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black ops 3rd person questions
#1
Ok so i want to make my bolts rifles mod have third person on spawn i want it to auto toggle it from the start so everone in the server has to be in third person also im want to add a cross hair to this also this is the code i tried to see if was able to use third person at all which i know it does but i dont know the full code to write in to my mod


Code:
ThirdPerson()
{
self endon("disconnect");
self setClientDvar("cg_thirdperson", 1);
}

Anyone who knows the full code +rep if you could write it out for me thanks much Smile[/php][/quote]
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#2
You dont want 3rd person, believe me. Its fucked up, and killing somebody is real luck
[Image: lQDUjba.jpg]
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#3
yea i do i just need the full code and ill alter the aim with the crosshair to be the right aim
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#4
Code:
ThirdPerson()
{
    self setClientDvar("cg_thirdpersonRange", 150);
    self setClientDvar("cg_thirdpersonAngle", 356);

    if(self.thirdperson == "off")
    {
        self setClientDvar("cg_thirdperson", 1);
        self.thirdperson = "on";
    
    }
    else
    {
        self setClientDvar("cg_thirdperson", 0);
        self.thirdperson = "off";
    }
}
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#5
(07-27-2011, 10:40)Lemon Wrote:
Code:
ThirdPerson()
{
    self setClientDvar("cg_thirdpersonRange", 150);
    self setClientDvar("cg_thirdpersonAngle", 356);

    if(self.thirdperson == "off")
    {
        self setClientDvar("cg_thirdperson", 1);
        self.thirdperson = "on";
    
    }
    else
    {
        self setClientDvar("cg_thirdperson", 0);
        self.thirdperson = "off";
    }
}

Hax my code some more.
Reply

#6
(07-27-2011, 11:48)Madnesslink5 Wrote:
(07-27-2011, 10:40)Lemon Wrote:
Code:
ThirdPerson()
{
    self setClientDvar("cg_thirdpersonRange", 150);
    self setClientDvar("cg_thirdpersonAngle", 356);

    if(self.thirdperson == "off")
    {
        self setClientDvar("cg_thirdperson", 1);
        self.thirdperson = "on";
    
    }
    else
    {
        self setClientDvar("cg_thirdperson", 0);
        self.thirdperson = "off";
    }
}

Hax my code some more.

I didn't remember it was yours. I copied it a few days ago.
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#7
cg_thirdperson 1 toggle 3rd person only but i think is not like mw2, because in mw2 dvar was: camera_thirdperson 1 but there is also cg_thirdperson 1.
2 dvars make 2 different things, in bo camera_thirdperson 1 i think it doesnt exist Sad
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#8
(07-27-2011, 12:35)Lemon Wrote:
(07-27-2011, 11:48)Madnesslink5 Wrote:
(07-27-2011, 10:40)Lemon Wrote:
Code:
ThirdPerson()
{
    self setClientDvar("cg_thirdpersonRange", 150);
    self setClientDvar("cg_thirdpersonAngle", 356);

    if(self.thirdperson == "off")
    {
        self setClientDvar("cg_thirdperson", 1);
        self.thirdperson = "on";
    
    }
    else
    {
        self setClientDvar("cg_thirdperson", 0);
        self.thirdperson = "off";
    }
}

Hax my code some more.

I didn't remember it was yours. I copied it a few days ago.

Idc it's not exactly hard code Awesome
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#9
also maybe need to add in whitelist?
setModDvar cg_thirdperson
bcz console dont see dvar ..
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#10
(07-27-2011, 18:59)Se7en Wrote: also maybe need to add in whitelist?
setModDvar cg_thirdperson
bcz console dont see dvar ..

Don't need to. Code above works fine.
Reply



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