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Help Very important bug in the the addon
#11
(06-12-2012, 16:51)litgar Wrote: The problem in determining the addon xuid players.

......

It's exactly! Can it be fix?

Yea, totally 'understandable'.....
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#12
Thank you for your attention to this topic!
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#13
(06-15-2012, 08:44)JariZ Wrote: Ah, yea, except choobie.
Heart choobie

Heart lol
Thanks
Love the work you all do here at itsmods.
[RBC] Choobie

Ratbag Clan

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#14
(06-15-2012, 07:35)JariZ Wrote: I love how this thread only has google translators talking to each other (learn the language people, ffs) also yes. This is pretty important and really should be fixed

Long live the Google translator!
We can not all be polyglot like you.
Good for you Smile
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#15
(06-15-2012, 08:44)JariZ Wrote: Ah, yea, except choobie.
Heart choobie

Heart chewbacca
Ontopic to avoid endless warns: Yes guys, I think that this bug is really very important and should be fixed asap by @Cyanide.
[Image: r212360a129ce9b84444093b6cd2699013a1fbn155.png]
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#16
Up!!!!!
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#17
ok just to clarify things for @Cyanide

The ServerClient directive (ClientNumber, XUID, Name etc) seems to be off a bit.

on a full server after the map changes or a player reconnects they seem to 'shift'

in console you notice messages like

'Clientnum 13 does not exist'

what happens ingame is, if a player for example

Clientnum:13 Client.name:'Jantje'

triggers a !stuck, instead of him, ANOTHER player gets teleported by the stuck function.

Player: Jantje thinks he did something wrong and keeps writing !stuck
Player2: Keesie after a while shouts: "WTF who keeps teleporting me!!!??"

after a server restart this is fixed untill the server is full again and someone reconnects..

imho it seems that ServerClient.Client is holding the data too long making the client numbers shift, or even mix up
Had a life, Got a modem..
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#18
Sad 
Is that Problem already fixed? Or is there a way to fix it? Yeah, the big problem is, if you want to kick a player, sometimes the AdminMod kick another person, not the person i write to kick...

Example:

!kick person1

but it kicks person2 ..... or 3,4... Sad


Yeah, its really sh*t, if you make a failban... Angry
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[Image: b_560_95_1.png]
[Image: b_560_95_1.png]
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#19
(06-15-2012, 09:08)pieter Wrote: to be honest i find the 'translations' pretty damn readable and understandable..

and yes @Cyanide should fix this Smile
That exact thing about which he is talking about happens on my server. People are receiving other people's weapons and the commands stop working after awhile. So its the addon and not the plugin?!
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#20
(06-18-2012, 15:32)pollarpart Wrote:
(06-15-2012, 09:08)pieter Wrote: to be honest i find the 'translations' pretty damn readable and understandable..

and yes @Cyanide should fix this Smile
That exact thing about which he is talking about happens on my server. People are receiving other people's weapons and the commands stop working after awhile. So its the addon and not the plugin?!

Yes, its the Addon, you can use all Plugins, and all have the same problem, becuase server addon has to be fixed in the new verion ... Angel
[Image: b_560_95_1.png]
[Image: b_560_95_1.png]
[Image: b_560_95_1.png]
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