07-13-2012, 14:25
(07-13-2012, 13:24)archit Wrote: How to show hudelem to a specific player?
I will release another example later.
Release MW3 Server Addon
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07-13-2012, 14:25
(07-13-2012, 13:24)archit Wrote: How to show hudelem to a specific player? I will release another example later.
07-13-2012, 15:59
(This post was last modified: 07-13-2012, 16:21 by FrozenBrain.)
(07-12-2012, 16:54)zxz0O0 Wrote:(07-12-2012, 15:54)FrozenBrain Wrote:(07-12-2012, 15:51)pieter Wrote: version 1.410 is too old, run the current version 1.9.433 I've just updated to Code: [16:43:42] Version 1.411 However it stoped working again after the first map change (Carbon in my case). I was using a MSR with Kick and XMags, my perks were Sleight of Hand, Quickdraw and Steady Aim. (07-13-2012, 13:24)archit Wrote: How to show hudelem to a specific player? This. I'm currently struggling with this. @pieter I wish I had, I wish I had. @zxz0O0 Please reply to what I said.
07-13-2012, 23:14
Just look at his "demo" plugin release:
http://www.itsmods.com/forum/Thread-Rele...Ratio.html Line 108+109 in the Source code: Code: //Show the HudElement only to the Client
07-13-2012, 23:24
can i use icons without precaching? ( precacheShader )
07-14-2012, 09:55
(07-12-2012, 23:39)pieter Wrote: But please be sure to share your updated code to cyanide or someone else you trust incase the game updates during your vacation Already returned. In the rare case that there is a IW update and the new sig scans fail to update by them selves. I should beable to update it with in the hour. I must say though the people with credits on this project are all just fantastic people and all to eagar to help out. Im glad between us all the project is alive and kicking and should be for a loing time.
07-14-2012, 10:08
(07-13-2012, 04:17)JariZ Wrote: But might I recommend Sandcastle or Doxygen? Yes it is useful to a have a documentation with a nice layout, but to be honest I do not have the will to spend time on such. However I would greatly appreciate if someone else would continue @Nukem's API site or a new one. (07-13-2012, 23:24)JayDi Wrote: can i use icons without precaching? ( precacheShader ) Same as in GSC, shaders (icons) have to be precached. Sadly I didn't find out yet how to do it.
I am happy to get a new site sorted out, is this what we want?
Just dont want to attract to much attention so IW stay the fuck away from us haha. But of some one willing to assist with Documentation. Yer I will create a site, sort out hosting and FTP access.
07-14-2012, 12:19
(07-14-2012, 09:55)Cyanide Wrote:(07-12-2012, 23:39)pieter Wrote: But please be sure to share your updated code to cyanide or someone else you trust incase the game updates during your vacation A 1000 reps to you and all the others who are involved to trying to keep this game playable and fun, the way it should be. |
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