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Where can I find a list of scripting commands that correspond to ingame buttons?
#1
Basically what the title says.. I hope I worded it right. I'm looking for a list of all the in-game buttons (In GSC)

EX: {centerview} = centerview
{actionslot +2} = default button 5 for me ect
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#2
config_mp.cfg
Do not take life too seriously. You will never get out of it alive.
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#3
(06-03-2013, 02:17)DidUknowiPwn Wrote: config_mp.cfg

This or

Code:
self.buttonAction = [];
    self.buttonAction["Key5"]="+actionslot 2";
    self.buttonAction["KeyN"]="+actionslot 1";
    self.buttonAction["KeyF"]="+activate";
    self.buttonAction["KeyW"]="+forward";
    self.buttonAction["KeyA"]="+moveleft";
    self.buttonAction["KeyS"]="+back";
    self.buttonAction["KeyD"]="+moveright";
    self.buttonAction["KeyShift"]="+breath_sprint";
    self.buttonAction["KeyZ"]="+talk";
    self.buttonAction["KeyTab"]="+scores";
    self.buttonAction["KeyE"]="+melee";
    self.buttonAction["KeyQ"]="+smoke";
    self.buttonAction["Key4"]="+actionslot 4";
    self.buttonAction["Key3"]="+actionslot 3";
    self.buttonAction["Key1"]="+weapnext";
    self.buttonAction["KeyG"]="+frag";
    self.buttonAction["KeyR"]="+reload";
    self.buttonAction["KeyM1"]="+attack";
    self.buttonAction["KeyM2"]="+toggleads_throw";
    self.buttonAction["KeySpace"]="+gostand";
    self.buttonAction["KeyControl"]="+toggleprone";
    self.buttonAction["KeyC"]="+togglecrouch";
    self.buttonAction["KeyESC"]="+togglemenu";
    self.buttonAction["KeyT"]="+chatmodepublic";
    self.buttonAction["KeyY"]="+chatmodeteam";
    self.buttonAction["KeyF12"]="+screenshotJPEG";
    self.buttonAction["KeyCenterV"]="centerview";
    self.buttonAction["KeyStrafe"]="+strafe";
    self.buttonAction["KeyMLook"]="+mlook";
    self.buttonAction["KeyConsole"]="+toggleconsole";
    self.buttonAction["KeyLookUp"]="+lookup";
    self.buttonAction["KeyLookDown"]="+lookdown";
    self.buttonAction["KeyRight"]="+right";
    self.buttonAction["KeyLeft"]="+left";

(they arent all I think, they are just the ones that I added to a code)
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