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Release MW3 Server Addon Extensions
(01-03-2014, 03:26)Casper Wrote: Thanks now i can have bots walk in a circle and make people wonder.

Troll players

@master131 i have problem.
but when will Next maps they become spectators.
Reply

Do the same stuff on maprestart?
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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(01-03-2014, 09:26)SailorMoon Wrote: Do the same stuff on maprestart?

I added, everything works! but how to make that they always would be infected (axis)?
and you can make them smarter? that they shot at surviving? as in the survival?
Reply

(01-03-2014, 09:33)[HARD] Tony. Wrote:
(01-03-2014, 09:26)SailorMoon Wrote: Do the same stuff on maprestart?

I added, everything works! but how to make that they always would be infected (axis)?
and you can make them smarter? that they shot at surviving? as in the survival?

It's harder. You need to write custom waypoints and move system.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

(01-03-2014, 09:47)SailorMoon Wrote:
(01-03-2014, 09:33)[HARD] Tony. Wrote:
(01-03-2014, 09:26)SailorMoon Wrote: Do the same stuff on maprestart?

I added, everything works! but how to make that they always would be infected (axis)?
and you can make them smarter? that they shot at surviving? as in the survival?

It's harder. You need to write custom waypoints and move system.

they are so stupid that they can not kill. just go and revolving Fuu
Reply

(01-03-2014, 07:53)[HARD] Tony. Wrote:
(01-03-2014, 03:26)Casper Wrote: Thanks now i can have bots walk in a circle and make people wonder.

Troll players

@master131 i have problem.
but when will Next maps they become spectators.

I know about the bug, I'm not sure what's causing it.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply

(01-03-2014, 10:16)master131 Wrote:
(01-03-2014, 07:53)[HARD] Tony. Wrote:
(01-03-2014, 03:26)Casper Wrote: Thanks now i can have bots walk in a circle and make people wonder.

Troll players

@master131 i have problem.
but when will Next maps they become spectators.

I know about the bug, I'm not sure what's causing it.

make them smarter?
Reply

Fixed the bot stuck at connecting issue. Also added new functions: TestClients.IsBot and TestClients.ConnectBot. Please check the main post for the updated TestClients.cs and make sure to check the example again.

@[HARD] Tony.
@hillbilly
@Casper
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply

(01-03-2014, 11:00)master131 Wrote: Fixed the bot stuck at connecting issue. Also added new functions: TestClients.IsBot and TestClients.ConnectBot. Please check the main post for the updated TestClients.cs and make sure to check the example again.

@[HARD] Tony.
@hillbilly
@Casper

testClients_doAttack
testClients_doCrouch
testClients_doMove
testClients_doReload
testClients_watchKillcam
EXAMPLE
Reply

(01-03-2014, 11:57)[HARD] Tony. Wrote:
(01-03-2014, 11:00)master131 Wrote: Fixed the bot stuck at connecting issue. Also added new functions: TestClients.IsBot and TestClients.ConnectBot. Please check the main post for the updated TestClients.cs and make sure to check the example again.

@[HARD] Tony.
@hillbilly
@Casper

testClients_doAttack
testClients_doCrouch
testClients_doMove
testClients_doReload
testClients_watchKillcam
EXAMPLE

What? Dodgy
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply



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