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Tutorial Making your own custom shaders
#21
Note that if your shader has transparency (such as in the background) you should save it as a DDS file (DXT1 ARGB 4bpp | 1 bit Alpha) because targa (.tga) does not support it.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#22
(07-31-2011, 08:46)master131 Wrote: Note that if your shader has transparency (such as in the background) you should save it as a DDS file (DXT1 ARGB 4bpp | 1 bit Alpha) because targa (.tga) does not support it.

Hector made a tutorial about it.

http://www.itsmods.com/forum/Thread-How-...orial.html
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