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Request Delete killtriggers?
#1
Lightbulb 
Hey,

As i think, we can remove killtriggers in mw3 ( will be usefull for bunkers and another stuffs ).

// In onplayerdmged

Code:
if(DamageMod == "MOD_TRIGGER_HURT") // triggerhurt = killtrigger
{
return 0; // return 0 dmg
}

It's useless now, but in future, it can be usefuly.

Thanks.
C++/Obj-Cdeveloper. Neko engine wip
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#2
thank you
[Image: 88cf4.png]
Cyber Biliim Ve nternet Hizmetleri
Cyber IT Technologies
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#3
(08-16-2012, 19:04)JayDi Wrote: Hey,

As i think, we can remove killtriggers in mw3 ( will be usefull for bunkers and another stuffs ).

// In onplayerdmged

Code:
if(DamageMod == "MOD_TRIGGER_HURT") // triggerhurt = killtrigger
{
return 0; // return 0 dmg
}

It's useless now, but in future, it can be usefuly.

Thanks.

Where i can find all DamageMod strings?
[Image: compiling.png][Image: aLKA8og_460sa.gif]
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#4
Code:
MOD_UNKNOWN
MOD_PISTOL_BULLET
MOD_RIFLE_BULLET
MOD_EXPLOSIVE_BULLET
MOD_GRENADE
MOD_GRENADE_SPLASH
MOD_PROJECTILE
MOD_PROJECTILE_SPLASH
MOD_MELEE
MOD_HEAD_SHOT
MOD_CRUSH
MOD_FALLING
MOD_SUICIDE
MOD_TRIGGER_HURT
MOD_EXPLOSIVE
MOD_IMPACT
MOD means 'Means of death'.
[Image: azuw.jpg]
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#5
(09-01-2012, 17:12)zxz0O0 Wrote:
Code:
MOD_UNKNOWN
MOD_PISTOL_BULLET
MOD_RIFLE_BULLET
MOD_EXPLOSIVE_BULLET
MOD_GRENADE
MOD_GRENADE_SPLASH
MOD_PROJECTILE
MOD_PROJECTILE_SPLASH
MOD_MELEE
MOD_HEAD_SHOT
MOD_CRUSH
MOD_FALLING
MOD_SUICIDE
MOD_TRIGGER_HURT
MOD_EXPLOSIVE
MOD_IMPACT
MOD means 'Means of death'.

in gsc it called sMeansOfDeath
C++/Obj-Cdeveloper. Neko engine wip
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#6
^ so?
[Image: MaEIQ.png]
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#7
Just said.
C++/Obj-Cdeveloper. Neko engine wip
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#8
(09-01-2012, 17:12)zxz0O0 Wrote:
Code:
MOD_UNKNOWN
MOD_PISTOL_BULLET
MOD_RIFLE_BULLET
MOD_EXPLOSIVE_BULLET
MOD_GRENADE
MOD_GRENADE_SPLASH
MOD_PROJECTILE
MOD_PROJECTILE_SPLASH
MOD_MELEE
MOD_HEAD_SHOT
MOD_CRUSH
MOD_FALLING
MOD_SUICIDE
MOD_TRIGGER_HURT
MOD_EXPLOSIVE
MOD_IMPACT
MOD means 'Means of death'.

Me no GSC. Thanks!
[Image: compiling.png][Image: aLKA8og_460sa.gif]
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