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****** ** spawns in FFA with 18 slots
#1
Many players complain about the ****** ** spawns in our server. I figured it is most likely a problem with the maps (not enough spawn points), and since the maps cannot be modified; will reducing the server slots help?

When 5 people spawn inside each other, it seems to be causing lag too, so I would like to get rid of this ****** ** problem once and for good.

I have tried searching for this problem as I have noticed this problem on other servers, but nobody seems to have created a thread on this subject yet.
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#2
You can't modify the .d3dbsp on Steam MW3 anyway.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#3
(02-11-2013, 19:10)DidUknowiPwn Wrote: You can't modify the .d3dbsp on Steam MW3 anyway.

Is it hidden 4d1 adversting? EH?

C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#4
(02-11-2013, 19:10)DidUknowiPwn Wrote: You can't modify the .d3dbsp on Steam MW3 anyway.
Huh
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#5
(02-11-2013, 19:23)napok Wrote:
(02-11-2013, 19:10)DidUknowiPwn Wrote: You can't modify the .d3dbsp on Steam MW3 anyway.
Huh

It is just some f*g, don't listen to him..

You can't change something in mw3 now. Those spawns are controllable in _spawnlogic.gsc, but we still don't have mod loader.

It is possible to make custom plugin called "custom spawns" but it's gonna take a lot of time. Or plugins like "Spawn protection" etc
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#6
(02-11-2013, 19:27)SailorMoon Wrote: It is just some f*g, don't listen to him..

You can't change something in mw3 now. Those spawns are controllable in _spawnlogic.gsc, but we still don't have mod loader.

It is possible to make custom plugin called "custom spawns" but it's gonna take a lot of time. Or plugins like "Spawn protection" etc
So do you think it is caused due to not having enough spawn points in the maps? Will reducing the server slots help until such a plug-in is released?
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#7
(02-11-2013, 19:33)napok Wrote:
(02-11-2013, 19:27)SailorMoon Wrote: It is just some f*g, don't listen to him..

You can't change something in mw3 now. Those spawns are controllable in _spawnlogic.gsc, but we still don't have mod loader.

It is possible to make custom plugin called "custom spawns" but it's gonna take a lot of time. Or plugins like "Spawn protection" etc
So do you think it is caused due to not having enough spawn points in the maps? Will reducing the server slots help until such a plug-in is released?

It's good idea to remake spawn points. As i said we can't edit them, but we can add them!
Or just make spawnprotection
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#8
(02-11-2013, 19:37)SailorMoon Wrote: It's good idea to remake spawn points. As i said we can't edit them, but we can add them!
Or just make spawnprotection
Could you point me to the right direction on how to add spawn points?
Thanks for your help so far.
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#9
He can't do it yet, you don't read.
Also @SailorMoon Troll
you're doing the advertising for me Dumb Bitch
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#10
(02-11-2013, 21:01)DidUknowiPwn Wrote: He can't do it yet, you don't read.
Also @SailorMoon Troll
you're doing the advertising for me Dumb Bitch
It is you who does not read. He says that you can add new spawn points, but cannot edit existing spawn points.
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