Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Release MW3: All GSC Files Extracted
#51
(11-16-2011, 17:42)iAegle Wrote: In other words, this is pretty useless if you want to make a serious mod

Of course not. Its perfectly usable.

Code:
if ( !using_wii()

This means IF NOT USING WII so it as ZERO relevance in being an issue. In short as long as the modder knows his stuff... Everything added/removed for Wii is commented so no bother.
(11-16-2011, 17:49)Pozzuh Wrote: Only _load.gsc and sd.gsc are annoying

_load.gsc only has rumbles for Wii added

Code:
    PrecacheRumble( "wii_defaultweapon_fire" );
    PrecacheRumble( "wii_defaultweapon_melee" );
    PrecacheRumble( "wii_rumble_0" );
    PrecacheRumble( "wii_rumble_1" );
    PrecacheRumble( "wii_rumble_2" );
    PrecacheRumble( "wii_rumble_3" );
    PrecacheRumble( "wii_rumble_4" );
    PrecacheRumble( "wii_rumble_5" );
    PrecacheRumble( "wii_rumble_6" );
    PrecacheRumble( "wii_rumble_7" );
    PrecacheRumble( "wii_rumble_8" );
    PrecacheRumble( "wii_dtp_rumble" );
    PrecacheRumble( "wii_player_damage" );
    PrecacheRumble( "wii_grenade_rumble" );

These just need to be commented out (there is no rumble on PC of course)

As for sd.gsc, its even easier, just one rumble line to comment out:

Code:
wii_play_grenade_rumble( explosionOrigin );


Reply

#52
Oh never mind then. I thought rumble was something else entirely.
[Image: MaEIQ.png]
Reply

#53

all the spec ops gsc's are located in common_level_temp_specialops.ff
i will extract them
Reply

#54
(11-16-2011, 14:12)DEREKTROTTER Wrote: [Image: zujfp1.png]
Big Grin
Lol, that was also MW2. So that's another proof that MW3 is just a copypaste of MW2.
[Image: azuw.jpg]
Reply

#55
ahem @Pozzuh

search results from BO gsc
Code:
C:\Users\Jari\Downloads\gsc\maps\so_narrative2_frontend_anim.gsc (3 hits)
    Line 12:     level.wii = ( GetDvar( #"wiiGame" ) == "true" );
    Line 12:     level.wii = ( GetDvar( #"wiiGame" ) == "true" );
    Line 13:     level.console = ( level.xenon || level.ps3 || level.wii );
  C:\Users\Jari\Downloads\gsc\maps\_callbackglobal.gsc (3 hits)
    Line 10:     level.wii = ( GetDvar( #"wiiGame" ) == "true" );
    Line 10:     level.wii = ( GetDvar( #"wiiGame" ) == "true" );
    Line 13:     level.console = ( level.xenon || level.ps3 || level.wii );
  C:\Users\Jari\Downloads\gsc\maps\_loadout.gsc (2 hits)
    Line 496:         // TODO: Reznov viewarms, WWII era russian weapons
    Line 529:         // TODO: Reznov viewarms, WWII era russian weapons
  C:\Users\Jari\Downloads\gsc\maps\_zombiemode.gsc (1 hits)
    Line 1420:     if(!level.wii)
Reply

#56
That's why I already deleted some of the files from my list. (like globallogic)
[Image: MaEIQ.png]
Reply

#57
ah, okay, damn you're fast


Reply

#58
found this the developer.ff lol, all IW gamertags

Alahel02
0-2E-51-D9
Burx
0-FA-11-C1
buttttons
1E-51-8D-92
Candida44
5-A0-E9-DC
Carya
F1-57-5F-50
CODWharriorMax
A0-8E-93-6E
cordoba75
A2-7-85-4C
Deadbeard
4C-AE-A6-52
EvilRobotV2
E-E0-E4-7D
F0URZER0TW0
0-1-8F-5C
Gez
4F-F9-3D-26
Guttermouth2
47-6B-56-69
hellphish
C2-3A-9E-41
inherent iw4
6E-8A-80-72
iw awang
6E-8E-BC-47
IW BAKER
B-88-F4-E4
IW diss3ntiv3
74-4E-D9-F9
IW KingGorilla
27-40-5E-EA
IW lil Voorhees
7F-61-7D-42
IW RoxBox
68-2D-7-A5
IW Stonepilot
82-3B-C3-90
IW Terran
C9-9C-94-A5
IW Theatre
B9-CA-1C-FE
IW Waz
77-A7-20-20
IW_typhoon
D6-B8-BB-31
iwFullySlanted
83-A5-17-89
iwlorck
25-7D-C0-19
IWManeater
B9-EC-CD-42
iwmatt
CD-67-14-C1
IWRustyPickle
0-1-99-5
IWS
5-FF-6F-D7
IWS 2
B9-F0-19-3
iwtimm
B9-F2-8-E5
IWZ3R0
95-F3-A-E0
Jeffries
79-1A-5A-4D
Judgernaut
ive also got all the .csv's - unlocktable etc...
just a matter of reading it all - confusing
Reply

#59
But the biggest question is....can a mod loader work?

Theses files would be useless unless someone knows how to edit .ff without it breaking?
Reply

#60
All the developer CFGs

[Image: rp5atq.png]



Attached Files
.zip   developerff.zip (Size: 28.78 KB / Downloads: 62)
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Help mod not reading .iwd files? hmann 4 4,535 10-13-2013, 20:14
Last Post: hmann
  i need help with the sabs files duckywson 2 3,347 08-31-2013, 19:46
Last Post: duckywson
  .FF Files tugay12 1 4,369 08-14-2013, 17:11
Last Post: DidUknowiPwn
Question Help Upgrade my point system from files to Database, help? EnVi Sweden Rocks 11 9,423 08-03-2013, 23:31
Last Post: EnVi Sweden Rocks
  Help GSC Reading Files?! Howl3r 11 8,375 07-30-2013, 04:00
Last Post: DidUknowiPwn
Music [Release] [C#] [LIBRARY] SABSFile library (open sound files) JariZ 31 19,950 07-07-2013, 17:20
Last Post: Red-EyeX32
Wink [Tutorial] Playing mp3,mid,etc... audio files on VB 2010! barata 2 17,730 05-07-2013, 08:03
Last Post: kmne68
  Not all models where extracted? Erik The Born 8 4,545 04-20-2013, 08:43
Last Post: Erik The Born
  ranked server files for mw3 with DLC odok 5 4,627 04-19-2013, 12:09
Last Post: Nekochan
Question is there anything i can edit in .iwd files ? jd1378 1 2,836 03-25-2013, 09:43
Last Post: JariZ

Forum Jump:


Users browsing this thread:
11 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.