07-02-2012, 12:16
it was a quick 20 seconds mockup i so there might be some flaws hehe
Had a life, Got a modem..
Different !speed on different map?
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07-02-2012, 12:16
it was a quick 20 seconds mockup i so there might be some flaws hehe
Had a life, Got a modem..
07-02-2012, 12:24
(07-02-2012, 12:14)zxz0O0 Wrote: Add this now getting set_g_speed set_high_jump and set_g_gravity does not exist in the current context. sorry about this as you can tell total noob at this.
07-02-2012, 12:29
Did you add the code to the speed plugin as @pieter suggested? These functions are in the speed plugin.
07-02-2012, 12:34
http://pastebin.com/2MXk622p
p.s. i think thats an older plugin (can alter that after) ie: not with current offsets as i dont want it to update as with the new release
if you dont have the current offsets it wont work offcourse..
*edit 1* that doesnt even have the maps in it? :/ *edit 2* after the mapchecks use: g_Speed(g_speed_var); jump_height(jump_height_var); g_gravity(gravity_var); if (fall_damage_var == 0) disableFallDamage(); if youre using the source u just posted as a basis
Had a life, Got a modem..
(07-02-2012, 13:57)pieter Wrote: if you dont have the current offsets it wont work offcourse.. I think i got it just needs some testing .. Thanks to Pieter and zxz0O0 EDIT.. working a treat thankyou both again + rep both.
what would i need to add for inf ammo on a map?
add the code from nukems source to it
Had a life, Got a modem..
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