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Release AC-130 Turret v1.2
#11
Updated! You can now use the turret for every gametype (set infected to true or false in your sv_config file)
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#12
(05-08-2013, 09:57)8q4s8 Wrote: Updated! You can now use the turret for every gametype (set infected to true or false in your sv_config file)

Thanks. Works fine in TDM. just a couple of questions, should the toggle work for switching from 25mm to 40mm and 105mm? when you use mouse 4 it still shoots 25mm but with no sound.
also will this work on all maps DLC included?
oh and 1 more question, how can you set the turrents for other maps to be in good locations
turret1=mp_dome,-583,124,-414.89,180
how did you come up with those numbers?
use 0,90,180,270 or 360 for the rotation
example
turret3=mp_hardhat,0,0,0,90
would this work like underground?
Thanks in advanced
[RBC] Choobie

Ratbag Clan

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#13
undefined


Attached Files
.rar   PrintPos.rar (Size: 1.82 KB / Downloads: 14)
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#14
(05-15-2013, 09:33)X-Track Wrote: undefined

What is this? And how does it work?
Thanks
[RBC] Choobie

Ratbag Clan

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#15
undefined
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#16
Why every @X-Track 's message is "undefined"? lol.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#17
(05-15-2013, 11:10)SailorMoon Wrote: Why every @X-Track 's message is "undefined"? lol.

i don't know i am now on a other computer but if i type a massage it get automaticlly the messge "undefined"

Extream wierd shit ^^
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#18
(05-14-2013, 23:53)choobie Wrote:
(05-08-2013, 09:57)8q4s8 Wrote: Updated! You can now use the turret for every gametype (set infected to true or false in your sv_config file)

Thanks. Works fine in TDM. just a couple of questions, should the toggle work for switching from 25mm to 40mm and 105mm? when you use mouse 4 it still shoots 25mm but with no sound.
also will this work on all maps DLC included?
oh and 1 more question, how can you set the turrents for other maps to be in good locations
turret1=mp_dome,-583,124,-414.89,180
how did you come up with those numbers?
use 0,90,180,270 or 360 for the rotation
example
turret3=mp_hardhat,0,0,0,90
would this work like underground?
Thanks in advanced

The plugin should work for every map, to get the locations you can use the locationHUD that I released or the teleport plugin by @Nukem.

turret123=mapname,X,Y,Z,rotation
rotation is in which direction the turret will be

you can only use 25mm of the ac130, disable weaponswitch is only in the addon version 1.414 that's why I didn't use it.
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#19
(05-15-2013, 12:10)8q4s8 Wrote:
(05-14-2013, 23:53)choobie Wrote:
(05-08-2013, 09:57)8q4s8 Wrote: Updated! You can now use the turret for every gametype (set infected to true or false in your sv_config file)

Thanks. Works fine in TDM. just a couple of questions, should the toggle work for switching from 25mm to 40mm and 105mm? when you use mouse 4 it still shoots 25mm but with no sound.
also will this work on all maps DLC included?
oh and 1 more question, how can you set the turrents for other maps to be in good locations
turret1=mp_dome,-583,124,-414.89,180
how did you come up with those numbers?
use 0,90,180,270 or 360 for the rotation
example
turret3=mp_hardhat,0,0,0,90
would this work like underground?
Thanks in advanced

The plugin should work for every map, to get the locations you can use the locationHUD that I released or the teleport plugin by @Nukem.

turret123=mapname,X,Y,Z,rotation
rotation is in which direction the turret will be

you can only use 25mm of the ac130, disable weaponswitch is only in the addon version 1.414 that's why I didn't use it.

Great! Thanks for the quick reply. BTW do you have a link for your locationHUD? I'd like to try that.Smile
[RBC] Choobie

Ratbag Clan

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#20
(05-15-2013, 13:22)choobie Wrote: Great! Thanks for the quick reply. BTW do you have a link for your locationHUD? I'd like to try that.Smile

http://www.itsmods.com/forum/Thread-Rele...onHUD.html
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