Posts: 41
Threads: 13
Joined: Jun 2011
Reputation:
2
How would I go about getting the democlient to connect at a certain point, for example after a ready up is over?
Or alternatively, how can I just disable democlient from connecting at all?
If anyone can tell me what file democlient is set up in that would help as well, thanks.
Posts: 41
Threads: 13
Joined: Jun 2011
Reputation:
2
All democlient does is record theater and I'm working on a comp mod which really has no need for theater. I still want to be able to record demos with /record and /stoprecord which I should be able to do with democlient connected.
I looked through _demo and that looks like it handles /record and the demos that creates. I could be wrong tho.
My issue is, as has been an issue for others with ready up, is while in ready up with the [3arc]democlient connected you are unable to get out of ready up because the democlient cannot actually ready up, so I would like to have the democlient connect after ready up is over, or not at all.
Thanks again.
Posts: 288
Threads: 24
Joined: Dec 2010
Reputation:
19
There is also a notify for demo client.
You have to notify that demo client is ready, even if you are not using it.
Posts: 474
Threads: 67
Joined: May 2011
Reputation:
11
07-27-2011, 06:55
(This post was last modified: 07-27-2011, 06:55 by koil.)
setDvar( "demo_enabled", 1);
on the score reset alias in ready up.. then after fast restart it should join? I think? also if you ever find out why ready up just freezes randomly once every 100 maps, let me know <3
Posts: 2,992
Threads: 55
Joined: Feb 2011
Reputation:
114
Do we really need one more competitive mod ?