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01-15-2014, 07:47
(This post was last modified: 01-15-2014, 07:48 by dtx12.)
(01-15-2014, 07:33)Casper Wrote: now wheres the gsc files  They stored in fastfiles. Use @ master131 tool to get them.
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01-15-2014, 07:58
(This post was last modified: 01-15-2014, 08:13 by kokole.)
(01-15-2014, 07:47)dtx12 Wrote: (01-15-2014, 07:33)Casper Wrote: now wheres the gsc files  They stored in fastfiles. Use @master131 tool to get them.
Or just download my GSC rip
http://www.itsmods.com/forum/Thread-Rele...C-rip.html
(01-15-2014, 01:55)DidUknowiPwn Wrote: Also please just add a drag and drop support instead of opening exe and selecting a file. Also make the output a GSC because txt formatting is lame (I'm picky as fuck).
drag&drop is easy, he can just copy my code
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01-15-2014, 08:16
(This post was last modified: 01-15-2014, 08:18 by dtx12.)
(01-15-2014, 07:58)kokole Wrote: (01-15-2014, 07:47)dtx12 Wrote: (01-15-2014, 07:33)Casper Wrote: now wheres the gsc files  They stored in fastfiles. Use @master131 tool to get them.
Or just download my GSC rip 
http://www.itsmods.com/forum/Thread-Rele...C-rip.html
(01-15-2014, 01:55)DidUknowiPwn Wrote: Also please just add a drag and drop support instead of opening exe and selecting a file. Also make the output a GSC because txt formatting is lame (I'm picky as fuck).
drag&drop is easy, he can just copy my code 
It's based on c#, so I can't just copy your code 
But yes, It's easy.
By the way, I think you have nerves of steel if you wrote your decompiler on c++
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01-15-2014, 11:11
(This post was last modified: 01-15-2014, 12:13 by master131.)
(01-15-2014, 08:16)dtx12 Wrote: (01-15-2014, 07:58)kokole Wrote: (01-15-2014, 07:47)dtx12 Wrote: (01-15-2014, 07:33)Casper Wrote: now wheres the gsc files  They stored in fastfiles. Use @master131 tool to get them.
Or just download my GSC rip 
http://www.itsmods.com/forum/Thread-Rele...C-rip.html
(01-15-2014, 01:55)DidUknowiPwn Wrote: Also please just add a drag and drop support instead of opening exe and selecting a file. Also make the output a GSC because txt formatting is lame (I'm picky as fuck).
drag&drop is easy, he can just copy my code 
It's based on c#, so I can't just copy your code
But yes, It's easy.
By the way, I think you have nerves of steel if you wrote your decompiler on c++
Considering the GSC VM and GSC Compiler is written in C/C++, probably not.
EDIT:
Code: if( 1 randomfloat( && ) > trigger.script_chance )
What? :|
A casual conversation between barata and I about Nukem.
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01-15-2014, 12:15
(This post was last modified: 01-15-2014, 12:16 by dtx12.)
(01-15-2014, 11:11)master131 Wrote: (01-15-2014, 08:16)dtx12 Wrote: (01-15-2014, 07:58)kokole Wrote: (01-15-2014, 07:47)dtx12 Wrote: (01-15-2014, 07:33)Casper Wrote: now wheres the gsc files  They stored in fastfiles. Use @master131 tool to get them.
Or just download my GSC rip 
http://www.itsmods.com/forum/Thread-Rele...C-rip.html
(01-15-2014, 01:55)DidUknowiPwn Wrote: Also please just add a drag and drop support instead of opening exe and selecting a file. Also make the output a GSC because txt formatting is lame (I'm picky as fuck).
drag&drop is easy, he can just copy my code 
It's based on c#, so I can't just copy your code
But yes, It's easy.
By the way, I think you have nerves of steel if you wrote your decompiler on c++
Considering the GSC VM and GSC Compiler is written in C/C++, probably not. 
EDIT:
Code: if( 1 randomfloat( && ) > trigger.script_chance )
What? :|
Can you understand words "not finished yet"? Overall output looks legit.
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01-15-2014, 13:55
(This post was last modified: 01-15-2014, 13:56 by dtx12.)
However now it's fixed.
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Would be cool if your project was open source. I'm thinking of making mine open source later.
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01-15-2014, 15:16
(This post was last modified: 01-15-2014, 15:18 by dtx12.)
(01-15-2014, 14:42)kokole Wrote: Would be cool if your project was open source. I'm thinking of making mine open source later.
I'll make code more readable, and will release source. I pretty sure, that this is will be useful for next CoD from Treyarch.
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Nice job on this :3
Do not take life too seriously. You will never get out of it alive.
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Good Job!
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