07-17-2011, 15:30
I tried to make a killmessage for 1 team:
but it actually dont works (i knew it! )
so i want to ask: How to make it right?
Code:
doKillMessage
{
self endon("disconnect");
if (self [[level.axis]]();)
{
self iprintln("You killed a ^1Traitor")
}
else
{
self iprintln("You killed a ^2Innocent")
}
}
so i want to ask: How to make it right?