03-10-2012, 23:43
Hello everyone,
I running 2 servers right now.
I had on 1 Server the server addon only installed and it was able to run with 18 players no crashes,
On my second server i had
1. Server addon mod,
2. No reconnect plugin,
3. Mw3 Warn and status plugin
4. server admin plugin.
5. Permission plugin
And if server got like 16-18 players after playing a while it crash, Some times it give no message or anyting like it stuck on that map and we cant reconnect, I got this trouble not only by 1 hosting company but by 2 hosting company's, So i dont think it the host fault. All plugins load and work like it do normaly.
Do anyone know how to fix this trouble? I got a working d3d9.dll file i got steam.dll in admin map and server root map (if i remove steam.dll out of admin it still have the trouble), Are it the plugins who make it crash or the server addon?
This is someting i see sometimes a new map got loaded
------------------------------------------------------------------------------
System.BadImageFormatException: Deze assembly is gebouwd door een runtime die nieuwer is dan de momenteel geladen runtime, en kan niet worden geladen. (Uitzondering van HRESULT: 0x8013101B)
bij System.Reflection.Assembly.nLoadFile(String path, Evidence evidence)
bij System.Reflection.Assembly.LoadFile(String path)
bij Addon.PluginCode.LoadAssemblies(String folder, String filter)
------------------------------------------------------------------------------
Thanks for helping me out have any questions let me know please.
I running 2 servers right now.
I had on 1 Server the server addon only installed and it was able to run with 18 players no crashes,
On my second server i had
1. Server addon mod,
2. No reconnect plugin,
3. Mw3 Warn and status plugin
4. server admin plugin.
5. Permission plugin
And if server got like 16-18 players after playing a while it crash, Some times it give no message or anyting like it stuck on that map and we cant reconnect, I got this trouble not only by 1 hosting company but by 2 hosting company's, So i dont think it the host fault. All plugins load and work like it do normaly.
Do anyone know how to fix this trouble? I got a working d3d9.dll file i got steam.dll in admin map and server root map (if i remove steam.dll out of admin it still have the trouble), Are it the plugins who make it crash or the server addon?
This is someting i see sometimes a new map got loaded
------------------------------------------------------------------------------
System.BadImageFormatException: Deze assembly is gebouwd door een runtime die nieuwer is dan de momenteel geladen runtime, en kan niet worden geladen. (Uitzondering van HRESULT: 0x8013101B)
bij System.Reflection.Assembly.nLoadFile(String path, Evidence evidence)
bij System.Reflection.Assembly.LoadFile(String path)
bij Addon.PluginCode.LoadAssemblies(String folder, String filter)
------------------------------------------------------------------------------
Thanks for helping me out have any questions let me know please.