_kowloo1_fx.gsc
<blops dir>/mods/mp_MODNAME/maps/mp/createfx/mp_kowloo1_art.gsc
14. Now find mpmaps.arena file in <blops dir>/raw/mp/ and place to <blops dir>/mods/mp_MODNAME/mp
15. Open mpmaps.arena file with NotePad etc..
16. Now make new map in END OF FILE:
Example:
Quote:{17. Save file ..
map "mp_kowloo1" Real(new) map name ....
loadscreen "loadscreen_mp_kowloon" Loadscreen, from original file ...
longname "MPUI_KOWLOON" Name
loadname "MPUI_KOWLOON_CAPS" NAME
gametype "dm tdm sd sab dom koth twar war sur ctf vdm vtdm mini"
}
18. Add in zone source file (mod.csv):
Quote:rawfile,mp/mpmaps.arena
stringtable,mp/mpmaps.arena
NEW STEP. Now open new files
Quote:maps/mp/mp_kowloo1(_fx)(_art).gscAnd find all words in files with 'mp_kowloon'
clientscripts/mp/mp_kowloo1(_fx)(_art).gsc
ETC
AND CHANGE THEM ALL TO NEW MAP NAME: mp_kowloo1
19. Build mod!
20. Launch game and mod ...
21. Type in console:
Quote:/devmap mp_kowloo1or
Quote:/map mp_kowloo1
22. Enjoy map ...
23. Result: http://cloud.steampowered.com/ugc/541775...8C495B235/
NOTE: YOU NEED ALL STUFF FROM DLC's IWD FILES! iw_XX.iwd
ALSO MAP DOWNLOADING WORKS
Q. where i can get DLC maps?
A. http://lmgtfy.com/?q=Black+Ops+DLC+download
Q. will be this work on DEDIs?
A. i don't know ..
Q. Why sometimes my screen is red and i am in god mode?
A. Need to destroy all hurt triggers:
Quote:ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
ents[index].origin = (0, 0, 9999999);
}
ALSO THIS:
[CoDBOMod]Nukem - said about usermaps and Hex Editing..
Sorry if bad tutorial ....
last step
(08-01-2011, 12:24)xetal Wrote: Ok, to get all working do this:
1. Remove the killtrigger disabler, that was in the tutorial, so DO NOT use that
2. Copy the mapsTable.csv from root\raw\mp and place in mods\modname\mp
3. add these lines to it:
http://pastebin.com/Nqdmg7Fe (pastebin as lines fucked up here, long lines)
4. Add this to the mod.csv:
Code:rawfile,mp/mapsTable.csv
stringtable,mp/mapsTable.csv
Then all should be fully working, including killtriggers ;P
~xetal
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