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Release ProMod Plugin
(04-13-2012, 12:07)K3rry75 Wrote: where can i change in the promod plugin the roundtime from 12 to 8 each site because in german ladder we play 8 rounds pro site pls help!

Quoted from the first post.
Quote:sv_config.ini entries:
This plugin is using the section called DVARS with the following variables:
[....]
-MR
How many rounds to play before switch (the value * 2 = roundlimit) (default 12)

You can also do it with rcon, just type "set mr 8" in rcon and restart the map.
[Image: azuw.jpg]
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(04-09-2012, 13:23)Bigbud_lover Wrote: hi,

can you add this command or force them when competitivemod=1 :

compassobjectivewidth "10",compassobjectiveheight "10",compassFriendlyWidth 10,compassFriendlyheight 10

They work only when competitivemod=0

Thank you for reply

Hi,

can you stop spamming the name of your plugin, only if competitivemod=1 because all players know your plugin.

It's really annoying because I use
seta con_gameMsgWindow0LineCount "8"
seta con_gameMsgWindow0MsgTime "120"
some lines shows the plugin name and not who killed who.

It sucks because I have to press tab to see how many player are alive.


TY for reply
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How i can see if the addon is up to date?
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Can you change the colors of the team? I find it kinda hard to distinguish between the red and green, they are transparent too, which doesn't make it any better...

Maybe red/blue or yellow/blue?

Another minor thing, can you make the bob a user command?
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Blue/red killfeed would be better Tongue
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(04-13-2012, 19:54)mazor Wrote: How i can see if the addon is up to date?
After the server is started it shows the version in the console.log or data.log
(04-14-2012, 03:57)schoerg Wrote: Can you change the colors of the team? I find it kinda hard to distinguish between the red and green, they are transparent too, which doesn't make it any better...

Maybe red/blue or yellow/blue?

Another minor thing, can you make the bob a user command?
No can't change killfeed.
[Image: azuw.jpg]
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I really like the work ur doing on mw3 but after playing a few matches with the scope i noticed that the unlimited breath is way to overpowered, not the fact that u can spotaim 24/7 but the problem is that if you keep holding breath when you shoot you will have minnor recoil wich makes the scope unbalanced compared to the other weapons.

They fixed this in cod4 by making the scope unzoom after firing a shot, i think this would be a great idea to make the scope a bit balanced again but i dont know if this is possible since you dont have modtools.

I liked the scope way more without the unlimited breath but this is just personal prefference but i think there should be something done to make the scope a bit more balanced again.
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(04-14-2012, 09:46)zxz0O0 Wrote: No can't change killfeed.

Not even to the way MW3 displays it by default?
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Hi,

i run 1.11 on my server and i have the latest server addin 1.306 but when i connect the server timed out almost immediately i have the following error in my console log:

[21:45:29] Server startup
[21:45:30] mw3-pc-auth.prod.demonware.net resolved to 209.170.124.209
[21:45:30] mw3-pc-lobby.prod.demonware.net resolved to 209.170.124.211
[21:45:31] mw3-stun.us.demonware.net resolved to 209.170.124.113
[21:45:31] mw3-stun.eu.demonware.net resolved to 209.170.122.204
[21:45:39] ------------------------------------------------------------
[21:45:39] InitGame: \g_gametype\sd\g_hardcore\0\gamename\IW5\mapname\mp_alpha\protocol\106\scr_game_allowkillcam\0\scr_team_fftype\1\shortversion\1.5\sv_allowClientConsole\0\sv_floodProtect\1\sv_hostname\www.akgaming.eu Bravo\sv_maxclients\12\sv_privateClients\0\sv_privateClientsForClients\0\sv_pure\1\sv_voice\Team Chat
[21:45:52] Connect;01100001021aab27;0;aK.SealNL
[21:45:54] Spawn;01100001021aab27;0;aK.SealNL
[21:45:59] EXCEPTION: 0xC0000005 at address 0x218290. Addon base: 0x726E0000.


data log:

[21:45:29] Version 1.306
[21:45:29]
ProMod Plugin 1.11 loaded
Author: zxz0O0
Thanks to Nukem, Jariz, Pozzuh, Ninja970&Y, Makavel and KrisiS

[21:45:29] www.youtube.com/zxz0O0
www.itsmods.com

[21:45:29]
[21:45:39] Changing map....

anyone knows maby what the problem is?
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(04-14-2012, 14:39)caiRanN Wrote: unlimited breath is way to overpowered

The right answer is..... NOT.
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