12-07-2010, 17:44
(This post was last modified: 12-07-2010, 17:47 by Seven2smoke.)
Hey yo everyone , my English is bad , but i will try to tell you what is missing now in cmMOD.
1. pistol
anyway, we need a g0ddamn hand cannon. Like deagle in cod4.
Make 1911 like deagle . 1 headshot kill , ability to kill 1-2 people in dangerous situations , when you miss\reload etc.
if you need Features:
promod - 70 health-deagle - 30-50(far-close range) dmg\bullet. headshot -deapth
go make cmMod (black ops 100 health) - 1911 45-70 dmg\bullet-headshot depth+add scpecial scope for it please! -__-
OR just increase Damage Multipliers for it:
(1911 dmg: 20-40) Head: 6(for 120% of 1 headshot all distance ), Chest: 2, Limbs: 1.7
2.We need balanced maps.
There is : WMD(100%) , GRID(100%),
radiation,summit ,firing range ,array,villa, hanoi , havana , crisis - for discussion
nuketown(small), launch(disbalanced), cracked(3 roads+camp) , jungle(you know why) - cut.
3.Damage through the wall must not give hitmarker
4.delete bhop
5.delete cooknade
6.increase bullet penetrate and no loose damage for sniper rifle and 1911(and increse sniper damage to 97-99 damage)
7.increase red self-damage screen , because always , when you get dmg from smg etc. , you screen is "white" and just blinked to red , he must be more red , then more damage you get.and come to "white" , when you regenerating.
8.+25% accuracy with sniper hip fire
9.quick-scoping + remove 1-second-increase multiplicity, when you open scope.
10 . more ammo , don't forget
All ideas for this time
1. pistol
anyway, we need a g0ddamn hand cannon. Like deagle in cod4.
Make 1911 like deagle . 1 headshot kill , ability to kill 1-2 people in dangerous situations , when you miss\reload etc.
if you need Features:
promod - 70 health-deagle - 30-50(far-close range) dmg\bullet. headshot -deapth
go make cmMod (black ops 100 health) - 1911 45-70 dmg\bullet-headshot depth+add scpecial scope for it please! -__-
OR just increase Damage Multipliers for it:
(1911 dmg: 20-40) Head: 6(for 120% of 1 headshot all distance ), Chest: 2, Limbs: 1.7
2.We need balanced maps.
There is : WMD(100%) , GRID(100%),
radiation,summit ,firing range ,array,villa, hanoi , havana , crisis - for discussion
nuketown(small), launch(disbalanced), cracked(3 roads+camp) , jungle(you know why) - cut.
3.Damage through the wall must not give hitmarker
4.delete bhop
5.delete cooknade
6.increase bullet penetrate and no loose damage for sniper rifle and 1911(and increse sniper damage to 97-99 damage)
7.increase red self-damage screen , because always , when you get dmg from smg etc. , you screen is "white" and just blinked to red , he must be more red , then more damage you get.and come to "white" , when you regenerating.
8.+25% accuracy with sniper hip fire
9.quick-scoping + remove 1-second-increase multiplicity, when you open scope.
10 . more ammo , don't forget
All ideas for this time