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timescale
#1
Changing the timescale dvar doesn't change anything (ingame there's no difference).
However the server clearly displays it's changed.
Some kind of memory hack maybe?
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#2
It worked before..
[Image: MaEIQ.png]
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#3
It doesn't anymore apparently
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#4
try con_timescale
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#5
If anybody is wondering....

0x586E820 - com_timescale
0x586E86C - timescale

Unfortunately, it seems the server no longer uses those DVARs at all so setting those addresses to anything will have no effect. Sad
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#6
TY master. Zxz tried messing with them as well but it didn't pass it trough to the client. The only thing that happend was, was that it lagged real bad
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