Preview 'KillMe' zombie mod
|
01-03-2013, 16:03
Added:
New shop system Doors.
01-04-2013, 01:31
Should move the next to the compass to the empty space on the top right, also you could make that a little bigger due to the space. Also instead of hudsmall use hudbig :> hudmsall is meh but it's your call. (Also you need an English person to make the texts...)
Do not take life too seriously. You will never get out of it alive.
01-04-2013, 03:12
True about the english.
Mines is also not really good, but grammatical mistakes can be made :p Anyway I thought maybe opening a door to open a shop with cool guns?
01-04-2013, 03:32
I forgot to ask but is there a hit point on the doors?
Do not take life too seriously. You will never get out of it alive.
01-04-2013, 03:34
01-04-2013, 06:14
(01-04-2013, 03:34)99IRock Wrote:(01-04-2013, 03:32)DidUknowiPwn Wrote: I forgot to ask but is there a hit point on the doors?Doors can be destroyed ? yes its simple
01-04-2013, 07:04
(01-04-2013, 06:14)[Z00MBY] Alex Wrote:(01-04-2013, 03:34)99IRock Wrote:(01-04-2013, 03:32)DidUknowiPwn Wrote: I forgot to ask but is there a hit point on the doors?Doors can be destroyed ? Not that destroy, yours breaks after. JayDi's needs to retrsct to open position after reaching 0. Also I know it's easy but our class is better. Sadly it's not compatible due to operations.
Do not take life too seriously. You will never get out of it alive.
(01-04-2013, 07:04)DidUknowiPwn Wrote:(01-04-2013, 06:14)[Z00MBY] Alex Wrote:(01-04-2013, 03:34)99IRock Wrote:(01-04-2013, 03:32)DidUknowiPwn Wrote: I forgot to ask but is there a hit point on the doors?Doors can be destroyed ? @master131 made setdamage function, but as he said it requiries waittill("damage"), i'll try to do something Also thanks to @JariZ , he said me how to make text centered Oh and shop is on hud now ( like menu )
01-04-2013, 19:54
|
Possibly Related Threads… | |||||
Thread | Author | Replies | Views | Last Post | |
BF4 zombie 'mod' | JariZ | 4 | 6,245 |
08-17-2014, 14:23 Last Post: Yamato |
|
[Request] Modder/s for R2K Zombie MOD | mr.apple | 4 | 4,473 |
10-25-2013, 12:45 Last Post: mr.apple |
|
Zombie CE Table | xtreme2010 | 5 | 5,530 |
08-01-2013, 18:15 Last Post: barata |
|
Zombie model | imchasinyou | 7 | 6,785 |
07-31-2013, 01:11 Last Post: rotceh_dnih |
|
[Release] 8 new Zombie maps for ItsZombieMod | mahafy00 | 31 | 33,071 |
07-20-2013, 07:28 Last Post: benm4a |
|
Help Modding Zombie Mode | DarthKiller | 3 | 4,888 |
07-09-2013, 21:08 Last Post: Nekochan |
|
[Release] Black Ops Single Player/Zombie Trainer V3.6 | Craig87 | 52 | 88,543 |
07-01-2013, 15:12 Last Post: explosivebanana55 |
|
[Release] MW3 Mod: Zombie Juggernauts | NChecker | 8 | 17,306 |
06-27-2013, 05:38 Last Post: xX_ANTZ_Xx |
|
Preview AIZombies eXtreme 2.0 / Zombie Player (Music Player) | DidUknowiPwn | 4 | 5,868 |
06-24-2013, 16:37 Last Post: DidUknowiPwn |
|
[unfinished] Russian Zombie Mod | [HARD] Tony. | 0 | 2,844 |
05-31-2013, 07:33 Last Post: [HARD] Tony. |
Users browsing this thread: |
5 Guest(s) |