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06-10-2012, 02:55
(This post was last modified: 06-10-2012, 03:14 by master131.)
You *could* hook the function which does the ragdoll and use physLaunchServer on the cloned body and put a rediculous value, give me a moment to find it. But then again, it'd throw the body up pretty high..... You could just do a simple moveTo...
EDIT - Just tried, cloned bodies don't seem to be affected by any commands, it's probably just a DVAR..
A casual conversation between barata and I about Nukem.
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This is a typical 1337 haxor infection dvar for console players. Just made a quick google and on the first result I see setClientDvar( "phys_gravity_ragdoll", "999" );