03-15-2012, 21:01
(03-15-2012, 20:50)kokole Wrote: I recommend doing your own engine
lol. lol. lol.
have nothing else to say...
News My first game base in C# XNA
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03-15-2012, 21:01
(03-15-2012, 20:50)kokole Wrote: I recommend doing your own engine lol. lol. lol. have nothing else to say... (03-15-2012, 21:01)G-Man Wrote:(03-15-2012, 20:50)kokole Wrote: I recommend doing your own engine Itsmods members now: @SE7EN making a engine? *Le 1337 days later* [Release] Unreal CryBite 49 - by @SE7EN (remember me no lech, ) > Winner of best graphics of E3 2012 Itsmods member then:
03-15-2012, 22:06
(03-15-2012, 20:50)kokole Wrote: I recommend doing your own engine With XNA this isn't even too much work.
03-15-2012, 23:28
(This post was last modified: 03-15-2012, 23:28 by SuperNovaAO.)
Let him do his work. I learnt game development with just the DirectX 6 SDK and I made proper 3D games with it (that didn't even look shitty back then because it looked the same as HL1 which was 1-2 years old) (yes, I'm an oldfag computer engineer)
03-15-2012, 23:44
hmm nice start, but the graphics are very low
03-16-2012, 00:02
well this is nice gewd jawb on this
(03-15-2012, 21:40)Rendflex Wrote:(03-15-2012, 21:01)G-Man Wrote:(03-15-2012, 20:50)kokole Wrote: I recommend doing your own engine call of se7en?...
03-16-2012, 07:26
Good Job, keep it up
(03-16-2012, 00:15)kokole Wrote:(03-15-2012, 21:40)Rendflex Wrote:(03-15-2012, 21:01)G-Man Wrote:(03-15-2012, 20:50)kokole Wrote: I recommend doing your own engine "Best Forum Post Two" Edit: :happycrY: Edit 2: Maybe that's true
03-16-2012, 18:36
(03-15-2012, 18:04)Yamato Wrote: Good job for a begin, , i used random models for test, don't worry me no leecher ftw1. |
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