03-14-2011, 07:04
That would be FABOULOUS Except on Nuketown, that would be total shit
was messing around with Ops and modloader
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03-14-2011, 07:04
That would be FABOULOUS Except on Nuketown, that would be total shit
03-14-2011, 07:09
So much for AI zombies , haha nice find
03-14-2011, 07:11
yep, nuketown sucks. hopefully nova is changing the 1gb restriction
03-15-2011, 01:56
lol, you don't need the modloader to do this. Just open black ops, then console then devmap zombie_pentagon and there u go.
03-15-2011, 08:12
(This post was last modified: 03-15-2011, 08:14 by Unr3strict3d.)
(03-15-2011, 07:44)d0h! Wrote:(03-15-2011, 01:56)Unr3strict3d Wrote: lol, you don't need the modloader to do this. Just open black ops, then console then devmap zombie_pentagon and there u go. Its not though lol, i tried both ways. Even with the modloader on its not loading anything. it just looks like what he has copied into the mod folder is loading but it isnt. Edit: Wait i think i read what u said wrong. You mean if we could get that screen to load then we could use it in BOMP?
03-15-2011, 08:17
yes i ment to use the zombies in real multiplayer
03-15-2011, 09:20
(03-15-2011, 08:17)d0h! Wrote: yes i ment to use the zombies in real multiplayer Oh i see, my mistake. Would be sick if we could. Got to figure out how to remove the error: Exceeded limit of 1 'game_map_sp' assets. Is that like a piece of code that determines if the map is mp or sp? like with a 1 or 0. Just me guessing lol
03-15-2011, 09:43
first wait if nova fix the error of loading hugh files like more than 1 gb
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