How to import weapons from Singleplayer to Multiplayer in Black Ops using Mod Tools-Beta
VideoTutorial thanks to @MAVERICK
- create a mod directory
- open mod tools and go into asset manager
- click file->open <black ops dir>\source_data\
- Code:
C:\Program Files (x86)\Steam\steamapps\common\call of duty black ops\source_data
- choose zombie_weapons_misc.gdt or w.e
- see the column on the left?
- click on projectileweapon
- see all the weapons listed?
- click on one
- now you see Target-Folder: Singleplayer
- change it to Multiplayer
- press F10 in asset manager and a little cmd windows pops up, wait till timestamps are set and close it and close the asset manager
- switch to the main launcher window
- select under Mod Builder tab & press Edit Zone Source
- on the RIGHT column add this line:
- Code:
weapon,mp\<yourweapon>
example: m16_gl_upgraded_zm
- go to raw\weapons\mp\<your weapon> <- open it in notepad
- search for "parent"
- ->parentweaponname\m16 delete it (dont forget to make a backup)
back to your GSC file:
in init()
add this line:
Code:
precacheItem("<weapon>");
- when you are done, select "link Fast File" and click "Build Mod" and load it
- have fun
Credits:
Nukem (explained it)
d0h! (just for putting all together)